TrinityCore
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arena_ring_of_valor Member List

This is the complete list of members for arena_ring_of_valor, including all inherited members.

_elevatorGUIDsarena_ring_of_valorprivate
_firedoorGUIDsarena_ring_of_valorprivate
_fireGUIDsarena_ring_of_valorprivate
_gearGUIDsarena_ring_of_valorprivate
_pillarBigCollisionGUIDsarena_ring_of_valorprivate
_pillarBigGUIDsarena_ring_of_valorprivate
_pillarCollisionarena_ring_of_valorprivate
_pillarSmallCollisionGUIDsarena_ring_of_valorprivate
_pillarSmallGUIDsarena_ring_of_valorprivate
_pulleyGUIDsarena_ring_of_valorprivate
_schedulerarena_ring_of_valorprivate
_statearena_ring_of_valorprivate
_timerarena_ring_of_valorprivate
arena_ring_of_valor(BattlegroundMap *map)arena_ring_of_valorinlineexplicit
ArenaScript(BattlegroundMap *map)ArenaScriptexplicit
battlegroundBattlegroundScriptprotected
battlegroundMapBattlegroundScriptprotected
BattlegroundRVData enum namearena_ring_of_valor
BattlegroundRVGameObjects enum namearena_ring_of_valor
BattlegroundScript(BattlegroundMap *map) noexceptBattlegroundScriptexplicit
BG_RV_CLOSE_FIRE_TIMER enum valuearena_ring_of_valor
BG_RV_FIRE_TO_PILLAR_TIMER enum valuearena_ring_of_valor
BG_RV_FIRST_TIMER enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_BUFF_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_BUFF_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_ELEVATOR_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_ELEVATOR_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_FIRE_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_FIRE_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_FIREDOOR_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_FIREDOOR_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_GEAR_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_GEAR_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_3 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_4 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_COLLISION_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_COLLISION_2 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_COLLISION_3 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PILAR_COLLISION_4 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PULLEY_1 enum valuearena_ring_of_valor
BG_RV_OBJECT_TYPE_PULLEY_2 enum valuearena_ring_of_valor
BG_RV_PILLAR_SWITCH_TIMER enum valuearena_ring_of_valor
BG_RV_STATE_CLOSE_FIRE enum valuearena_ring_of_valor
BG_RV_STATE_OPEN_FENCES enum valuearena_ring_of_valor
BG_RV_STATE_SWITCH_PILLARS enum valuearena_ring_of_valor
CanCaptureFlag(AreaTrigger *areaTrigger, Player *player)ZoneScriptinlinevirtual
CreateCreature(uint32 entry, float x, float y, float z, float o) constArenaScriptprotected
CreateObject(uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, GOState goState=GO_STATE_READY) constArenaScriptprotected
DoAction(uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr)ZoneScriptinlinevirtual
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptvirtual
GetData(uint32) constZoneScriptinlinevirtual
GetData64(uint32) constZoneScriptinlinevirtual
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32) constZoneScriptinlinevirtual
GetPrematureWinner()BattlegroundScriptvirtual
OnAreaTriggerCreate(AreaTrigger *areaTrigger)ZoneScriptinlinevirtual
OnAreaTriggerRemove(AreaTrigger *areaTrigger)ZoneScriptinlinevirtual
OnCaptureFlag(AreaTrigger *areaTrigger, Player *player)ZoneScriptinlinevirtual
OnCreatureCreate(Creature *)ZoneScriptinlinevirtual
OnCreatureGroupDepleted(CreatureGroup const *creatureGroup)ZoneScriptinlinevirtual
OnCreatureRemove(Creature *)ZoneScriptinlinevirtual
OnEnd(Team winner)BattlegroundScriptinlinevirtual
OnFlagDropped(ObjectGuid const &flagGuid, Player *player)ZoneScriptinlinevirtual
OnFlagStateChange(GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)ZoneScriptinlinevirtual
OnFlagTaken(GameObject *flag, Player *player)ZoneScriptinlinevirtual
OnGameObjectCreate(GameObject *gameobject) overridearena_ring_of_valorinlinevirtual
OnGameObjectRemove(GameObject *)ZoneScriptinlinevirtual
OnInit() overridearena_ring_of_valorinlinevirtual
OnPlayerJoined(Player *player, bool inBattleground)BattlegroundScriptinlinevirtual
OnPlayerKilled(Player *victim, Player *killer)BattlegroundScriptinlinevirtual
OnPlayerLeft(Player *player)BattlegroundScriptinlinevirtual
OnPrepareStage1()BattlegroundScriptinlinevirtual
OnPrepareStage2()BattlegroundScriptinlinevirtual
OnPrepareStage3()BattlegroundScriptinlinevirtual
OnStart() overridearena_ring_of_valorinlinevirtual
OnUnitDeath(Unit *unit)ZoneScriptinlinevirtual
OnUnitKilled(Creature *victim, Unit *killer)BattlegroundScriptinlinevirtual
OnUpdate(uint32 diff) overridearena_ring_of_valorinlinevirtual
operator=(ZoneScript const &right)ZoneScript
operator=(ZoneScript &&right) noexceptZoneScript
ProcessEvent(WorldObject *obj, uint32 eventId, WorldObject *invoker)ZoneScriptinlinevirtual
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
TogglePillarCollision()arena_ring_of_valorinline
TriggerGameEvent(uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) overrideBattlegroundScriptvirtual
UpdateWorldState(int32 worldStateId, int32 value, bool hidden=false) constBattlegroundScriptprotected
ZoneScript() noexceptZoneScript
ZoneScript(ZoneScript const &right)ZoneScript
ZoneScript(ZoneScript &&right) noexceptZoneScript
~ArenaScript() override=defaultArenaScript
~BattlegroundScript() override=defaultBattlegroundScript
~ZoneScript()ZoneScriptvirtual