Here is a list of all file members with links to the files they belong to:
- b -
- BAG_FAMILY_MASK : ItemTemplate.h
- BAG_FAMILY_MASK_ARROWS : ItemTemplate.h
- BAG_FAMILY_MASK_BULLETS : ItemTemplate.h
- BAG_FAMILY_MASK_COOKING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_CURRENCY_TOKENS : ItemTemplate.h
- BAG_FAMILY_MASK_ENCHANTING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_ENGINEERING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_FISHING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_GEMS : ItemTemplate.h
- BAG_FAMILY_MASK_HERBS : ItemTemplate.h
- BAG_FAMILY_MASK_INSCRIPTION_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_KEYS : ItemTemplate.h
- BAG_FAMILY_MASK_LEATHERWORKING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_MINING_SUPP : ItemTemplate.h
- BAG_FAMILY_MASK_NONE : ItemTemplate.h
- BAG_FAMILY_MASK_QUEST_ITEMS : ItemTemplate.h
- BAG_FAMILY_MASK_SOUL_SHARDS : ItemTemplate.h
- BAG_FAMILY_MASK_SOULBOUND_EQUIPMENT : ItemTemplate.h
- BAG_FAMILY_MASK_VANITY_PETS : ItemTemplate.h
- BalefulAegisPos : zone_mardum.cpp
- BAN_ACCOUNT : SharedDefines.h
- BAN_CHARACTER : SharedDefines.h
- BAN_EXISTS : SharedDefines.h
- BAN_IP : SharedDefines.h
- BAN_NOTFOUND : SharedDefines.h
- BAN_SUCCESS : SharedDefines.h
- BAN_SYNTAX_ERROR : SharedDefines.h
- BanExpiryHandler() : Main.cpp
- BANISH_BEAM : boss_leotheras_the_blind.cpp
- BANK_SLOT_BAG_END : Player.h
- BANK_SLOT_BAG_START : Player.h
- BANK_SLOT_ITEM_END : Player.h
- BANK_SLOT_ITEM_START : Player.h
- BankBagSlots : Player.h
- BankItemSlots : Player.h
- BanMode : SharedDefines.h
- BANNER_A_CONTESTED : BattlegroundIC.h
- BANNER_A_CONTROLLED : BattlegroundIC.h
- BANNER_H_CONTESTED : BattlegroundIC.h
- BANNER_H_CONTROLLED : BattlegroundIC.h
- BANNER_SAY : zone_icecrown.cpp
- bannerSpells : npcs_special.cpp
- BannersTypes : BattlegroundIC.h
- BanReturn : SharedDefines.h
- BANSHEE : hyjal.h
- BANSHEE_DEATH : zone_elwynn_forest.cpp
- BANSHEEPREAGGRO : zone_elwynn_forest.cpp
- BARADAS_GOSSIP_MESSAGE : zone_hellfire_peninsula.cpp
- BARON : boss_four_horsemen.cpp
- BaronessAnastariEvents : boss_baroness_anastari.cpp
- baronPath : boss_four_horsemen.cpp
- BaronRivendareEvents : boss_baron_rivendare.cpp
- BarosAlexstonMisc : zone_draenor_shadowmoon_valley.cpp
- BarretSpawnPosition : trial_of_the_crusader.cpp
- BASE_ATTACK : SharedDefines.h
- BASE_ATTACK_TIME : UnitDefines.h
- BASE_MAXDAMAGE : UnitDefines.h
- BASE_MINDAMAGE : UnitDefines.h
- BASE_PARENT_TIER_INDEX : SharedDefines.h
- BASE_PCT : Unit.h
- BASE_PCT_EXCLUDE_CREATE : Unit.h
- BASE_VALUE : Unit.h
- BaseLocation : DBUpdater.h
- BASEMOD_END : Unit.h
- BaseModGroup : Unit.h
- BaseModType : Unit.h
- baseMoveSpeed : Unit.h, Unit.cpp
- BaseTables : PlayerDump.cpp
- BasicOrdersEmote : operation_gnomeregan.cpp
- BasicType : WheatyExceptionReport.h
- BatHandlerMaggothbreath : zone_silverpine_forest.cpp
- BATTLEFIELD_BATTLEID_ASHRAN : Battlefield.h
- BATTLEFIELD_BATTLEID_MAX : SharedDefines.h
- BATTLEFIELD_BATTLEID_TB : Battlefield.h
- BATTLEFIELD_BATTLEID_TOL_BARAD : SharedDefines.h
- BATTLEFIELD_BATTLEID_WG : Battlefield.h
- BATTLEFIELD_BATTLEID_WINTERGRASP : SharedDefines.h
- BATTLEFIELD_IN_PROGRESS : Battlefield.h
- BATTLEFIELD_INACTIVE : Battlefield.h
- BATTLEFIELD_MAX : Battlefield.h
- BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL : Battlefield.h
- BATTLEFIELD_TB : Battlefield.h
- BATTLEFIELD_TB_DATA_MAX : BattlefieldTB.h
- BATTLEFIELD_TB_DATA_TOWERS_INTACT : BattlefieldTB.h
- BATTLEFIELD_TB_GRAVEYARD_MAX : BattlefieldTB.h
- BATTLEFIELD_TB_MAPID : BattlefieldTB.h
- BATTLEFIELD_TB_ZONEID : BattlefieldTB.h
- BATTLEFIELD_WARMUP : Battlefield.h
- BATTLEFIELD_WG : Battlefield.h
- BATTLEFIELD_WG_DATA_BROKEN_TOWER_ATT : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_BROKEN_TOWER_DEF : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_DAMAGED_TOWER_ATT : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_DAMAGED_TOWER_DEF : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_MAX : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_MAX_VEHICLE_A : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_VEHICLE_A : BattlefieldWG.h
- BATTLEFIELD_WG_DATA_VEHICLE_H : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_KEEP : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_NE : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_NW : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_SE : BattlefieldWG.h
- BATTLEFIELD_WG_GOSSIPTEXT_GY_SW : BattlefieldWG.h
- BATTLEFIELD_WG_GRAVEYARD_MAX : BattlefieldWG.h
- BATTLEFIELD_WG_GY_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_GY_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_GY_KEEP : BattlefieldWG.h
- BATTLEFIELD_WG_GY_WORKSHOP_NE : BattlefieldWG.h
- BATTLEFIELD_WG_GY_WORKSHOP_NW : BattlefieldWG.h
- BATTLEFIELD_WG_GY_WORKSHOP_SE : BattlefieldWG.h
- BATTLEFIELD_WG_GY_WORKSHOP_SW : BattlefieldWG.h
- BATTLEFIELD_WG_MAPID : BattlefieldWG.h
- BATTLEFIELD_WG_NPC_GUARD_A : BattlefieldWG.h
- BATTLEFIELD_WG_NPC_GUARD_H : BattlefieldWG.h
- BATTLEFIELD_WG_NPC_STALKER : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_INTACT : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_HORDE_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_HORDE_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_HORDE_INTACT : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_INTACT : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTSTATE_NONE : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_DOOR : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_TITANRELIC : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_TOWER : BattlefieldWG.h
- BATTLEFIELD_WG_OBJECTTYPE_WALL : BattlefieldWG.h
- BATTLEFIELD_WG_TEAM_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEAM_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEAM_NEUTRAL : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_FORTRESS_CAPTURE_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_FORTRESS_CAPTURE_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_FORTRESS_DEFEND_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_FORTRESS_DEFEND_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_RANK_CORPORAL : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_RANK_FIRST_LIEUTENANT : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_START_BATTLE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_START_GROUPING : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DAMAGE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DESTROY : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_ALLIANCE : BattlefieldWG.h
- BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_HORDE : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_FLAMEWATCH : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_FORTRESS_NE : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_FORTRESS_NW : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_FORTRESS_SE : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_FORTRESS_SW : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_SHADOWSIGHT : BattlefieldWG.h
- BATTLEFIELD_WG_TOWER_WINTER_S_EDGE : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_KEEP_EAST : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_KEEP_WEST : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_NE : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_NW : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_SE : BattlefieldWG.h
- BATTLEFIELD_WG_WORKSHOP_SW : BattlefieldWG.h
- BattlefieldBattleId : SharedDefines.h
- BattlefieldIDs : Battlefield.h
- BattlefieldObjectiveStates : Battlefield.h
- BattlefieldSounds : Battlefield.h
- BattlefieldState : Battlefield.h
- BattlefieldTimers : Battlefield.h
- BattlefieldTypes : Battlefield.h
- BATTLEGROUND_AA : SharedDefines.h
- BATTLEGROUND_AB : SharedDefines.h
- BATTLEGROUND_AB_CS : SharedDefines.h
- BATTLEGROUND_AF : SharedDefines.h
- BATTLEGROUND_AF2 : SharedDefines.h
- BATTLEGROUND_AF3 : SharedDefines.h
- BATTLEGROUND_AV : SharedDefines.h
- BATTLEGROUND_BE : SharedDefines.h
- BATTLEGROUND_BE2 : SharedDefines.h
- BATTLEGROUND_BEA2 : SharedDefines.h
- BATTLEGROUND_BEA3 : SharedDefines.h
- BATTLEGROUND_BFG : SharedDefines.h
- BATTLEGROUND_BR : SharedDefines.h
- BATTLEGROUND_BRAWL_AA : SharedDefines.h
- BATTLEGROUND_BRAWL_AA2 : SharedDefines.h
- BATTLEGROUND_BRAWL_AASH : SharedDefines.h
- BATTLEGROUND_BRAWL_AB : SharedDefines.h
- BATTLEGROUND_BRAWL_AB2 : SharedDefines.h
- BATTLEGROUND_BRAWL_ABW : SharedDefines.h
- BATTLEGROUND_BRAWL_DD : SharedDefines.h
- BATTLEGROUND_BRAWL_DD2 : SharedDefines.h
- BATTLEGROUND_BRAWL_DG : SharedDefines.h
- BATTLEGROUND_BRAWL_DS : SharedDefines.h
- BATTLEGROUND_BRAWL_EH : SharedDefines.h
- BATTLEGROUND_BRAWL_ES : SharedDefines.h
- BATTLEGROUND_BRAWL_GL : SharedDefines.h
- BATTLEGROUND_BRAWL_SM : SharedDefines.h
- BATTLEGROUND_BRAWL_SPS : SharedDefines.h
- BATTLEGROUND_BRAWL_TBG : SharedDefines.h
- BATTLEGROUND_BRAWL_TBG2 : SharedDefines.h
- BATTLEGROUND_BRAWL_TH : SharedDefines.h
- BATTLEGROUND_BRAWL_TK : SharedDefines.h
- BATTLEGROUND_BRAWL_WG : SharedDefines.h
- BATTLEGROUND_BRAWL_WS : SharedDefines.h
- BATTLEGROUND_BRH : SharedDefines.h
- BATTLEGROUND_BRHA2 : SharedDefines.h
- BATTLEGROUND_BRHA3 : SharedDefines.h
- BATTLEGROUND_CA : SharedDefines.h
- BATTLEGROUND_CI : SharedDefines.h
- BATTLEGROUND_COUNTDOWN_MAX : Battleground.h
- BATTLEGROUND_DG : SharedDefines.h
- BATTLEGROUND_DOM_AB : SharedDefines.h
- BATTLEGROUND_DOM_DG : SharedDefines.h
- BATTLEGROUND_DOM_DG2 : SharedDefines.h
- BATTLEGROUND_DOM_SS : SharedDefines.h
- BATTLEGROUND_DS : SharedDefines.h
- BATTLEGROUND_DS2 : SharedDefines.h
- BATTLEGROUND_DS3 : SharedDefines.h
- BATTLEGROUND_EB_A : SharedDefines.h
- BATTLEGROUND_EB_BW : SharedDefines.h
- BATTLEGROUND_EB_BW2 : SharedDefines.h
- BATTLEGROUND_ED : SharedDefines.h
- BATTLEGROUND_EPIC_BG_WF : SharedDefines.h
- BATTLEGROUND_EY : SharedDefines.h
- BATTLEGROUND_HP : SharedDefines.h
- BATTLEGROUND_IC : SharedDefines.h
- BATTLEGROUND_KR : SharedDefines.h
- BATTLEGROUND_MB : SharedDefines.h
- BATTLEGROUND_NA : SharedDefines.h
- BATTLEGROUND_NA2 : SharedDefines.h
- BATTLEGROUND_NA3 : SharedDefines.h
- BATTLEGROUND_OBJECTIVE_UPDATE_INTERVAL : BattlegroundMgr.h
- BATTLEGROUND_QUEUE_NONE : SharedDefines.h
- BATTLEGROUND_RANDOM_BG : SharedDefines.h
- BATTLEGROUND_RANDOM_EPIC : SharedDefines.h
- BATTLEGROUND_RATED_10_VS_10 : SharedDefines.h
- BATTLEGROUND_RATED_15_VS_15 : SharedDefines.h
- BATTLEGROUND_RATED_25_VS_25 : SharedDefines.h
- BATTLEGROUND_RB : SharedDefines.h
- BATTLEGROUND_RL : SharedDefines.h
- BATTLEGROUND_RL2 : SharedDefines.h
- BATTLEGROUND_RL3 : SharedDefines.h
- BATTLEGROUND_RV : SharedDefines.h
- BATTLEGROUND_SA : SharedDefines.h
- BATTLEGROUND_SM : SharedDefines.h
- BATTLEGROUND_SMALL_D : SharedDefines.h
- BATTLEGROUND_SS : SharedDefines.h
- BATTLEGROUND_SS_VS_TM : SharedDefines.h
- BATTLEGROUND_TK : SharedDefines.h
- BATTLEGROUND_TP : SharedDefines.h
- BATTLEGROUND_TR : SharedDefines.h
- BATTLEGROUND_TTP : SharedDefines.h
- BATTLEGROUND_TTP2 : SharedDefines.h
- BATTLEGROUND_TTP3 : SharedDefines.h
- BATTLEGROUND_TVA : SharedDefines.h
- BATTLEGROUND_TVA2 : SharedDefines.h
- BATTLEGROUND_TVA3 : SharedDefines.h
- BATTLEGROUND_TYPE_NONE : SharedDefines.h
- BATTLEGROUND_WG_CTF : SharedDefines.h
- BATTLEGROUND_WS : SharedDefines.h
- BattlegroundBEEvents : BattlegroundBE.h
- BattlegroundBEGameObjects : BattlegroundBE.h
- BattlegroundBEObjectTypes : BattlegroundBE.h
- BattlegroundBracketId : DBCEnums.h
- BattlegroundBroadcastTexts : Battleground.h
- BattlegroundBuffObjects : Battleground.h
- BattlegroundClientIdsContainer : BattlegroundMgr.h
- BattlegroundContainer : BattlegroundMgr.h
- BattlegroundCreatures : Battleground.h
- BattlegroundDSCreatures : BattlegroundDS.h
- BattlegroundDSCreatureTypes : BattlegroundDS.h
- BattlegroundDSData : BattlegroundDS.h
- BattlegroundDSEvents : BattlegroundDS.h
- BattlegroundDSGameObjects : BattlegroundDS.h
- BattlegroundDSObjectTypes : BattlegroundDS.h
- BattlegroundDSSpells : BattlegroundDS.h
- BattlegroundMarksCount : Battleground.h
- BattlegroundMisc : BattlegroundMgr.h
- BattlegroundNAEvents : BattlegroundNA.h
- BattlegroundNAGameObjects : BattlegroundNA.h
- BattlegroundNAObjectTypes : BattlegroundNA.h
- BattlegroundPlayerPositionConstants : Battleground.h
- BattlegroundPointCaptureStatus : Battleground.h
- BattlegroundQuests : Battleground.h
- BattlegroundQueueGroupTypes : BattlegroundQueue.h
- BattlegroundQueueIdType : Battleground.h
- BattlegroundQueueInvitationType : BattlegroundQueue.h
- BattlegroundRLEvents : BattlegroundRL.h
- BattlegroundRLGameObjects : BattlegroundRL.h
- BattlegroundRLObjectTypes : BattlegroundRL.h
- BattlegroundRVData : BattlegroundRV.h
- BattlegroundRVGameObjects : BattlegroundRV.h
- BattlegroundRVObjectTypes : BattlegroundRV.h
- BattlegroundSounds : Battleground.h
- BattlegroundSpells : Battleground.h
- BattlegroundStartingEvents : Battleground.h
- BattlegroundStartingEventsIds : Battleground.h
- BattlegroundStartTimeIntervals : Battleground.h
- BattlegroundStatus : Battleground.h
- BattlegroundTimeIntervals : Battleground.h
- BattlegroundTypeId : SharedDefines.h
- BattlemasterListFlags : DBCEnums.h
- BattleMastersMap : BattlegroundMgr.h
- BattlenetRpcErrorCode : BattlenetRpcErrorCodes.h
- BattlePetSpeciesFlags : DBCEnums.h
- BattleStandard : spell_quest.cpp
- BaxterMovePos : boss_apothecary_hummel.cpp
- BCCreatureIds : the_botanica.h
- BCDataTypes : the_botanica.h
- BCScriptName : blackrock_caverns.h
- BEACON_OF_HOPE_MAX_RADIUS : boss_anduin_wrynn.cpp
- BEACON_OF_HOPE_MIN_RADIUS : boss_anduin_wrynn.cpp
- BeaconOfHopeSpawnPosition : boss_anduin_wrynn.cpp
- BeamTriggers : boss_mother_shahraz.cpp
- BeesBEES : zone_felwood.cpp
- beforeScarletGate : instance_stratholme.cpp
- BeforeSpellHitFn : SpellScript.h
- BeforeVisibilityDestroy() : Player.cpp
- BeforeVisibilityDestroy< Creature >() : Player.cpp
- BeforeVisibilityDestroy< GameObject >() : Player.cpp
- BeforeVisibilityDestroy< Player >() : Player.cpp
- BEFOULED_BARRIER_MAX_RADIUS : boss_anduin_wrynn.cpp
- BEFOULED_BARRIER_MIN_RADIUS : boss_anduin_wrynn.cpp
- BEGIN : hyjalAI.h
- BEHEMOTH : boss_thorim.cpp
- BelathDawnbladeFreedAISelector() : zone_mardum.cpp
- BelgaristraszMove : instance_oculus.cpp
- BellHourlyMisc : go_scripts.cpp
- BellHourlyObjects : go_scripts.cpp
- BellHourlySoundFX : go_scripts.cpp
- BellHourlySoundZones : go_scripts.cpp
- BELLTOLLALLIANCE : go_scripts.cpp
- BELLTOLLDWARFGNOME : go_scripts.cpp
- BELLTOLLHORDE : go_scripts.cpp
- BELLTOLLKHARAZHAN : go_scripts.cpp
- BELLTOLLNIGHTELF : go_scripts.cpp
- BELLTOLLTRIBAL : go_scripts.cpp
- Belnistrasz : razorfen_downs.cpp
- BerserkerPair : boss_guarm.cpp
- BerylSorcerer : zone_borean_tundra.cpp
- BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE : Battlefield.h
- BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE : Battlefield.h
- BF_SOUND_ALLIANCE_WINS : Battlefield.h
- BF_SOUND_HORDE_WINS : Battlefield.h
- BF_SOUND_START : Battlefield.h
- BFActionIds : blood_furnace.h
- BFCreatureIds : blood_furnace.h
- BFDataTypes : blood_furnace.h
- BFDCreatureIds : blackfathom_deeps.h
- BFDData : blackfathom_deeps.h
- BFDData64 : blackfathom_deeps.h
- BFDGameObjectIds : blackfathom_deeps.h
- BFDScriptName : blackfathom_deeps.h
- BFG_OBJECTIVE_BASES_ASSAULTED : BattlegroundBFG.h
- BFG_OBJECTIVE_BASES_DEFENDED : BattlegroundBFG.h
- BFGameObjectIds : blood_furnace.h
- BFScriptName : blood_furnace.h
- BG_AB_ABBGWeekendHonorTicks : BattlegroundAB.h
- BG_AB_ABBGWeekendReputationTicks : BattlegroundAB.h
- BG_AB_ALL_NODES_COUNT : BattlegroundAB.h
- BG_AB_BattlegroundNodes : BattlegroundAB.h
- BG_AB_BroadcastTexts : BattlegroundAB.h
- BG_AB_Creatures : BattlegroundAB.h
- BG_AB_DYNAMIC_NODES_COUNT : BattlegroundAB.h
- BG_AB_Events : BattlegroundAB.h
- BG_AB_ExploitTeleportLocations : BattlegroundAB.h
- BG_AB_GraveyardIds : BattlegroundAB.h
- BG_AB_Graveyards : BattlegroundAB.h
- BG_AB_MAX_TEAM_SCORE : BattlegroundAB.h
- BG_AB_NODE_BLACKSMITH : BattlegroundAB.h
- BG_AB_NODE_FARM : BattlegroundAB.h
- BG_AB_NODE_GOLD_MINE : BattlegroundAB.h
- BG_AB_NODE_LUMBER_MILL : BattlegroundAB.h
- BG_AB_NODE_STABLES : BattlegroundAB.h
- BG_AB_NotABBGWeekendHonorTicks : BattlegroundAB.h
- BG_AB_NotABBGWeekendReputationTicks : BattlegroundAB.h
- BG_AB_NPC_RADULF_LEDER : BattlegroundAB.h
- BG_AB_NPC_THE_BLACK_BRIDE : BattlegroundAB.h
- BG_AB_OBJECTID_ALLIANCE_DOOR : BattlegroundAB.h
- BG_AB_OBJECTID_CAPTURE_POINT_BLACKSMITH : BattlegroundAB.h
- BG_AB_OBJECTID_CAPTURE_POINT_FARM : BattlegroundAB.h
- BG_AB_OBJECTID_CAPTURE_POINT_GOLD_MINE : BattlegroundAB.h
- BG_AB_OBJECTID_CAPTURE_POINT_LUMBER_MILL : BattlegroundAB.h
- BG_AB_OBJECTID_CAPTURE_POINT_STABLES : BattlegroundAB.h
- BG_AB_OBJECTID_GHOST_GATE : BattlegroundAB.h
- BG_AB_OBJECTID_HORDE_DOOR : BattlegroundAB.h
- BG_AB_ObjectTypes : BattlegroundAB.h
- BG_AB_Score : BattlegroundAB.h
- BG_AB_SOUND_NEAR_VICTORY_ALLIANCE : BattlegroundAB.h
- BG_AB_SOUND_NEAR_VICTORY_HORDE : BattlegroundAB.h
- BG_AB_SOUND_NODE_ASSAULTED_ALLIANCE : BattlegroundAB.h
- BG_AB_SOUND_NODE_ASSAULTED_HORDE : BattlegroundAB.h
- BG_AB_SOUND_NODE_CAPTURED_ALLIANCE : BattlegroundAB.h
- BG_AB_SOUND_NODE_CAPTURED_HORDE : BattlegroundAB.h
- BG_AB_SOUND_NODE_CLAIMED : BattlegroundAB.h
- BG_AB_Sounds : BattlegroundAB.h
- BG_AB_SPIRIT_ALIANCE : BattlegroundAB.h
- BG_AB_SPIRIT_HORDE : BattlegroundAB.h
- BG_AB_TEXT_ALLIANCE_NEAR_VICTORY : BattlegroundAB.h
- BG_AB_TEXT_HORDE_NEAR_VICTORY : BattlegroundAB.h
- BG_AB_TickInterval : BattlegroundAB.h
- BG_AB_TickPoints : BattlegroundAB.h
- BG_AB_WARNING_NEAR_VICTORY_SCORE : BattlegroundAB.h
- BG_AB_WorldStates : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_ALLIANCE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_HORDE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_ICON : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_ICON_NEW : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_STATE_ALIENCE : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_STATE_CON_ALI : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_STATE_CON_HOR : BattlegroundAB.h
- BG_AB_WS_BLACKSMITH_STATE_HORDE : BattlegroundAB.h
- BG_AB_WS_FARM_ALLIANCE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_FARM_HORDE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_FARM_ICON : BattlegroundAB.h
- BG_AB_WS_FARM_ICON_NEW : BattlegroundAB.h
- BG_AB_WS_FARM_STATE_ALIENCE : BattlegroundAB.h
- BG_AB_WS_FARM_STATE_CON_ALI : BattlegroundAB.h
- BG_AB_WS_FARM_STATE_CON_HOR : BattlegroundAB.h
- BG_AB_WS_FARM_STATE_HORDE : BattlegroundAB.h
- BG_AB_WS_GOLD_MINE_ALLIANCE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_GOLD_MINE_HORDE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_GOLD_MINE_ICON_NEW : BattlegroundAB.h
- BG_AB_WS_GOLDMINE_ICON : BattlegroundAB.h
- BG_AB_WS_GOLDMINE_STATE_ALIENCE : BattlegroundAB.h
- BG_AB_WS_GOLDMINE_STATE_CON_ALI : BattlegroundAB.h
- BG_AB_WS_GOLDMINE_STATE_CON_HOR : BattlegroundAB.h
- BG_AB_WS_GOLDMINE_STATE_HORDE : BattlegroundAB.h
- BG_AB_WS_HAD_500_DISADVANTAGE_ALLIANCE : BattlegroundAB.h
- BG_AB_WS_HAD_500_DISADVANTAGE_HORDE : BattlegroundAB.h
- BG_AB_WS_LUMBER_MILL_ALLIANCE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_LUMBER_MILL_HORDE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_LUMBER_MILL_ICON_NEW : BattlegroundAB.h
- BG_AB_WS_LUMBERMILL_ICON : BattlegroundAB.h
- BG_AB_WS_LUMBERMILL_STATE_ALIENCE : BattlegroundAB.h
- BG_AB_WS_LUMBERMILL_STATE_CON_ALI : BattlegroundAB.h
- BG_AB_WS_LUMBERMILL_STATE_CON_HOR : BattlegroundAB.h
- BG_AB_WS_LUMBERMILL_STATE_HORDE : BattlegroundAB.h
- BG_AB_WS_OCCUPIED_BASES_ALLY : BattlegroundAB.h
- BG_AB_WS_OCCUPIED_BASES_HORDE : BattlegroundAB.h
- BG_AB_WS_RESOURCES_ALLY : BattlegroundAB.h
- BG_AB_WS_RESOURCES_HORDE : BattlegroundAB.h
- BG_AB_WS_RESOURCES_MAX : BattlegroundAB.h
- BG_AB_WS_RESOURCES_WARNING : BattlegroundAB.h
- BG_AB_WS_STABLE_ICON : BattlegroundAB.h
- BG_AB_WS_STABLE_STATE_ALIENCE : BattlegroundAB.h
- BG_AB_WS_STABLE_STATE_CON_ALI : BattlegroundAB.h
- BG_AB_WS_STABLE_STATE_CON_HOR : BattlegroundAB.h
- BG_AB_WS_STABLE_STATE_HORDE : BattlegroundAB.h
- BG_AB_WS_STABLES_ALLIANCE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_STABLES_HORDE_CONTROL_STATE : BattlegroundAB.h
- BG_AB_WS_STABLES_ICON_NEW : BattlegroundAB.h
- BG_AV_BroadcastTexts : BattlegroundAV.h
- BG_AV_BUFF : BattlegroundAV.h
- BG_AV_CREATURE_AGI_RUMBLESTOMP : BattlegroundAV.h
- BG_AV_CREATURE_BALINDA : BattlegroundAV.h
- BG_AV_CREATURE_CHAMPION_DEFENDER : BattlegroundAV.h
- BG_AV_CREATURE_CHAMPION_GUARDIAN : BattlegroundAV.h
- BG_AV_CREATURE_DREKTHAR : BattlegroundAV.h
- BG_AV_CREATURE_FROSTWOLF_GUARDIAN : BattlegroundAV.h
- BG_AV_CREATURE_GALVANGAR : BattlegroundAV.h
- BG_AV_CREATURE_HERALD : BattlegroundAV.h
- BG_AV_CREATURE_KEETAR : BattlegroundAV.h
- BG_AV_CREATURE_MASHA_SWIFTCUT : BattlegroundAV.h
- BG_AV_CREATURE_MORLOCH : BattlegroundAV.h
- BG_AV_CREATURE_SEASONED_DEFENDER : BattlegroundAV.h
- BG_AV_CREATURE_SEASONED_GUARDIAN : BattlegroundAV.h
- BG_AV_CREATURE_STORMPIKE_DEFENDER : BattlegroundAV.h
- BG_AV_CREATURE_TASKMASTER_SNIVVLE : BattlegroundAV.h
- BG_AV_CREATURE_UMI_THORSON : BattlegroundAV.h
- BG_AV_CREATURE_VANNDAR : BattlegroundAV.h
- BG_AV_CREATURE_VETERAN_DEFENDER : BattlegroundAV.h
- BG_AV_CREATURE_VETERAN_GUARDIAN : BattlegroundAV.h
- BG_AV_CreatureIds : BattlegroundAV.h
- BG_AV_Data : BattlegroundAV.h
- BG_AV_DEFENDER_TIER_CHAMPION : BattlegroundAV.h
- BG_AV_DEFENDER_TIER_DEFENDER : BattlegroundAV.h
- BG_AV_DEFENDER_TIER_SEASONED : BattlegroundAV.h
- BG_AV_DEFENDER_TIER_VETERAN : BattlegroundAV.h
- BG_AV_DefenderTier : BattlegroundAV.h
- BG_AV_EVENT_START_BATTLE : BattlegroundAV.h
- BG_AV_ExploitTeleportLocations : BattlegroundAV.h
- BG_AV_GHOST_GATE : BattlegroundAV.h
- BG_AV_MINE_RESOURCE_TIMER : BattlegroundAV.h
- BG_AV_Nodes : BattlegroundAV.h
- BG_AV_NODES_DUNBALDAR_NORTH : BattlegroundAV.h
- BG_AV_NODES_DUNBALDAR_SOUTH : BattlegroundAV.h
- BG_AV_NODES_FIRSTAID_STATION : BattlegroundAV.h
- BG_AV_NODES_FROSTWOLF_ETOWER : BattlegroundAV.h
- BG_AV_NODES_FROSTWOLF_GRAVE : BattlegroundAV.h
- BG_AV_NODES_FROSTWOLF_HUT : BattlegroundAV.h
- BG_AV_NODES_FROSTWOLF_WTOWER : BattlegroundAV.h
- BG_AV_NODES_ICEBLOOD_GRAVE : BattlegroundAV.h
- BG_AV_NODES_ICEBLOOD_TOWER : BattlegroundAV.h
- BG_AV_NODES_ICEWING_BUNKER : BattlegroundAV.h
- BG_AV_NODES_MAX : BattlegroundAV.h
- BG_AV_NODES_SNOWFALL_GRAVE : BattlegroundAV.h
- BG_AV_NODES_STONEHEART_BUNKER : BattlegroundAV.h
- BG_AV_NODES_STONEHEART_GRAVE : BattlegroundAV.h
- BG_AV_NODES_STORMPIKE_GRAVE : BattlegroundAV.h
- BG_AV_NODES_TOWER_POINT : BattlegroundAV.h
- BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_AID_STATION_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_AID_STATION_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_A : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_A_S : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_H : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_H_S : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_N : BattlegroundAV.h
- BG_AV_OBJECTID_AURA_N_S : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_A : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_A_B : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_CONT_A : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_CONT_A_B : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_CONT_H : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_CONT_H_B : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_H : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_H_B : BattlegroundAV.h
- BG_AV_OBJECTID_BANNER_SNOWFALL_N : BattlegroundAV.h
- BG_AV_OBJECTID_EAST_TOWER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_EAST_TOWER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_FIRE : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_GATE : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_MINE_N : BattlegroundAV.h
- BG_AV_OBJECTID_MINE_S : BattlegroundAV.h
- BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_SMOKE : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_CANDY_A : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_CANDY_H : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_CANDY_PA : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_CANDY_PH : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_SNOWFALL_NEUTRAL : BattlegroundAV.h
- BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_STORMPIKE_HORDE_CONTESTED : BattlegroundAV.h
- BG_AV_OBJECTID_STORMPIKE_HORDE_CONTROLLED : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_BANNER_A : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_BANNER_H : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_BANNER_PA : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_BANNER_PH : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_POINT_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_POINT_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_WEST_TOWER_CONTESTED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_WEST_TOWER_CONTESTED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_BANNER : BattlegroundAV.h
- BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_TOWER_BANNER : BattlegroundAV.h
- BG_AV_ObjectIds : BattlegroundAV.h
- BG_AV_QuestIds : BattlegroundAV.h
- BG_AV_SCORE_INITIAL_POINTS : BattlegroundAV.h
- BG_AV_Sounds : BattlegroundAV.h
- BG_AV_States : BattlegroundAV.h
- BG_AV_TEXT_ALLIANCE_NEAR_LOSE : BattlegroundAV.h
- BG_AV_TEXT_BATTLE_HAS_BEGUN : BattlegroundAV.h
- BG_AV_TEXT_HORDE_NEAR_LOSE : BattlegroundAV.h
- BG_AV_TEXT_START_HALF_MINUTE : BattlegroundAV.h
- BG_AV_TEXT_START_ONE_MINUTE : BattlegroundAV.h
- BG_AV_WorldStates : BattlegroundAV.h
- BG_AWARD_ARENA_POINTS_MIN_LEVEL : Battleground.h
- BG_BE_EVENT_REMOVE_DOORS : BattlegroundBE.h
- BG_BE_OBJECT_BUFF_1 : BattlegroundBE.h
- BG_BE_OBJECT_BUFF_2 : BattlegroundBE.h
- BG_BE_OBJECT_DOOR_1 : BattlegroundBE.h
- BG_BE_OBJECT_DOOR_2 : BattlegroundBE.h
- BG_BE_OBJECT_DOOR_3 : BattlegroundBE.h
- BG_BE_OBJECT_DOOR_4 : BattlegroundBE.h
- BG_BE_OBJECT_MAX : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_BUFF_1 : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_BUFF_2 : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_DOOR_1 : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_DOOR_2 : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_DOOR_3 : BattlegroundBE.h
- BG_BE_OBJECT_TYPE_DOOR_4 : BattlegroundBE.h
- BG_BE_REMOVE_DOORS_TIMER : BattlegroundBE.h
- BG_BFG_Objectives : BattlegroundBFG.h
- BG_BRACKET_ID_FIRST : DBCEnums.h
- BG_BRACKET_ID_LAST : DBCEnums.h
- BG_CREATURE_ENTRY_A_SPIRITGUIDE : Battleground.h
- BG_CREATURE_ENTRY_H_SPIRITGUIDE : Battleground.h
- BG_DS_DATA_PIPE_KNOCKBACK_COUNT : BattlegroundDS.h
- BG_DS_EVENT_PIPE_KNOCKBACK : BattlegroundDS.h
- BG_DS_EVENT_WATERFALL_KNOCKBACK : BattlegroundDS.h
- BG_DS_EVENT_WATERFALL_OFF : BattlegroundDS.h
- BG_DS_EVENT_WATERFALL_ON : BattlegroundDS.h
- BG_DS_EVENT_WATERFALL_WARNING : BattlegroundDS.h
- BG_DS_NPC_MAX : BattlegroundDS.h
- BG_DS_NPC_PIPE_KNOCKBACK_1 : BattlegroundDS.h
- BG_DS_NPC_PIPE_KNOCKBACK_2 : BattlegroundDS.h
- BG_DS_NPC_TYPE_WATER_SPOUT : BattlegroundDS.h
- BG_DS_NPC_WATERFALL_KNOCKBACK : BattlegroundDS.h
- BG_DS_OBJECT_BUFF_1 : BattlegroundDS.h
- BG_DS_OBJECT_BUFF_2 : BattlegroundDS.h
- BG_DS_OBJECT_DOOR_1 : BattlegroundDS.h
- BG_DS_OBJECT_DOOR_2 : BattlegroundDS.h
- BG_DS_OBJECT_MAX : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_BUFF_1 : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_BUFF_2 : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_DOOR_1 : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_DOOR_2 : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_WATER_1 : BattlegroundDS.h
- BG_DS_OBJECT_TYPE_WATER_2 : BattlegroundDS.h
- BG_DS_OBJECT_WATER_1 : BattlegroundDS.h
- BG_DS_OBJECT_WATER_2 : BattlegroundDS.h
- BG_DS_PIPE_KNOCKBACK_DELAY : BattlegroundDS.h
- BG_DS_PIPE_KNOCKBACK_FIRST_DELAY : BattlegroundDS.h
- BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT : BattlegroundDS.h
- BG_DS_SPELL_FLUSH : BattlegroundDS.h
- BG_DS_SPELL_FLUSH_KNOCKBACK : BattlegroundDS.h
- BG_DS_SPELL_WATER_SPOUT : BattlegroundDS.h
- BG_DS_WATERFALL_DURATION : BattlegroundDS.h
- BG_DS_WATERFALL_KNOCKBACK_TIMER : BattlegroundDS.h
- BG_DS_WATERFALL_TIMER_MAX : BattlegroundDS.h
- BG_DS_WATERFALL_TIMER_MIN : BattlegroundDS.h
- BG_DS_WATERFALL_WARNING_DURATION : BattlegroundDS.h
- BG_EY_BroadcastTexts : BattlegroundEY.h
- BG_EY_BRUTAL_ASSAULT_SPELL : BattlegroundEY.h
- BG_EY_EVENT_START_BATTLE : BattlegroundEY.h
- BG_EY_ExploitTeleportLocations : BattlegroundEY.h
- BG_EY_EYWeekendHonorTicks : BattlegroundEY.h
- BG_EY_FLAG_ASSAULT_TIMER : BattlegroundEY.h
- BG_EY_FLAG_BRUTAL_ASSAULT_STACK_COUNT : BattlegroundEY.h
- BG_EY_FLAG_STATE_ON_BASE : BattlegroundEY.h
- BG_EY_FLAG_STATE_ON_GROUND : BattlegroundEY.h
- BG_EY_FLAG_STATE_ON_PLAYER : BattlegroundEY.h
- BG_EY_FLAG_STATE_WAIT_RESPAWN : BattlegroundEY.h
- BG_EY_FlagPoints : BattlegroundEY.h
- BG_EY_FlagState : BattlegroundEY.h
- BG_EY_FOCUSED_ASSAULT_SPELL : BattlegroundEY.h
- BG_EY_MAX_TEAM_SCORE : BattlegroundEY.h
- BG_EY_Misc : BattlegroundEY.h
- BG_EY_NETHERSTORM_FLAG_SPELL : BattlegroundEY.h
- BG_EY_NotEYWeekendHonorTicks : BattlegroundEY.h
- BG_EY_PLAYER_DROPPED_FLAG_SPELL : BattlegroundEY.h
- BG_EY_Score : BattlegroundEY.h
- BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE : BattlegroundEY.h
- BG_EY_SOUND_FLAG_CAPTURED_HORDE : BattlegroundEY.h
- BG_EY_SOUND_FLAG_PICKED_UP_ALLIANCE : BattlegroundEY.h
- BG_EY_SOUND_FLAG_PICKED_UP_HORDE : BattlegroundEY.h
- BG_EY_SOUND_FLAG_RESET : BattlegroundEY.h
- BG_EY_Sounds : BattlegroundEY.h
- BG_EY_Spells : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_CAPTURED_FLAG : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_LOST_BLOOD_ELF_TOWER : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_LOST_DRAENEI_RUINS : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_LOST_FEL_REAVER_RUINS : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_LOST_MAGE_TOWER : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_TAKEN_BLOOD_ELF_TOWER : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_TAKEN_DRAENEI_RUINS : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_TAKEN_FEL_REAVER_RUINS : BattlegroundEY.h
- BG_EY_TEXT_ALLIANCE_TAKEN_MAGE_TOWER : BattlegroundEY.h
- BG_EY_TEXT_FLAG_DROPPED : BattlegroundEY.h
- BG_EY_TEXT_FLAG_RESET : BattlegroundEY.h
- BG_EY_TEXT_HORDE_CAPTURED_FLAG : BattlegroundEY.h
- BG_EY_TEXT_HORDE_LOST_BLOOD_ELF_TOWER : BattlegroundEY.h
- BG_EY_TEXT_HORDE_LOST_DRAENEI_RUINS : BattlegroundEY.h
- BG_EY_TEXT_HORDE_LOST_FEL_REAVER_RUINS : BattlegroundEY.h
- BG_EY_TEXT_HORDE_LOST_MAGE_TOWER : BattlegroundEY.h
- BG_EY_TEXT_HORDE_TAKEN_BLOOD_ELF_TOWER : BattlegroundEY.h
- BG_EY_TEXT_HORDE_TAKEN_DRAENEI_RUINS : BattlegroundEY.h
- BG_EY_TEXT_HORDE_TAKEN_FEL_REAVER_RUINS : BattlegroundEY.h
- BG_EY_TEXT_HORDE_TAKEN_MAGE_TOWER : BattlegroundEY.h
- BG_EY_TEXT_TAKEN_FLAG : BattlegroundEY.h
- BG_EY_TickPoints : BattlegroundEY.h
- BG_EY_WARNING_NEAR_VICTORY_SCORE : BattlegroundEY.h
- BG_EY_WorldStates : BattlegroundEY.h
- BG_IC_A_EAST : BattlegroundIC.h
- BG_IC_A_FRONT : BattlegroundIC.h
- BG_IC_A_WEST : BattlegroundIC.h
- BG_IC_ALLIANCE_KEEP_CONFLICT_A : BattlegroundIC.h
- BG_IC_ALLIANCE_KEEP_CONFLICT_H : BattlegroundIC.h
- BG_IC_ALLIANCE_KEEP_CONTROLLED_A : BattlegroundIC.h
- BG_IC_ALLIANCE_KEEP_CONTROLLED_H : BattlegroundIC.h
- BG_IC_ALLIANCE_KEEP_UNCONTROLLED : BattlegroundIC.h
- BG_IC_ALLIANCE_REINFORCEMENTS : BattlegroundIC.h
- BG_IC_ALLIANCE_REINFORCEMENTS_SET : BattlegroundIC.h
- BG_IC_DOCKS_CONFLICT_A : BattlegroundIC.h
- BG_IC_DOCKS_CONFLICT_H : BattlegroundIC.h
- BG_IC_DOCKS_CONTROLLED_A : BattlegroundIC.h
- BG_IC_DOCKS_CONTROLLED_H : BattlegroundIC.h
- BG_IC_DOCKS_UNCONTROLLED : BattlegroundIC.h
- BG_IC_ExploitTeleportLocations : BattlegroundIC.h
- BG_IC_Factions : BattlegroundIC.h
- BG_IC_GATE_DAMAGED : BattlegroundIC.h
- BG_IC_GATE_DESTROYED : BattlegroundIC.h
- BG_IC_GATE_EAST_A_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_EAST_A_WS_OPEN : BattlegroundIC.h
- BG_IC_GATE_EAST_H_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_EAST_H_WS_OPEN : BattlegroundIC.h
- BG_IC_GATE_FRONT_A_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_FRONT_A_WS_OPEN : BattlegroundIC.h
- BG_IC_GATE_FRONT_H_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_FRONT_H_WS_OPEN : BattlegroundIC.h
- BG_IC_GATE_OK : BattlegroundIC.h
- BG_IC_GATE_WEST_A_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_WEST_A_WS_OPEN : BattlegroundIC.h
- BG_IC_GATE_WEST_H_WS_CLOSED : BattlegroundIC.h
- BG_IC_GATE_WEST_H_WS_OPEN : BattlegroundIC.h
- BG_IC_GateState : BattlegroundIC.h
- BG_IC_H_EAST : BattlegroundIC.h
- BG_IC_H_FRONT : BattlegroundIC.h
- BG_IC_H_WEST : BattlegroundIC.h
- BG_IC_HANGAR_CONFLICT_A : BattlegroundIC.h
- BG_IC_HANGAR_CONFLICT_H : BattlegroundIC.h
- BG_IC_HANGAR_CONTROLLED_A : BattlegroundIC.h
- BG_IC_HANGAR_CONTROLLED_H : BattlegroundIC.h
- BG_IC_HANGAR_UNCONTROLLED : BattlegroundIC.h
- BG_IC_HORDE_KEEP_CONFLICT_A : BattlegroundIC.h
- BG_IC_HORDE_KEEP_CONFLICT_H : BattlegroundIC.h
- BG_IC_HORDE_KEEP_CONTROLLED_A : BattlegroundIC.h
- BG_IC_HORDE_KEEP_CONTROLLED_H : BattlegroundIC.h
- BG_IC_HORDE_KEEP_UNCONTROLLED : BattlegroundIC.h
- BG_IC_HORDE_REINFORCEMENTS : BattlegroundIC.h
- BG_IC_HORDE_REINFORCEMENTS_SET : BattlegroundIC.h
- BG_IC_MAX_REINFORCEMENTS : BattlegroundIC.h
- BG_IC_MAXDOOR : BattlegroundIC.h
- BG_IC_QUARRY_CONFLICT_A : BattlegroundIC.h
- BG_IC_QUARRY_CONFLICT_H : BattlegroundIC.h
- BG_IC_QUARRY_CONTROLLED_A : BattlegroundIC.h
- BG_IC_QUARRY_CONTROLLED_H : BattlegroundIC.h
- BG_IC_QUARRY_UNCONTROLLED : BattlegroundIC.h
- BG_IC_REFINERY_CONFLICT_A : BattlegroundIC.h
- BG_IC_REFINERY_CONFLICT_H : BattlegroundIC.h
- BG_IC_REFINERY_CONTROLLED_A : BattlegroundIC.h
- BG_IC_REFINERY_CONTROLLED_H : BattlegroundIC.h
- BG_IC_REFINERY_UNCONTROLLED : BattlegroundIC.h
- BG_IC_SpiritGuidePos : BattlegroundIC.h
- BG_IC_TEXT_EAST_GATE_ALLIANCE_DESTROYED : BattlegroundIC.h
- BG_IC_TEXT_EAST_GATE_HORDE_DESTROYED : BattlegroundIC.h
- BG_IC_TEXT_FRONT_GATE_ALLIANCE_DESTROYED : BattlegroundIC.h
- BG_IC_TEXT_FRONT_GATE_HORDE_DESTROYED : BattlegroundIC.h
- BG_IC_TEXT_WEST_GATE_ALLIANCE_DESTROYED : BattlegroundIC.h
- BG_IC_TEXT_WEST_GATE_HORDE_DESTROYED : BattlegroundIC.h
- BG_IC_WORKSHOP_CONFLICT_A : BattlegroundIC.h
- BG_IC_WORKSHOP_CONFLICT_H : BattlegroundIC.h
- BG_IC_WORKSHOP_CONTROLLED_A : BattlegroundIC.h
- BG_IC_WORKSHOP_CONTROLLED_H : BattlegroundIC.h
- BG_IC_WORKSHOP_UNCONTROLLED : BattlegroundIC.h
- BG_NA_EVENT_REMOVE_DOORS : BattlegroundNA.h
- BG_NA_OBJECT_BUFF_1 : BattlegroundNA.h
- BG_NA_OBJECT_BUFF_2 : BattlegroundNA.h
- BG_NA_OBJECT_DOOR_1 : BattlegroundNA.h
- BG_NA_OBJECT_DOOR_2 : BattlegroundNA.h
- BG_NA_OBJECT_DOOR_3 : BattlegroundNA.h
- BG_NA_OBJECT_DOOR_4 : BattlegroundNA.h
- BG_NA_OBJECT_MAX : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_BUFF_1 : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_BUFF_2 : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_DOOR_1 : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_DOOR_2 : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_DOOR_3 : BattlegroundNA.h
- BG_NA_OBJECT_TYPE_DOOR_4 : BattlegroundNA.h
- BG_NA_REMOVE_DOORS_TIMER : BattlegroundNA.h
- BG_OBJECT_A_DOOR_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_BE_TOWER_CAP_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_DR_TOWER_CAP_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_FLAG2_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_FR_TOWER_CAP_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_H_DOOR_EY_ENTRY : BattlegroundEY.h
- BG_OBJECT_HU_TOWER_CAP_EY_ENTRY : BattlegroundEY.h
- BG_OBJECTID_BERSERKERBUFF_ENTRY : Battleground.h
- BG_OBJECTID_REGENBUFF_ENTRY : Battleground.h
- BG_OBJECTID_SPEEDBUFF_ENTRY : Battleground.h
- BG_QUEUE_GROUP_TYPES_COUNT : BattlegroundQueue.h
- BG_QUEUE_INVITATION_TYPE_BALANCED : BattlegroundQueue.h
- BG_QUEUE_INVITATION_TYPE_EVEN : BattlegroundQueue.h
- BG_QUEUE_INVITATION_TYPE_NO_BALANCE : BattlegroundQueue.h
- BG_QUEUE_NORMAL_ALLIANCE : BattlegroundQueue.h
- BG_QUEUE_NORMAL_HORDE : BattlegroundQueue.h
- BG_QUEUE_PREMADE_ALLIANCE : BattlegroundQueue.h
- BG_QUEUE_PREMADE_HORDE : BattlegroundQueue.h
- BG_RL_EVENT_REMOVE_DOORS : BattlegroundRL.h
- BG_RL_OBJECT_BUFF_1 : BattlegroundRL.h
- BG_RL_OBJECT_BUFF_2 : BattlegroundRL.h
- BG_RL_OBJECT_DOOR_1 : BattlegroundRL.h
- BG_RL_OBJECT_DOOR_2 : BattlegroundRL.h
- BG_RL_OBJECT_MAX : BattlegroundRL.h
- BG_RL_OBJECT_TYPE_BUFF_1 : BattlegroundRL.h
- BG_RL_OBJECT_TYPE_BUFF_2 : BattlegroundRL.h
- BG_RL_OBJECT_TYPE_DOOR_1 : BattlegroundRL.h
- BG_RL_OBJECT_TYPE_DOOR_2 : BattlegroundRL.h
- BG_RL_REMOVE_DOORS_TIMER : BattlegroundRL.h
- BG_RV_CLOSE_FIRE_TIMER : BattlegroundRV.h
- BG_RV_FIRE_TO_PILLAR_TIMER : BattlegroundRV.h
- BG_RV_FIRST_TIMER : BattlegroundRV.h
- BG_RV_OBJECT_BUFF_1 : BattlegroundRV.h
- BG_RV_OBJECT_BUFF_2 : BattlegroundRV.h
- BG_RV_OBJECT_ELEVATOR_1 : BattlegroundRV.h
- BG_RV_OBJECT_ELEVATOR_2 : BattlegroundRV.h
- BG_RV_OBJECT_FIRE_1 : BattlegroundRV.h
- BG_RV_OBJECT_FIRE_2 : BattlegroundRV.h
- BG_RV_OBJECT_FIREDOOR_1 : BattlegroundRV.h
- BG_RV_OBJECT_FIREDOOR_2 : BattlegroundRV.h
- BG_RV_OBJECT_GEAR_1 : BattlegroundRV.h
- BG_RV_OBJECT_GEAR_2 : BattlegroundRV.h
- BG_RV_OBJECT_MAX : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_1 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_2 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_3 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_4 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_COLLISION_1 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_COLLISION_2 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_COLLISION_3 : BattlegroundRV.h
- BG_RV_OBJECT_PILAR_COLLISION_4 : BattlegroundRV.h
- BG_RV_OBJECT_PULLEY_1 : BattlegroundRV.h
- BG_RV_OBJECT_PULLEY_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_BUFF_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_BUFF_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_ELEVATOR_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_ELEVATOR_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_FIRE_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_FIRE_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_FIREDOOR_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_FIREDOOR_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_GEAR_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_GEAR_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_3 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_4 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_COLLISION_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_COLLISION_2 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_COLLISION_3 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PILAR_COLLISION_4 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PULLEY_1 : BattlegroundRV.h
- BG_RV_OBJECT_TYPE_PULLEY_2 : BattlegroundRV.h
- BG_RV_PILLAR_SWITCH_TIMER : BattlegroundRV.h
- BG_RV_STATE_CLOSE_FIRE : BattlegroundRV.h
- BG_RV_STATE_OPEN_FENCES : BattlegroundRV.h
- BG_RV_STATE_SWITCH_PILLARS : BattlegroundRV.h
- BG_SA_ALLIANCE_DEFENCE_TOKEN : BattlegroundSA.h
- BG_SA_ALLIANCE_GATE_DAMAGED : BattlegroundSA.h
- BG_SA_ALLIANCE_GATE_DESTROYED : BattlegroundSA.h
- BG_SA_ALLIANCE_GATE_OK : BattlegroundSA.h
- BG_SA_ALLY_ATTACKS : BattlegroundSA.h
- BG_SA_ANCIENT_GATEWS : BattlegroundSA.h
- BG_SA_ATTACKER_TEAM : BattlegroundSA.h
- BG_SA_BLUE_GATEWS : BattlegroundSA.h
- BG_SA_Boat : BattlegroundSA.h
- BG_SA_BOAT_ONE_A : BattlegroundSA.h
- BG_SA_BOAT_ONE_H : BattlegroundSA.h
- BG_SA_BOAT_START : BattlegroundSA.h
- BG_SA_BOAT_TWO_A : BattlegroundSA.h
- BG_SA_BOAT_TWO_H : BattlegroundSA.h
- BG_SA_BONUS_ROUND : BattlegroundSA.h
- BG_SA_BONUS_TIMER : BattlegroundSA.h
- BG_SA_BroadcastTexts : BattlegroundSA.h
- BG_SA_CENTER_GY_ALLIANCE : BattlegroundSA.h
- BG_SA_CENTER_GY_HORDE : BattlegroundSA.h
- BG_SA_DESTROYED_ALLIANCE_VEHICLES : BattlegroundSA.h
- BG_SA_DESTROYED_HORDE_VEHICLES : BattlegroundSA.h
- BG_SA_ENABLE_TIMER : BattlegroundSA.h
- BG_SA_Factions : BattlegroundSA.h
- BG_SA_GateState : BattlegroundSA.h
- BG_SA_GREEN_GATEWS : BattlegroundSA.h
- BG_SA_HORDE_ATTACKS : BattlegroundSA.h
- BG_SA_HORDE_DEFENCE_TOKEN : BattlegroundSA.h
- BG_SA_HORDE_GATE_DAMAGED : BattlegroundSA.h
- BG_SA_HORDE_GATE_DESTROYED : BattlegroundSA.h
- BG_SA_HORDE_GATE_OK : BattlegroundSA.h
- BG_SA_LEFT_ATT_TOKEN_ALL : BattlegroundSA.h
- BG_SA_LEFT_ATT_TOKEN_HRD : BattlegroundSA.h
- BG_SA_LEFT_GY_ALLIANCE : BattlegroundSA.h
- BG_SA_LEFT_GY_HORDE : BattlegroundSA.h
- BG_SA_NOT_STARTED : BattlegroundSA.h
- BG_SA_PURPLE_GATEWS : BattlegroundSA.h
- BG_SA_RED_GATEWS : BattlegroundSA.h
- BG_SA_RIGHT_ATT_TOKEN_ALL : BattlegroundSA.h
- BG_SA_RIGHT_ATT_TOKEN_HRD : BattlegroundSA.h
- BG_SA_RIGHT_GY_ALLIANCE : BattlegroundSA.h
- BG_SA_RIGHT_GY_HORDE : BattlegroundSA.h
- BG_SA_ROUND_ONE : BattlegroundSA.h
- BG_SA_ROUND_TWO : BattlegroundSA.h
- BG_SA_ROUNDLENGTH : BattlegroundSA.h
- BG_SA_SECOND_WARMUP : BattlegroundSA.h
- BG_SA_Status : BattlegroundSA.h
- BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL : BattlegroundSA.h
- BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL : BattlegroundSA.h
- BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE : BattlegroundSA.h
- BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE : BattlegroundSA.h
- BG_SA_TIMER : BattlegroundSA.h
- BG_SA_Timers : BattlegroundSA.h
- BG_SA_WARMUP : BattlegroundSA.h
- BG_SA_WARMUPLENGTH : BattlegroundSA.h
- BG_SA_YELLOW_GATEWS : BattlegroundSA.h
- BG_SPELL_DESERTER : cs_deserter.cpp
- BG_START_DELAY_15S : Battleground.h
- BG_START_DELAY_1M : Battleground.h
- BG_START_DELAY_2M : Battleground.h
- BG_START_DELAY_30S : Battleground.h
- BG_START_DELAY_NONE : Battleground.h
- BG_STARTING_EVENT_1 : Battleground.h
- BG_STARTING_EVENT_2 : Battleground.h
- BG_STARTING_EVENT_3 : Battleground.h
- BG_STARTING_EVENT_4 : Battleground.h
- BG_STARTING_EVENT_COUNT : Battleground.h
- BG_STARTING_EVENT_FIRST : Battleground.h
- BG_STARTING_EVENT_FOURTH : Battleground.h
- BG_STARTING_EVENT_NONE : Battleground.h
- BG_STARTING_EVENT_SECOND : Battleground.h
- BG_STARTING_EVENT_THIRD : Battleground.h
- BG_TEXT_ALLIANCE_WINS : Battleground.h
- BG_TEXT_BATTLE_HAS_BEGUN : Battleground.h
- BG_TEXT_HORDE_WINS : Battleground.h
- BG_TEXT_START_HALF_MINUTE : Battleground.h
- BG_TEXT_START_ONE_MINUTE : Battleground.h
- BG_TEXT_START_TWO_MINUTES : Battleground.h
- BG_TP_FLAG_CAPTURES : BattlegroundTP.h
- BG_TP_FLAG_RETURNS : BattlegroundTP.h
- BG_TP_Objectives : BattlegroundTP.h
- BG_WS_ALLIANCE_FLAG_COUNT_PICKED_UP : BattlegroundWS.h
- BG_WS_AreaTriggers : BattlegroundWS.h
- BG_WS_BroadcastTexts : BattlegroundWS.h
- BG_WS_CarrierDebuffs : BattlegroundWS.h
- BG_WS_ExploitTeleportLocations : BattlegroundWS.h
- BG_WS_FLAG_CAPTURES_ALLIANCE : BattlegroundWS.h
- BG_WS_FLAG_CAPTURES_HORDE : BattlegroundWS.h
- BG_WS_FLAG_CAPTURES_MAX : BattlegroundWS.h
- BG_WS_FLAG_CAPTURES_MAX_NEW : BattlegroundWS.h
- BG_WS_FLAG_CONTROL_ALLIANCE : BattlegroundWS.h
- BG_WS_FLAG_CONTROL_HORDE : BattlegroundWS.h
- BG_WS_FLAG_DROP_TIME : BattlegroundWS.h
- BG_WS_FLAG_RESPAWN_TIME : BattlegroundWS.h
- BG_WS_FLAG_STATE_ALLIANCE : BattlegroundWS.h
- BG_WS_FLAG_STATE_HORDE : BattlegroundWS.h
- BG_WS_FLAG_STATE_NEUTRAL : BattlegroundWS.h
- BG_WS_HORDE_FLAG_COUNT_PICKED_UP : BattlegroundWS.h
- BG_WS_MAX_TEAM_SCORE : BattlegroundWS.h
- BG_WS_OBJECT_ALLIANCE_DOOR : BattlegroundWS.h
- BG_WS_OBJECT_ALLIANCE_FLAG_IN_BASE : BattlegroundWS.h
- BG_WS_OBJECT_COLLISION_PC_SIZE : BattlegroundWS.h
- BG_WS_OBJECT_HORDE_FLAG_IN_BASE : BattlegroundWS.h
- BG_WS_OBJECT_HORDE_GATE_1 : BattlegroundWS.h
- BG_WS_OBJECT_HORDE_GATE_2 : BattlegroundWS.h
- BG_WS_OBJECT_PORTCULLIS_002 : BattlegroundWS.h
- BG_WS_OBJECT_PORTCULLIS_009 : BattlegroundWS.h
- BG_WS_ObjectEntry : BattlegroundWS.h
- BG_WS_Sound : BattlegroundWS.h
- BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP : BattlegroundWS.h
- BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE : BattlegroundWS.h
- BG_WS_SOUND_FLAG_CAPTURED_HORDE : BattlegroundWS.h
- BG_WS_SOUND_FLAG_PLACED : BattlegroundWS.h
- BG_WS_SOUND_FLAG_RETURNED : BattlegroundWS.h
- BG_WS_SOUND_FLAGS_RESPAWNED : BattlegroundWS.h
- BG_WS_SOUND_HORDE_FLAG_PICKED_UP : BattlegroundWS.h
- BG_WS_SPELL_BRUTAL_ASSAULT : BattlegroundWS.h
- BG_WS_SPELL_BRUTAL_TIME : BattlegroundWS.h
- BG_WS_SPELL_FOCUSED_ASSAULT : BattlegroundWS.h
- BG_WS_SPELL_FORCE_TIME : BattlegroundWS.h
- BG_WS_SPELL_QUICK_CAP_TIMER : BattlegroundWS.h
- BG_WS_SPELL_SILVERWING_FLAG : BattlegroundWS.h
- BG_WS_SPELL_SILVERWING_FLAG_DROPPED : BattlegroundWS.h
- BG_WS_SPELL_WARSONG_FLAG : BattlegroundWS.h
- BG_WS_SPELL_WARSONG_FLAG_DROPPED : BattlegroundWS.h
- BG_WS_SpellId : BattlegroundWS.h
- BG_WS_STATE_TIMER : BattlegroundWS.h
- BG_WS_STATE_TIMER_ACTIVE : BattlegroundWS.h
- BG_WS_TEXT_ALLIANCE_FLAG_DROPPED : BattlegroundWS.h
- BG_WS_TEXT_ALLIANCE_FLAG_PICKED_UP : BattlegroundWS.h
- BG_WS_TEXT_ALLIANCE_FLAG_RETURNED : BattlegroundWS.h
- BG_WS_TEXT_BATTLE_HAS_BEGUN : BattlegroundWS.h
- BG_WS_TEXT_CAPTURED_ALLIANCE_FLAG : BattlegroundWS.h
- BG_WS_TEXT_CAPTURED_HORDE_FLAG : BattlegroundWS.h
- BG_WS_TEXT_FLAGS_PLACED : BattlegroundWS.h
- BG_WS_TEXT_HORDE_FLAG_DROPPED : BattlegroundWS.h
- BG_WS_TEXT_HORDE_FLAG_PICKED_UP : BattlegroundWS.h
- BG_WS_TEXT_HORDE_FLAG_RETURNED : BattlegroundWS.h
- BG_WS_TEXT_START_HALF_MINUTE : BattlegroundWS.h
- BG_WS_TEXT_START_ONE_MINUTE : BattlegroundWS.h
- BG_WS_TimerOrScore : BattlegroundWS.h
- BG_WS_WorldStates : BattlegroundWS.h
- BG_WSG_FLAG_CAP : BattlegroundWS.cpp
- BG_WSG_Honor : BattlegroundWS.cpp
- BG_WSG_MAP_COMPLETE : BattlegroundWS.cpp
- BG_WSG_REWARD_NUM : BattlegroundWS.cpp
- BG_WSG_Rewards : BattlegroundWS.cpp
- BG_WSG_WIN : BattlegroundWS.cpp
- BGAVNodeInfo : BattlegroundAV.h
- BGFreeSlotQueueContainer : BattlegroundQueue.h
- BHCreatureIds : baradin_hold.h
- BHDataTypes : baradin_hold.h
- BHGameObjectIds : baradin_hold.h
- BHScriptName : baradin_hold.h
- BHSpells : baradin_hold.h
- BinaryBrew : brewfest.cpp
- BIND_NONE : ItemTemplate.h
- BIND_ON_ACQUIRE : ItemTemplate.h
- BIND_ON_EQUIP : ItemTemplate.h
- BIND_ON_USE : ItemTemplate.h
- BIND_QUEST : ItemTemplate.h
- BjornBeachStandingAISelector() : zone_exiles_reach.cpp
- BjornRuinsSelector() : zone_exiles_reach.cpp
- BjornRunToPit : zone_exiles_reach.cpp
- BjornWestwardBoundRuinsPos : zone_exiles_reach.cpp
- BLACK : AppenderConsole.h
- BlackheartEvents : boss_blackheart_the_inciter.cpp
- BlackheartPaths : boss_blackheart_the_inciter.cpp
- BlackheartSpells : boss_blackheart_the_inciter.cpp
- BlackheartTexts : boss_blackheart_the_inciter.cpp
- BlackMarketError : BlackMarketMgr.h
- BlackrockLager : brewfest.cpp
- BlackStalkerEvents : boss_the_black_stalker.cpp
- BlackStalkerPaths : boss_the_black_stalker.cpp
- BlackStalkerSpells : boss_the_black_stalker.cpp
- BlackTempleMisc : black_temple.h
- BladesPositions : boss_illidan.cpp
- BlastmasterEmi : gnomeregan.cpp
- BlessedBanner : zone_icecrown.cpp
- BlessedPortents : spell_azerite.cpp
- BlessingOfAncientKings : spell_item.cpp
- BlinkSpells : boss_skeram.cpp
- BLOOD_ELF : BattlegroundEY.h
- BLOOD_ELF_ALLIANCE_CONTROL : BattlegroundEY.h
- BLOOD_ELF_ALLIANCE_CONTROL_STATE : BattlegroundEY.h
- BLOOD_ELF_HORDE_CONTROL : BattlegroundEY.h
- BLOOD_ELF_HORDE_CONTROL_STATE : BattlegroundEY.h
- BLOOD_ELF_UNCONTROL : BattlegroundEY.h
- BloodFilledOrb : go_scripts.cpp
- BloodlustExhaustionSpell : spell_generic.cpp
- BloodmageThalnosEvents : boss_bloodmage_thalnos.cpp
- BloodmageThalnosSpells : boss_bloodmage_thalnos.cpp
- BloodmageThalnosYells : boss_bloodmage_thalnos.cpp
- BloodReserve : spell_generic.cpp
- BloodsporeRuination : zone_borean_tundra.cpp
- BloodyBreakout : chapter2.cpp
- BloodyBreakoutEvents : chapter2.cpp
- BloodyBreakoutTexts : chapter2.cpp
- BLUE : AppenderConsole.h
- BLUE_PORTAL : boss_netherspite.cpp
- BlurOfTalons : spell_azerite.cpp
- blygossip : zulfarrak.cpp
- blySays : zulfarrak.cpp
- blySpells : zulfarrak.cpp
- BMAH_AUCTION_OUTBID : BlackMarketMgr.h
- BMAH_AUCTION_WON : BlackMarketMgr.h
- BMAH_MAX_BID : BlackMarketMgr.h
- BMAHMailAuctionAnswers : BlackMarketMgr.h
- BnetAccountInfo : LoginDatabase.cpp
- BnetGameAccountInfo : LoginDatabase.cpp
- BnetSRP6 : BattlenetAccountMgr.cpp
- BnetSRP6_OLD : BattlenetAccountMgr.cpp
- BoBeachStandingAISelector() : zone_exiles_reach.cpp
- BOILING_BLOOD_HELPER : boss_deathbringer_saurfang.cpp
- BombardTheBallistae : zone_dragonblight.cpp
- BondoftheValkyr : zone_silverpine_forest.cpp
- BoneSpikeSummonId : boss_lord_marrowgar.cpp
- Bonked : spell_generic.cpp
- BONUS_ENCHANTMENT_SLOT : ItemDefines.h
- BOOL_CONFIG_VALUE_COUNT : World.h
- BootyBayPos : fireworks_show.cpp
- BorrowedTechnologyAndVolatility : zone_icecrown.cpp
- BOSS_ADMIRAL_RIPSNARL : deadmines.h
- BOSS_AIR_WARDEN : halls_of_origination.h
- BOSS_ALAKIR : throne_of_the_four_winds.h
- BOSS_ALIZABAL : baradin_hold.h
- BOSS_ALTAIRUS : vortex_pinnacle.h
- BOSS_AMBASSADOR_FLAMELASH : blackrock_depths.h
- BOSS_AMMUNAE : halls_of_origination.h
- BOSS_ANCIENT_STONE_KEEPER : uldaman.h
- BOSS_ANDUIN_WRYNN : sepulcher_of_the_first_ones.h
- BOSS_ANRAPHET : halls_of_origination.h
- BOSS_ANTU_SUL : zulfarrak.h
- BOSS_ANUBREKHAN : naxxramas.h
- BOSS_APOTHECARY_HUMMEL : shadowfang_keep.h
- BOSS_ARCHAEDAS : uldaman.h
- BOSS_ARCHBISHOP_BENEDICTUS : hour_of_twilight.h
- BOSS_ARCURION : hour_of_twilight.h
- BOSS_ARGALOTH : baradin_hold.h
- BOSS_ARGENT_CHALLENGE_E : trial_of_the_champion.h
- BOSS_ARGENT_CHALLENGE_P : trial_of_the_champion.h
- BOSS_ASAAD : vortex_pinnacle.h
- BOSS_ASCENDANT_COUNCIL : bastion_of_twilight.h
- BOSS_ASIRA_DAWNSLAYER : hour_of_twilight.h
- BOSS_ATRAMEDES : blackwing_descent.h
- BOSS_AVATAR_OF_HAKKAR : sunken_temple.h
- BOSS_AZUREBLADE : azure_vault.h
- BOSS_BAELGAR : blackrock_depths.h
- BOSS_BALNAZZAR : stratholme.h
- BOSS_BARON_ASHBURY : shadowfang_keep.h
- BOSS_BARON_GEDDON : molten_core.h
- BOSS_BARON_SILVERLAINE : shadowfang_keep.h
- BOSS_BARONESS_ANASTARI : stratholme.h
- BOSS_BLACK_KNIGHT : trial_of_the_champion.h
- BOSS_CAPTAIN_COOKIE : deadmines.h
- BOSS_CELEBRAS_THE_CURSED : maraudon.h
- BOSS_CHARLGA_RAZORFLANK : razorfen_kraul.h
- BOSS_CHIEF_UKORZ_SANDSCALP : zulfarrak.h
- BOSS_CHIMAERON : blackwing_descent.h
- BOSS_CHOGALL : bastion_of_twilight.h
- BOSS_COMMANDER_MALOR : stratholme.h
- BOSS_COMMANDER_SPRINGVALE : shadowfang_keep.h
- BOSS_COMMANDER_ULTHOK : throne_of_the_tides.h
- BOSS_CONCLAVE_OF_WIND : throne_of_the_four_winds.h
- BOSS_CRAGMAW_THE_INFESTED : underrot.h
- BOSS_DRAHGA_SHADOWBURNER : grim_batol.h
- BOSS_DREAMSCYTHE : sunken_temple.h
- BOSS_EARTH_WARDEN : halls_of_origination.h
- BOSS_EARTHRAGER_PTAH : halls_of_origination.h
- BOSS_ECHO_OF_BAINE : end_time.h
- BOSS_ECHO_OF_JAINA : end_time.h
- BOSS_ECHO_OF_NELTHARION : aberrus_the_shadowed_crucible.h
- BOSS_ECHO_OF_SYLVANAS : end_time.h
- BOSS_ECHO_OF_TYRANDE : end_time.h
- BOSS_ELDER_LEAXA : underrot.h
- BOSS_EMOTE_BEES : zone_felwood.cpp
- BOSS_EMOTE_ON_LOW_HEALTH : zone_dragonblight.cpp
- BOSS_EMPEROR_DAGRAN_THAURISSAN : blackrock_depths.h
- BOSS_ERUDAX : grim_batol.h
- BOSS_ESSENCE_OF_SHADOW : aberrus_the_shadowed_crucible.h
- BOSS_ETERNAL_BLAZE : aberrus_the_shadowed_crucible.h
- BOSS_EYE_OF_CTHUN : temple_of_ahnqiraj.h
- BOSS_FAERLINA : naxxramas.h
- BOSS_FATHOM_LORD_KARATHRESS : serpent_shrine.h
- BOSS_FINEOUS_DARKVIRE : blackrock_depths.h
- BOSS_FIRE_WARDEN : halls_of_origination.h
- BOSS_FOE_REAPER_5000 : deadmines.h
- BOSS_FORGEMASTER_THRONGUS : grim_batol.h
- BOSS_GAHZ_RILLA : zulfarrak.h
- BOSS_GALGANN_FIREHAMMER : uldaman.h
- BOSS_GAROTHI_WORLDBREAKER : antorus_the_burning_throne.h
- BOSS_GARR : molten_core.h
- BOSS_GEHENNAS : molten_core.h
- BOSS_GENERAL_ANGERFORGE : blackrock_depths.h
- BOSS_GENERAL_HUSAM : lost_city_of_the_tolvir.h
- BOSS_GENERAL_UMBRISS : grim_batol.h
- BOSS_GLUBTOK : deadmines.h
- BOSS_GLUTH : naxxramas.h
- BOSS_GOLEM_LORD_ARGELMACH : blackrock_depths.h
- BOSS_GOLEMAGG_THE_INCINERATOR : molten_core.h
- BOSS_GOTHIK : naxxramas.h
- BOSS_GRAND_CHAMPIONS : trial_of_the_champion.h
- BOSS_GRAND_VIZIER_ERTAN : vortex_pinnacle.h
- BOSS_GRIMLOK : uldaman.h
- BOSS_GROBBULUS : naxxramas.h
- BOSS_GROYAT_THE_BLIND_HUNTER : razorfen_kraul.h
- BOSS_GUARM : trial_of_valor.h
- BOSS_HAGARA_THE_STORMBINDER : dragon_soul.h
- BOSS_HALFUS_WYRMBREAKER : bastion_of_twilight.h
- BOSS_HAZZAS : sunken_temple.h
- BOSS_HEARTHSINGER_FORRESTEN : stratholme.h
- BOSS_HEIGAN : naxxramas.h
- BOSS_HELIX_GEARBREAKER : deadmines.h
- BOSS_HELYA : trial_of_valor.h
- BOSS_HIGH_INTERROGATOR_GERSTAHN : blackrock_depths.h
- BOSS_HIGH_PROPHET_BARIM : lost_city_of_the_tolvir.h
- BOSS_HORSEMEN : naxxramas.h
- BOSS_HOUNDMASTER_GREBMAR : blackrock_depths.h
- BOSS_HUNTER_BONETUSK : razorfen_kraul.h
- BOSS_HURLEY_BLACKBREATH : blackrock_depths.h
- BOSS_HYDROMANCER_VELRATHA : zulfarrak.h
- BOSS_HYDROSS_THE_UNSTABLE : serpent_shrine.h
- BOSS_INSTRUCTOR_GALFORD : stratholme.h
- BOSS_IRONAYA : uldaman.h
- BOSS_ISISET : halls_of_origination.h
- BOSS_JAMMALAN_THE_PROPHET : sunken_temple.h
- BOSS_KAELTHAS_SUNSTRIDER : magisters_terrace.h
- BOSS_KAZZARA_THE_HELLFORGED : aberrus_the_shadowed_crucible.h
- BOSS_KELTHUZAD : naxxramas.h
- BOSS_KOKIA_BLAZEHOOF : ruby_life_pools.h
- BOSS_KRESH : wailing_caverns.h
- BOSS_KYRAKKA : ruby_life_pools.h
- BOSS_LADY_ANACONDRA : wailing_caverns.h
- BOSS_LADY_NAZJAR : throne_of_the_tides.h
- BOSS_LADY_VASHJ : serpent_shrine.h
- BOSS_LANDSLIDE : maraudon.h
- BOSS_LEOTHERAS_THE_BLIND : serpent_shrine.h
- BOSS_LEYMOR : azure_vault.h
- BOSS_LOATHEB : naxxramas.h
- BOSS_LOCKMAW : lost_city_of_the_tolvir.h
- BOSS_LORD_COBRAHN : wailing_caverns.h
- BOSS_LORD_GODFREY : shadowfang_keep.h
- BOSS_LORD_INCENDIUS : blackrock_depths.h
- BOSS_LORD_PYTHAS : wailing_caverns.h
- BOSS_LORD_ROCCOR : blackrock_depths.h
- BOSS_LORD_SERPENTIS : wailing_caverns.h
- BOSS_LORD_VYLETONGUE : maraudon.h
- BOSS_LORD_WALDEN : shadowfang_keep.h
- BOSS_LUCIFRON : molten_core.h
- BOSS_MADNESS_OF_DEATHWING : dragon_soul.h
- BOSS_MAEXXNA : naxxramas.h
- BOSS_MAGISTRATE_BARTHILAS : stratholme.h
- BOSS_MAGMADAR : molten_core.h
- BOSS_MAGMAW : blackwing_descent.h
- BOSS_MAGMORAX : aberrus_the_shadowed_crucible.h
- BOSS_MAGMUS : blackrock_depths.h
- BOSS_MAJORDOMO_EXECUTUS : molten_core.h
- BOSS_MALEKI_THE_PALLID : stratholme.h
- BOSS_MALORIAK : blackwing_descent.h
- BOSS_MANNOROTH : well_of_eternity.h
- BOSS_MELIDRUSSA_CHILLWORN : ruby_life_pools.h
- BOSS_MINDBENDER_GURSHA : throne_of_the_tides.h
- BOSS_MORCHOK : dragon_soul.h
- BOSS_MOROGRIM_TIDEWALKER : serpent_shrine.h
- BOSS_MORPHAZ : sunken_temple.h
- BOSS_MUROZOND : end_time.h
- BOSS_MUTANUS_THE_DEVOURER : wailing_caverns.h
- BOSS_NEFARIANS_END : blackwing_descent.h
- BOSS_NEKRUM_GUTCHEWER : zulfarrak.h
- BOSS_NELDRIS : aberrus_the_shadowed_crucible.h
- BOSS_NERUB_ENKAN : stratholme.h
- BOSS_NOTH : naxxramas.h
- BOSS_NOXXION : maraudon.h
- BOSS_OBSIDIAN_SENTINEL : uldaman.h
- BOSS_OCCUTHAR : baradin_hold.h
- BOSS_ODYN : trial_of_valor.h
- BOSS_OMNOTRON_DEFENSE_SYSTEM : blackwing_descent.h
- BOSS_OZUMAT : throne_of_the_tides.h
- BOSS_PATCHWERK : naxxramas.h
- BOSS_PEROTHARN : well_of_eternity.h
- BOSS_PHALANX : blackrock_depths.h
- BOSS_PLUGGER_SPAZZRING : blackrock_depths.h
- BOSS_POSTMASTER_MALOWN : stratholme.h
- BOSS_PRIESTESS_DELRISSA : magisters_terrace.h
- BOSS_PRINCESS_THERADRAS : maraudon.h
- BOSS_PYROMANCER_LOREGRAIN : blackrock_depths.h
- BOSS_QUEEN_AZSHARA : well_of_eternity.h
- BOSS_RAGNAROS : molten_core.h
- BOSS_RAJH : halls_of_origination.h
- BOSS_RAMSTEIN_THE_GORGER : stratholme.h
- BOSS_RASHOK_THE_ELDER : aberrus_the_shadowed_crucible.h
- BOSS_RAZORLASH : maraudon.h
- BOSS_RAZUVIOUS : naxxramas.h
- BOSS_REMNANT_OF_A_FALLEN_KING : sepulcher_of_the_first_ones.h
- BOSS_REVELOSH : uldaman.h
- BOSS_RIBBLY_SCREWSPIGOT : blackrock_depths.h
- BOSS_RING_OF_LAW : blackrock_depths.h
- BOSS_RIONTHUS : aberrus_the_shadowed_crucible.h
- BOSS_RIVENDARE : stratholme.h
- BOSS_ROOGUG : razorfen_kraul.h
- BOSS_ROTGRIP : maraudon.h
- BOSS_SAPPHIRON : naxxramas.h
- BOSS_SCALECOMMANDER_SARKARETH : aberrus_the_shadowed_crucible.h
- BOSS_SELIN_FIREHEART : magisters_terrace.h
- BOSS_SETESH : halls_of_origination.h
- BOSS_SHADE_OF_ERANIKUS : sunken_temple.h
- BOSS_SHADOWFLAME_AMALGAMATION : aberrus_the_shadowed_crucible.h
- BOSS_SHADOWPRIEST_SEZZ_ZIZ : zulfarrak.h
- BOSS_SHAZZRAH : molten_core.h
- BOSS_SIAMAT : lost_city_of_the_tolvir.h
- BOSS_SINESTRA : bastion_of_twilight.h
- BOSS_SKUM : wailing_caverns.h
- BOSS_SPINE_OF_DEATHWING : dragon_soul.h
- BOSS_SPORECALLER_ZANCHA : underrot.h
- BOSS_SULFURON_HARBINGER : molten_core.h
- BOSS_SYLVANAS_WINDRUNNER : sanctum_of_domination.h
- BOSS_TELASH_GREYWING : azure_vault.h
- BOSS_TEMPLE_GUARDIAN_ANHUUR : halls_of_origination.h
- BOSS_THADDIUS : naxxramas.h
- BOSS_THADRION : aberrus_the_shadowed_crucible.h
- BOSS_THE_LOST_DWARVES : uldaman.h
- BOSS_THE_LURKER_BELOW : serpent_shrine.h
- BOSS_THE_SEVEN : blackrock_depths.h
- BOSS_THE_UNFORGIVEN : stratholme.h
- BOSS_THEKA_THE_MARTYR : zulfarrak.h
- BOSS_THERALION_AND_VALIONA : bastion_of_twilight.h
- BOSS_TIMMY_THE_CRUEL : stratholme.h
- BOSS_TINKERER_GIZLOCK : maraudon.h
- BOSS_ULTRAXION : dragon_soul.h
- BOSS_UMBRELSKUL : azure_vault.h
- BOSS_UNBOUND_ABOMINATION : underrot.h
- BOSS_VANESSA_VANCLEEF : deadmines.h
- BOSS_VAULT_OF_LIGHTS : halls_of_origination.h
- BOSS_VERDAN_THE_EVERLIVING : wailing_caverns.h
- BOSS_VEXALLUS : magisters_terrace.h
- BOSS_VIGILANT_CUSTODIAN : sepulcher_of_the_first_ones.h
- BOSS_VIGILANT_GUARDIAN : sepulcher_of_the_first_ones.h
- BOSS_WARDER_STILGISS : blackrock_depths.h
- BOSS_WARLORD_KAGNI : aberrus_the_shadowed_crucible.h
- BOSS_WARLORD_RAMTUSK : razorfen_kraul.h
- BOSS_WARLORD_ZONOZZ : dragon_soul.h
- BOSS_WARMASTER_BLACKHORN : dragon_soul.h
- BOSS_WATER_WARDEN : halls_of_origination.h
- BOSS_WEAVER : sunken_temple.h
- BOSS_WILLEY_HOPEBREAKER : stratholme.h
- BOSS_WITCH_DOCTOR_ZUM_RAH : zulfarrak.h
- BOSS_YORSAHJ_THE_UNSLEEPING : dragon_soul.h
- BOSS_ZSKARN_THE_VIGILANT_STEWARD : aberrus_the_shadowed_crucible.h
- BossEvents : boss_ioc_horde_alliance.cpp
- BossSpells : boss_anubarak_trial.cpp, boss_lord_jaraxxus.cpp, boss_northrend_beasts.cpp, boss_twin_valkyr.cpp, boss_ioc_horde_alliance.cpp
- BotanicaScriptName : the_botanica.h
- BotCreatureIds : bastion_of_twilight.h
- BotDataTypes : bastion_of_twilight.h
- BotGameObjectIds : bastion_of_twilight.h
- BotScriptName : bastion_of_twilight.h
- boundaries : instance_underrot.cpp, instance_sepulcher_of_the_first_ones.cpp, instance_magtheridons_lair.cpp, instance_black_temple.cpp, instance_utgarde_pinnacle.cpp, instance_ulduar.cpp, instance_eye_of_eternity.cpp, instance_naxxramas.cpp, instance_icecrown_citadel.cpp, instance_trial_of_the_crusader.cpp, instance_forge_of_souls.cpp, instance_trial_of_valor.cpp, instance_azure_vault.cpp, instance_sunwell_plateau.cpp, instance_onyxias_lair.cpp, instance_azjol_nerub.cpp, instance_obsidian_sanctum.cpp, instance_ruby_sanctum.cpp, instance_ahnkahet.cpp
- BOUNDARY_VISUALIZE_CREATURE : CreatureAI.cpp
- BOUNDARY_VISUALIZE_CREATURE_SCALE : CreatureAI.cpp
- BOUNDARY_VISUALIZE_FAILSAFE_LIMIT : CreatureAI.cpp
- BOUNDARY_VISUALIZE_SPAWN_HEIGHT : CreatureAI.cpp
- BOUNDARY_VISUALIZE_STEP_SIZE : CreatureAI.cpp
- BountifulTable : npcs_special.cpp
- BountifulTableMisc : pilgrims_bounty.cpp
- BOX_UNLEARN_ALCHEMY_SPEC : npc_professions.cpp
- BOX_UNLEARN_ARMORORWEAPON : npc_professions.cpp
- BOX_UNLEARN_LEATHER_SPEC : npc_professions.cpp
- BOX_UNLEARN_TAILOR_SPEC : npc_professions.cpp
- BOX_UNLEARN_WEAPON_SPEC : npc_professions.cpp
- BraceForImpactCaptainData : zone_exiles_reach.cpp
- BraceForImpactCrewData : zone_exiles_reach.cpp
- BraceForImpactData : zone_exiles_reach.cpp
- BraceForImpactFirstMateData : zone_exiles_reach.cpp
- BraceForImpactPetData : zone_exiles_reach.cpp
- BracingChill : spell_azerite.cpp
- BRANN_1_ELEMENTAL_DEAD : boss_anraphet.cpp
- BRANN_2_ELEMENTAL_DEAD : boss_anraphet.cpp
- BRANN_3_ELEMENTAL_DEAD : boss_anraphet.cpp
- BRANN_4_ELEMENTAL_DEAD : boss_anraphet.cpp
- BRANN_SAY_ANRAPHET_DIED : boss_anraphet.cpp
- BRANN_SAY_DOOR_INTRO : boss_anraphet.cpp
- BRANN_SAY_ELEMENTALS : boss_anraphet.cpp
- BRANN_SAY_GET_IT : boss_anraphet.cpp
- BRANN_SAY_MIRRORS : boss_anraphet.cpp
- BRANN_SAY_MOMENT : boss_anraphet.cpp
- BRANN_SAY_THINK : boss_anraphet.cpp
- BRANN_SAY_TROGGS : boss_anraphet.cpp
- BRANN_SAY_UNLOCK_DOOR : boss_anraphet.cpp
- BrannBronzebeard : zone_storm_peaks.cpp
- BrannBronzebeardGossips : boss_flame_leviathan.cpp
- BrannIntroSpawnPos : boss_algalon_the_observer.cpp
- BrannIntroWaypoint : boss_anraphet.cpp
- BrannOutroPos : boss_algalon_the_observer.cpp
- Brazier_Of_The_Herald : boss_kirtonos_the_herald.cpp
- BRCCreatureIds : blackrock_caverns.h
- BRCDataTypes : blackrock_caverns.h
- BRDBossIds : blackrock_depths.h
- BRDDataTypes : blackrock_depths.h
- BRDScriptName : blackrock_depths.h
- BreachPoint : boss_skadi.cpp
- BreakfastOfChampions : zone_icecrown.cpp
- BreakShieldSpells : spell_generic.cpp
- BREATH_TIMER : Player.h
- BreathPointLeft : boss_skadi.cpp
- BreathPointRight : boss_skadi.cpp
- Brewfest : areatrigger_scripts.cpp
- BrewfestMountTransformation : brewfest.cpp
- BrewfestMusic : go_scripts.cpp
- BrewfestMusicAreas : go_scripts.cpp
- BrewfestMusicEvents : go_scripts.cpp
- BrewfestRandomEmote : npcs_special.cpp
- BrewfestReveler : npcs_special.cpp
- BriarpatchPrisonerData : zone_exiles_reach.cpp
- BriarpatchPrisonerJumpToPosition : zone_exiles_reach.cpp
- BriarpathPlainsConversations : zone_exiles_reach.cpp
- BridgeWorkerAlex : zone_redridge_mountains.cpp
- BringEmBackAlive : zone_borean_tundra.cpp
- BrittleArmor : spell_item.cpp
- BROADCAST_TEXT_ACHIEVEMENT_EARNED : Language.h
- BROADCAST_TEXT_CALL_FOR_HELP : Language.h
- BROADCAST_TEXT_FLEE_FOR_ASSIST : Language.h
- BroadcastTextIds : Language.h
- BrokenPos : boss_shade_of_akama.cpp
- BrokenWP : boss_shade_of_akama.cpp
- BROWN : AppenderConsole.h
- BRSAdditionalData : blackrock_spire.h
- BRSCreaturesIds : blackrock_spire.h
- BRSDataTypes : blackrock_spire.h
- BRSGameObjectsIds : blackrock_spire.h
- BRSScriptName : blackrock_spire.h
- BrunnhildarPrisoner : zone_storm_peaks.cpp
- btBCD : WheatyExceptionReport.h
- btBit : WheatyExceptionReport.h
- btBool : WheatyExceptionReport.h
- btBSTR : WheatyExceptionReport.h
- btChar : WheatyExceptionReport.h
- btComplex : WheatyExceptionReport.h
- BTCreatureIds : black_temple.h
- btCurrency : WheatyExceptionReport.h
- BTDataTypes : black_temple.h
- btDate : WheatyExceptionReport.h
- btFloat : WheatyExceptionReport.h
- BTGameObjectIds : black_temple.h
- btHresult : WheatyExceptionReport.h
- btInt : WheatyExceptionReport.h
- btLong : WheatyExceptionReport.h
- btNoType : WheatyExceptionReport.h
- BTScriptName : black_temple.h
- btStdString : WheatyExceptionReport.h
- btUInt : WheatyExceptionReport.h
- btULong : WheatyExceptionReport.h
- btVariant : WheatyExceptionReport.h
- btVoid : WheatyExceptionReport.h
- btWChar : WheatyExceptionReport.h
- Buff_Entries : Battleground.h
- BUFF_RESPAWN_TIME : Battleground.h
- bufferSize : RASession.h
- BugTicketList : SupportMgr.h
- BuildingSpawnHelper() : Garrison.cpp
- BunnySpawnPosition : instance_scarlet_monastery.cpp, scarlet_monastery.h
- BurningToHelp : zone_sholazar_basin.cpp
- BurstAtTheSeams : spell_quest.cpp
- BUY_ERR_CANT_CARRY_MORE : ItemDefines.h
- BUY_ERR_CANT_FIND_ITEM : ItemDefines.h
- BUY_ERR_DISTANCE_TOO_FAR : ItemDefines.h
- BUY_ERR_ITEM_ALREADY_SOLD : ItemDefines.h
- BUY_ERR_ITEM_SOLD_OUT : ItemDefines.h
- BUY_ERR_NOT_ENOUGHT_MONEY : ItemDefines.h
- BUY_ERR_RANK_REQUIRE : ItemDefines.h
- BUY_ERR_REPUTATION_REQUIRE : ItemDefines.h
- BUY_ERR_SELLER_DONT_LIKE_YOU : ItemDefines.h
- BUYBACK_SLOT_END : Player.h
- BUYBACK_SLOT_START : Player.h
- BuyBackSlots : Player.h
- BuyBankSlotResult : Player.h
- BuyerItemInfoMap : AuctionHouseBotBuyer.h
- BuyResult : ItemDefines.h
- BWDCreatureIds : blackwing_descent.h
- BwdDataTypes : blackwing_descent.h
- BWDGameObjectIds : blackwing_descent.h
- BWDScriptName : blackwing_descent.h
- BWLCreatureIds : blackwing_lair.h
- BWLEncounter : blackwing_lair.h
- BWLEvents : blackwing_lair.h
- BWLGameObjectIds : blackwing_lair.h
- BWLMisc : blackwing_lair.h
- BWLScriptName : blackwing_lair.h
- ByteArrayToHexStr() : Util.h
- ByteBuffer::read< std::string >() : ByteBuffer.h
- ByteBuffer::read_skip< std::string >() : ByteBuffer.h