TrinityCore
Trinity::PlayerRelocationNotifier Struct Reference

#include <GridNotifiers.h>

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Public Member Functions

 PlayerRelocationNotifier (Player &player)
 
template<class T >
void Visit (GridRefManager< T > &m)
 
void Visit (CreatureMapType &)
 
void Visit (PlayerMapType &)
 
- Public Member Functions inherited from Trinity::VisibleNotifier
 VisibleNotifier (Player &player)
 
template<class T >
void Visit (GridRefManager< T > &m)
 
void SendToSelf (void)
 

Additional Inherited Members

- Public Attributes inherited from Trinity::VisibleNotifier
Playeri_player
 
UpdateData i_data
 
std::set< WorldObject * > i_visibleNow
 
GuidUnorderedSet vis_guids
 

Detailed Description

Definition at line 71 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ PlayerRelocationNotifier()

Trinity::PlayerRelocationNotifier::PlayerRelocationNotifier ( Player player)
inline

Definition at line 73 of file GridNotifiers.h.

Member Function Documentation

◆ Visit() [1/3]

void PlayerRelocationNotifier::Visit ( CreatureMapType m)

Definition at line 152 of file GridNotifiers.cpp.

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◆ Visit() [2/3]

template<class T >
void Trinity::PlayerRelocationNotifier::Visit ( GridRefManager< T > &  m)
inline

Definition at line 75 of file GridNotifiers.h.

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◆ Visit() [3/3]

void PlayerRelocationNotifier::Visit ( PlayerMapType m)

Definition at line 135 of file GridNotifiers.cpp.

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The documentation for this struct was generated from the following files: