All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Triangle.h File Reference
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/Vector3.h"
#include "G3D/Plane.h"
#include "G3D/BoundsTrait.h"
#include "G3D/debugAssert.h"
#include <string>
+ Include dependency graph for Triangle.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


class  G3D::Triangle
struct  HashTrait< G3D::Triangle >
struct  BoundsTrait< class G3D::Triangle >



Detailed Description

Morgan McGuire,

2003-04-05 2011-06-20

[Random] point method by Greg Turk, Generating random points in triangles. In A. S. Glassner, ed., Graphics Gems, pp. 24-28. Academic Press, 1990

Copyright 2000-2012, Morgan McGuire. All rights reserved.