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WorldPackets::Character::SetFactionInactive Class Referencefinal

#include <CharacterPackets.h>

Public Member Functions

 SetFactionInactive (WorldPacket &&packet)
void Read () override
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
WorldPacket constWrite () overridefinal
OpcodeClient GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
WorldPacket constGetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

uint32 Index = 0
bool State = false

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Constructor & Destructor Documentation

WorldPackets::Character::SetFactionInactive::SetFactionInactive ( WorldPacket &&  packet)
664 : ClientPacket(CMSG_SET_FACTION_INACTIVE, std::move(packet)) { }
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
Definition: Opcodes.h:618

Member Function Documentation

void WorldPackets::Character::SetFactionInactive::Read ( )

Implements WorldPackets::Packet.

498 {
499  _worldPacket >> Index;
501 }
bool State
Definition: CharacterPackets.h:669
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 Index
Definition: CharacterPackets.h:668
bool ReadBit()
Definition: ByteBuffer.h:186

Member Data Documentation

uint32 WorldPackets::Character::SetFactionInactive::Index = 0
bool WorldPackets::Character::SetFactionInactive::State = false

The documentation for this class was generated from the following files: