TrinityCore
|
#include "CreatureAIImpl.h"
Go to the source code of this file.
Macros | |
#define | HRScriptName "instance_ramparts" |
#define | DataHeader "HR" |
Enumerations | |
enum | HRDataTypes { DATA_WATCHKEEPER_GARGOLMAR = 0 , DATA_OMOR_THE_UNSCARRED = 1 , DATA_VAZRUDEN = 2 , DATA_NAZAN = 3 } |
enum | HRCreatureIds { NPC_HELLFIRE_SENTRY = 17517 , NPC_VAZRUDEN_HERALD = 17307 , NPC_VAZRUDEN = 17537 , NPC_NAZAN = 17536 , NPC_LIQUID_FIRE = 22515 } |
enum | HRGameobjectIds { GO_FEL_IRON_CHEST_NORMAL = 185168 , GO_FEL_IRON_CHEST_HEROIC = 185169 } |
Functions | |
template<class AI , class T > | |
AI * | GetHellfireRampartsAI (T *obj) |
Variables | |
uint32 const | EncounterCount = 4 |
#define DataHeader "HR" |
Definition at line 24 of file hellfire_ramparts.h.
#define HRScriptName "instance_ramparts" |
Definition at line 23 of file hellfire_ramparts.h.
enum HRCreatureIds |
Enumerator | |
---|---|
NPC_HELLFIRE_SENTRY | |
NPC_VAZRUDEN_HERALD | |
NPC_VAZRUDEN | |
NPC_NAZAN | |
NPC_LIQUID_FIRE |
Definition at line 36 of file hellfire_ramparts.h.
enum HRDataTypes |
Enumerator | |
---|---|
DATA_WATCHKEEPER_GARGOLMAR | |
DATA_OMOR_THE_UNSCARRED | |
DATA_VAZRUDEN | |
DATA_NAZAN |
Definition at line 28 of file hellfire_ramparts.h.
enum HRGameobjectIds |
Enumerator | |
---|---|
GO_FEL_IRON_CHEST_NORMAL | |
GO_FEL_IRON_CHEST_HEROIC |
Definition at line 45 of file hellfire_ramparts.h.
|
inline |
Definition at line 52 of file hellfire_ramparts.h.
uint32 const EncounterCount = 4 |
Definition at line 26 of file hellfire_ramparts.h.