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TrinityCore
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This is the complete list of members for debug_commandscript, including all inherited members.
| _name | ScriptObject | private |
| CommandScript(char const *name) noexcept | CommandScript | explicitprotected |
| debug_commandscript() | debug_commandscript | inline |
| GetCommands() const override | debug_commandscript | inlinevirtual |
| GetName() const | ScriptObject | |
| HandleDebugAnimCommand(ChatHandler *handler, Emote emote) | debug_commandscript | inlinestatic |
| HandleDebugAreaTriggersCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugArenaCommand(ChatHandler *handler, uint32 battlemasterListId) | debug_commandscript | inlinestatic |
| HandleDebugBattlegroundCommand(ChatHandler *) | debug_commandscript | inlinestatic |
| HandleDebugBecomePersonalClone(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugBoundaryCommand(ChatHandler *handler, Optional< EXACT_SEQUENCE("fill")> fill, Optional< uint32 > durationArg) | debug_commandscript | inlinestatic |
| HandleDebugCombatListCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugConversationCommand(ChatHandler *handler, uint32 conversationEntry) | debug_commandscript | inlinestatic |
| HandleDebugDummyCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugEnterVehicleCommand(ChatHandler *handler, uint32 entry, Optional< int8 > seatId) | debug_commandscript | inlinestatic |
| HandleDebugGetItemStateCommand(ChatHandler *handler, std::string itemState) | debug_commandscript | inlinestatic |
| HandleDebugGetLootRecipientCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugGuidLimitsCommand(ChatHandler *handler, Optional< uint32 > mapId) | debug_commandscript | inlinestatic |
| HandleDebugGuidLimitsMap(ChatHandler *handler, Map *map) | debug_commandscript | inlinestatic |
| HandleDebugInstanceSpawns(ChatHandler *handler, Variant< uint32, EXACT_SEQUENCE("explain")> optArg) | debug_commandscript | inlinestatic |
| HandleDebugItemExpireCommand(ChatHandler *handler, ObjectGuid::LowType guid) | debug_commandscript | inlinestatic |
| HandleDebugLoadCellsCommand(ChatHandler *handler, Optional< uint32 > mapId, Optional< uint32 > tileX, Optional< uint32 > tileY) | debug_commandscript | inlinestatic |
| HandleDebugLoadCellsCommandHelper(ChatHandler *handler, Map *map, Optional< uint32 > tileX, Optional< uint32 > tileY) | debug_commandscript | inlinestatic |
| HandleDebugLoSCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugMemoryLeak(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugModifierTreeCommand(ChatHandler *handler, uint32 modifierTreeId) | debug_commandscript | inlinestatic |
| HandleDebugMoveflagsCommand(ChatHandler *handler, Optional< uint32 > moveFlags, Optional< uint32 > moveFlagsExtra, Optional< uint32 > moveFlagsExtra2) | debug_commandscript | inlinestatic |
| HandleDebugNearGraveyard(ChatHandler *handler, Optional< EXACT_SEQUENCE("linked")> linked) | debug_commandscript | inlinestatic |
| HandleDebugObjectCountCommand(ChatHandler *handler, Optional< uint32 > mapId) | debug_commandscript | inlinestatic |
| HandleDebugObjectCountMap(ChatHandler *handler, Map *map) | debug_commandscript | inlinestatic |
| HandleDebugOutOfBounds(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugPhaseCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugPlayCinematicCommand(ChatHandler *handler, uint32 cinematicId) | debug_commandscript | inlinestatic |
| HandleDebugPlayerConditionCommand(ChatHandler *handler, uint32 playerConditionId) | debug_commandscript | inlinestatic |
| HandleDebugPlayMovieCommand(ChatHandler *handler, uint32 movieId) | debug_commandscript | inlinestatic |
| HandleDebugPlayMusicCommand(ChatHandler *handler, uint32 musicId) | debug_commandscript | inlinestatic |
| HandleDebugPlayObjectSoundCommand(ChatHandler *handler, int32 soundKitId, Optional< int32 > broadcastTextId) | debug_commandscript | inlinestatic |
| HandleDebugPlaySoundCommand(ChatHandler *handler, uint32 soundId, Optional< uint32 > broadcastTextId) | debug_commandscript | inlinestatic |
| HandleDebugQuestResetCommand(ChatHandler *handler, std::string arg) | debug_commandscript | inlinestatic |
| HandleDebugRaidResetCommand(ChatHandler *handler, uint32 mapId, Optional< uint32 > difficulty) | debug_commandscript | inlinestatic |
| HandleDebugSendBuyErrorCommand(ChatHandler *handler, BuyResult error) | debug_commandscript | inlinestatic |
| HandleDebugSendChannelNotifyCommand(ChatHandler *handler, ChatNotify type) | debug_commandscript | inlinestatic |
| HandleDebugSendChatMsgCommand(ChatHandler *handler, ChatMsg type) | debug_commandscript | inlinestatic |
| HandleDebugSendEquipErrorCommand(ChatHandler *handler, InventoryResult error) | debug_commandscript | inlinestatic |
| HandleDebugSendLargePacketCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugSendOpcodeCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugSendPlayerChoiceCommand(ChatHandler *handler, int32 choiceId) | debug_commandscript | inlinestatic |
| HandleDebugSendQuestInvalidMsgCommand(ChatHandler *handler, QuestFailedReason msg) | debug_commandscript | inlinestatic |
| HandleDebugSendQuestPartyMsgCommand(ChatHandler *handler, QuestPushReason msg) | debug_commandscript | inlinestatic |
| HandleDebugSendSellErrorCommand(ChatHandler *handler, SellResult error) | debug_commandscript | inlinestatic |
| HandleDebugSendSetPhaseShiftCommand(ChatHandler *handler, Optional< uint32 > phaseId, Optional< uint32 > visibleMapId, Optional< uint32 > uiMapPhaseId) | debug_commandscript | inlinestatic |
| HandleDebugSendSpellFailCommand(ChatHandler *handler, SpellCastResult result, Optional< int32 > failArg1, Optional< int32 > failArg2) | debug_commandscript | inlinestatic |
| HandleDebugSetAuraStateCommand(ChatHandler *handler, Optional< AuraStateType > state, bool apply) | debug_commandscript | inlinestatic |
| HandleDebugSpawnVehicleCommand(ChatHandler *handler, uint32 entry, Optional< uint32 > id) | debug_commandscript | inlinestatic |
| HandleDebugThreatInfoCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugThreatListCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| HandleDebugTransportCommand(ChatHandler *handler, std::string operation) | debug_commandscript | inlinestatic |
| HandleDebugUpdateWorldStateCommand(ChatHandler const *handler, int32 variable, int32 value) | debug_commandscript | inlinestatic |
| HandleDebugWarModeBalanceCommand(ChatHandler *handler, Variant< uint32, EXACT_SEQUENCE("alliance"), EXACT_SEQUENCE("horde"), EXACT_SEQUENCE("neutral"), EXACT_SEQUENCE("off")> command, Optional< int32 > rewardValue) | debug_commandscript | inlinestatic |
| HandleDebugWSExpressionCommand(ChatHandler *handler, uint32 expressionId) | debug_commandscript | inlinestatic |
| HandleWPGPSCommand(ChatHandler *handler) | debug_commandscript | inlinestatic |
| operator=(ScriptObject const &right)=delete | ScriptObject | |
| operator=(ScriptObject &&right)=delete | ScriptObject | |
| ScriptObject(ScriptObject const &right)=delete | ScriptObject | |
| ScriptObject(ScriptObject &&right)=delete | ScriptObject | |
| ScriptObject(char const *name) noexcept | ScriptObject | explicitprotected |
| TryExtractTeamId(std::string const &args, TeamId &outFaction) | debug_commandscript | inlinestatic |
| ~CommandScript() | CommandScript | |
| ~ScriptObject() | ScriptObject | protectedvirtual |