TrinityCore
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#include "Define.h"
#include "DatabaseEnvFwd.h"
#include "DBCEnums.h"
#include "ItemEnchantmentMgr.h"
#include <shared_mutex>
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Classes | |
struct | StoredLootItem |
class | StoredLootContainer |
class | LootItemStorage |
Macros | |
#define | sLootItemStorage LootItemStorage::instance() |
#define sLootItemStorage LootItemStorage::instance() |
Definition at line 94 of file LootItemStorage.h.