TrinityCore
DungeonEncounterData Struct Reference

#include <InstanceScript.h>

Public Attributes

uint32 BossId
 
std::array< uint32, MAX_DUNGEON_ENCOUNTERS_PER_BOSSDungeonEncounterId
 

Detailed Description

Definition at line 88 of file InstanceScript.h.

Member Data Documentation

◆ BossId

uint32 DungeonEncounterData::BossId

Definition at line 90 of file InstanceScript.h.

◆ DungeonEncounterId

std::array<uint32, MAX_DUNGEON_ENCOUNTERS_PER_BOSS> DungeonEncounterData::DungeonEncounterId

Definition at line 91 of file InstanceScript.h.


The documentation for this struct was generated from the following file: