TrinityCore
InstanceScenario.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef InstanceScenario_h__
19#define InstanceScenario_h__
20
21#include "Scenario.h"
22
23class InstanceMap;
24
26{
27 public:
28 InstanceScenario(InstanceMap* map, ScenarioData const* scenarioData);
29
30 void LoadInstanceData();
31
32 protected:
33 std::string GetOwnerInfo() const override;
34 void SendPacket(WorldPacket const* data) const override;
35};
36
37#endif // InstanceScenario_h__
#define TC_GAME_API
Definition: Define.h:123
virtual std::string GetOwnerInfo() const =0
void SendPacket(WorldPacket const *data) const override
Definition: Scenario.cpp:238