TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Player.h"
#include "TemporarySummon.h"
Go to the source code of this file.
Classes | |
class | boss_twilight_corrupter |
struct | boss_twilight_corrupter::boss_twilight_corrupterAI |
class | at_twilight_grove |
Enumerations | |
enum | TwilightCorrupter { NPC_TWILIGHT_CORRUPTER = 15625 , YELL_TWILIGHT_CORRUPTOR_RESPAWN = 0 , YELL_TWILIGHT_CORRUPTOR_AGGRO = 1 , YELL_TWILIGHT_CORRUPTOR_KILL = 2 , SPELL_SOUL_CORRUPTION = 25805 , SPELL_CREATURE_OF_NIGHTMARE = 25806 , SPELL_LEVEL_UP = 24312 , EVENT_SOUL_CORRUPTION = 1 , EVENT_CREATURE_OF_NIGHTMARE = 2 , QUEST_NIGHTMARES_CORRUPTION = 8735 } |
Functions | |
void | AddSC_duskwood () |
Variables | |
Position const | TwillightCorrupter = { -10328.16f, -489.57f, 49.95f, 0.0f } |
enum TwilightCorrupter |
Definition at line 30 of file zone_duskwood.cpp.
void AddSC_duskwood | ( | ) |
Position const TwillightCorrupter = { -10328.16f, -489.57f, 49.95f, 0.0f } |
Definition at line 140 of file zone_duskwood.cpp.