TrinityCore
TraitTreeEntry Struct Reference

#include <DB2Structure.h>

Public Member Functions

EnumFlag< TraitTreeFlagGetFlags () const
 

Public Attributes

uint32 ID
 
int32 TraitSystemID
 
int32 Unused1000_1
 
int32 FirstTraitNodeID
 
int32 PlayerConditionID
 
int32 Flags
 
float Unused1000_2
 
float Unused1000_3
 

Detailed Description

Definition at line 4256 of file DB2Structure.h.

Member Function Documentation

◆ GetFlags()

EnumFlag< TraitTreeFlag > TraitTreeEntry::GetFlags ( ) const
inline

Definition at line 4267 of file DB2Structure.h.

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Member Data Documentation

◆ FirstTraitNodeID

int32 TraitTreeEntry::FirstTraitNodeID

Definition at line 4261 of file DB2Structure.h.

◆ Flags

int32 TraitTreeEntry::Flags

Definition at line 4263 of file DB2Structure.h.

◆ ID

uint32 TraitTreeEntry::ID

Definition at line 4258 of file DB2Structure.h.

◆ PlayerConditionID

int32 TraitTreeEntry::PlayerConditionID

Definition at line 4262 of file DB2Structure.h.

◆ TraitSystemID

int32 TraitTreeEntry::TraitSystemID

Definition at line 4259 of file DB2Structure.h.

◆ Unused1000_1

int32 TraitTreeEntry::Unused1000_1

Definition at line 4260 of file DB2Structure.h.

◆ Unused1000_2

float TraitTreeEntry::Unused1000_2

Definition at line 4264 of file DB2Structure.h.

◆ Unused1000_3

float TraitTreeEntry::Unused1000_3

Definition at line 4265 of file DB2Structure.h.


The documentation for this struct was generated from the following file: