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TrinityCore
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- a -
- A_TRIBUTE_TO_DEDICATED_INSANITY : trial_of_the_crusader.h
- A_TRIBUTE_TO_IMMORTALITY_ALLIANCE : trial_of_the_crusader.h
- A_TRIBUTE_TO_IMMORTALITY_HORDE : trial_of_the_crusader.h
- A_TRIBUTE_TO_INSANITY_10_PLAYER : trial_of_the_crusader.h
- A_TRIBUTE_TO_INSANITY_25_PLAYER : trial_of_the_crusader.h
- A_TRIBUTE_TO_MAD_SKILL_10_PLAYER : trial_of_the_crusader.h
- A_TRIBUTE_TO_MAD_SKILL_25_PLAYER : trial_of_the_crusader.h
- A_TRIBUTE_TO_SKILL_10_PLAYER : trial_of_the_crusader.h
- A_TRIBUTE_TO_SKILL_25_PLAYER : trial_of_the_crusader.h
- AB_EVENT_CAPTURE_BLACKSMITH_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CAPTURE_BLACKSMITH_HORDE : BattlegroundAB.h
- AB_EVENT_CAPTURE_FARM_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CAPTURE_FARM_HORDE : BattlegroundAB.h
- AB_EVENT_CAPTURE_GOLD_MINE_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CAPTURE_GOLD_MINE_HORDE : BattlegroundAB.h
- AB_EVENT_CAPTURE_LUMBER_MILL_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CAPTURE_LUMBER_MILL_HORDE : BattlegroundAB.h
- AB_EVENT_CAPTURE_STABLES_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CAPTURE_STABLES_HORDE : BattlegroundAB.h
- AB_EVENT_CONTESTED_BLACKSMITH_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CONTESTED_BLACKSMITH_HORDE : BattlegroundAB.h
- AB_EVENT_CONTESTED_FARM_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CONTESTED_FARM_HORDE : BattlegroundAB.h
- AB_EVENT_CONTESTED_GOLD_MINE_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CONTESTED_GOLD_MINE_HORDE : BattlegroundAB.h
- AB_EVENT_CONTESTED_LUMBER_MILL_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CONTESTED_LUMBER_MILL_HORDE : BattlegroundAB.h
- AB_EVENT_CONTESTED_STABLES_ALLIANCE : BattlegroundAB.h
- AB_EVENT_CONTESTED_STABLES_HORDE : BattlegroundAB.h
- AB_EVENT_DEFENDED_BLACKSMITH_ALLIANCE : BattlegroundAB.h
- AB_EVENT_DEFENDED_BLACKSMITH_HORDE : BattlegroundAB.h
- AB_EVENT_DEFENDED_FARM_ALLIANCE : BattlegroundAB.h
- AB_EVENT_DEFENDED_FARM_HORDE : BattlegroundAB.h
- AB_EVENT_DEFENDED_GOLD_MINE_ALLIANCE : BattlegroundAB.h
- AB_EVENT_DEFENDED_GOLD_MINE_HORDE : BattlegroundAB.h
- AB_EVENT_DEFENDED_LUMBER_MILL_ALLIANCE : BattlegroundAB.h
- AB_EVENT_DEFENDED_LUMBER_MILL_HORDE : BattlegroundAB.h
- AB_EVENT_DEFENDED_STABLES_ALLIANCE : BattlegroundAB.h
- AB_EVENT_DEFENDED_STABLES_HORDE : BattlegroundAB.h
- AB_EVENT_START_BATTLE : BattlegroundAB.h
- AB_EXPLOIT_TELEPORT_LOCATION_ALLIANCE : BattlegroundAB.h
- AB_EXPLOIT_TELEPORT_LOCATION_HORDE : BattlegroundAB.h
- AB_GRAVEYARD_ALLIANCE_BASE : BattlegroundAB.h
- AB_GRAVEYARD_BLACKSMITH : BattlegroundAB.h
- AB_GRAVEYARD_FARM : BattlegroundAB.h
- AB_GRAVEYARD_GOLD_MINE : BattlegroundAB.h
- AB_GRAVEYARD_HORDE_BASE : BattlegroundAB.h
- AB_GRAVEYARD_LUMBER_MILL : BattlegroundAB.h
- AB_GRAVEYARD_STABLES : BattlegroundAB.h
- ABOMINATION : hyjal.h
- ABUSE_BUG_RANGE : boss_twinemperors.cpp
- ACCOUNT_CHANGE_EMAIL : action_ip_logger.cpp
- ACCOUNT_CHANGE_EMAIL_FAIL : action_ip_logger.cpp
- ACCOUNT_CHANGE_PW : action_ip_logger.cpp
- ACCOUNT_CHANGE_PW_FAIL : action_ip_logger.cpp
- ACCOUNT_CREATE_FAILED : SharedDefines.h
- ACCOUNT_CREATE_IN_PROGRESS : SharedDefines.h
- ACCOUNT_CREATE_SUCCESS : SharedDefines.h
- ACCOUNT_FAIL_LOGIN : action_ip_logger.cpp
- ACCOUNT_LOGIN : action_ip_logger.cpp
- ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER : onyxias_lair.h
- ACHIEV_DOESNT_GO_TO_ELEVEN : boss_forgemaster_garfrost.cpp
- ACHIEV_GOOD_GRIEF_START_EVENT : boss_maiden_of_grief.cpp
- ACHIEV_GOTTA_GO_START_EVENT : boss_anubarak.cpp
- ACHIEV_LODI_DODI_WE_LOVES_THE_SKADI : boss_skadi.cpp
- ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT : boss_patchwerk.cpp
- ACHIEV_MUST_DECONSTRUCT_FASTER : boss_xt002.cpp
- ACHIEV_NOT_RETREATING_EVENT : halls_of_reflection.h
- ACHIEV_PONY_UP : spell_generic.cpp
- ACHIEV_QUICK_DEMISE_START_EVENT : boss_herald_volazj.cpp
- ACHIEV_TIMED_START_EVENT : onyxias_lair.h, boss_anubrekhan.cpp, boss_malygos.cpp, boss_drakos.cpp, boss_yogg_saron.cpp
- ACHIEV_TIMELY_DEATH_START_EVENT : boss_loken.cpp
- ACHIEV_VAULT_OF_LIGHTS_EVENT : halls_of_origination.h
- ACHIEVEMENT_ARGENT_VALOR : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_ALLIANCE : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_DARNASSUS : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_GNOMEREGAN : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_HORDE : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_IRONFORGE : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_ORGRIMMAR : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_SEN_JIN : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_SILVERMOON : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_STORMWIND : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_THE_EXODAR : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_THUNDER_BLUFF : npcs_special.cpp
- ACHIEVEMENT_CHAMPION_UNDERCITY : npcs_special.cpp
- ACHIEVEMENT_FACTION_ALLIANCE : DBCEnums.h
- ACHIEVEMENT_FACTION_ANY : DBCEnums.h
- ACHIEVEMENT_FACTION_HORDE : DBCEnums.h
- ACHIEVEMENT_FLAG_ACCOUNT : DBCEnums.h
- ACHIEVEMENT_FLAG_AVERAGE : DBCEnums.h
- ACHIEVEMENT_FLAG_BAR : DBCEnums.h
- ACHIEVEMENT_FLAG_COUNTER : DBCEnums.h
- ACHIEVEMENT_FLAG_GUILD : DBCEnums.h
- ACHIEVEMENT_FLAG_HIDDEN : DBCEnums.h
- ACHIEVEMENT_FLAG_HIDE_INCOMPLETE : DBCEnums.h
- ACHIEVEMENT_FLAG_HIDE_ZERO_COUNTER : DBCEnums.h
- ACHIEVEMENT_FLAG_MAX_USED : DBCEnums.h
- ACHIEVEMENT_FLAG_PLAY_NO_VISUAL : DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_KILL : DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_REACH : DBCEnums.h
- ACHIEVEMENT_FLAG_REQ_COUNT : DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_CRITERIA_MEMBERS : DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_GUILD_MEMBERS : DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER : DBCEnums.h
- ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS : DBCEnums.h
- ACHIEVEMENT_FLAG_SUMM : DBCEnums.h
- ACHIEVEMENT_FLAG_TRACKING_FLAG : DBCEnums.h
- ACHIEVEMENT_FLAG_UNK3 : DBCEnums.h
- ACHIEVEMENT_FLAG_UNK5 : DBCEnums.h
- ACHIEVEMENT_HEROIC : culling_of_stratholme.cpp
- ACHIEVEMENT_IGNIS_START_EVENT : boss_ignis.cpp
- ACHIEVEMENT_NORMAL : culling_of_stratholme.cpp
- ACHIEVEMENT_PONY_UP : npcs_special.cpp
- ACHIEVEMENTS_DESTRUCTION_DERBY_A : BattlefieldWG.h
- ACHIEVEMENTS_DESTRUCTION_DERBY_H : BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_100 : BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_1000 : BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_250 : BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_50 : BattlefieldWG.h
- ACHIEVEMENTS_STONE_KEEPER_500 : BattlefieldWG.h
- ACHIEVEMENTS_WG_GNOMESLAUGHTER : BattlefieldWG.h
- ACHIEVEMENTS_WG_MASTER_A : BattlefieldWG.h
- ACHIEVEMENTS_WG_MASTER_H : BattlefieldWG.h
- ACHIEVEMENTS_WG_RANGER : BattlefieldWG.h
- ACHIEVEMENTS_WG_TOWER_CANNON_KILL : BattlefieldWG.h
- ACHIEVEMENTS_WG_TOWER_DESTROY : BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG : BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG_100 : BattlefieldWG.h
- ACHIEVEMENTS_WIN_WG_TIMER_10 : BattlefieldWG.h
- ACIDMAW_SUBMERGED : trial_of_the_crusader.h
- ACT_COMMAND : UnitDefines.h
- ACT_DECIDE : UnitDefines.h
- ACT_DISABLED : UnitDefines.h
- ACT_ENABLED : UnitDefines.h
- ACT_PASSIVE : UnitDefines.h
- ACT_REACTION : UnitDefines.h
- ACTION_ABOMINATION_DIED : boss_kelthuzad.cpp
- ACTION_ACQUIRE_TARGET : boss_gothik.cpp
- ACTION_ACTIVATE_ADDS : boss_thorim.cpp, boss_kelidan_the_breaker.cpp
- ACTION_ACTIVATE_BROGGOK : blood_furnace.h
- ACTION_ACTIVATE_CRYSTAL : boss_novos.cpp
- ACTION_ACTIVATE_EMBERS : boss_halion.cpp
- ACTION_ACTIVATE_REMNANT : boss_anduin_wrynn.cpp
- ACTION_ACTIVATE_RUNIC_SMASH : boss_thorim.cpp
- ACTION_ACTIVATE_STAR : boss_algalon_the_observer.cpp
- ACTION_ACTIVE_ADVISOR : boss_kaelthas.cpp
- ACTION_ACTIVE_AKAMA_INTRO : black_temple.h
- ACTION_ACTIVE_SNOBOLD : boss_northrend_beasts.cpp
- ACTION_ADD_CHARGE : boss_assembly_of_iron.cpp
- ACTION_ADD_DEATH : boss_high_king_maulgar.cpp
- ACTION_AHUNE_RESURFACE : boss_ahune.cpp
- ACTION_AHUNE_RETREAT : boss_ahune.cpp
- ACTION_AMBASSADOR_HELLMAW_BANISH : shadow_labyrinth.h
- ACTION_AMBASSADOR_HELLMAW_INTRO : shadow_labyrinth.h
- ACTION_ANIMUS_DIE : boss_general_vezax.cpp
- ACTION_ANRAPHET_DIED : halls_of_origination.h
- ACTION_ANRAPHET_INTRO : halls_of_origination.h
- ACTION_ANTAGONIST_HOSTILE : boss_coren_direbrew.cpp
- ACTION_ANTAGONIST_SAY_1 : boss_coren_direbrew.cpp
- ACTION_ANTAGONIST_SAY_2 : boss_coren_direbrew.cpp
- ACTION_ARCANE_TENDER_DEATH : boss_leymor.cpp
- ACTION_ARTHAS_INTERMISSION_SYLVANAS : boss_anduin_wrynn.cpp
- ACTION_ARTHAS_INTERMISSION_UTHER : boss_anduin_wrynn.cpp
- ACTION_ASCEND : boss_algalon_the_observer.cpp
- ACTION_AV_CAPTURE_CAPTURABLE_OBJECT : BattlegroundAV.h
- ACTION_AV_INTERACT_CAPTURABLE_OBJECT : BattlegroundAV.h
- ACTION_BALEFUL_AEGIS_DOWN : zone_mardum.cpp
- ACTION_BALTHARUS_DEATH : ruby_sanctum.h
- ACTION_BAR_INDEX_END : CharmInfo.h
- ACTION_BAR_INDEX_PET_SPELL_END : CharmInfo.h
- ACTION_BAR_INDEX_PET_SPELL_START : CharmInfo.h
- ACTION_BAR_INDEX_START : CharmInfo.h
- ACTION_BEGIN_ENCOUNTER : boss_kelthuzad.cpp
- ACTION_BEGIN_FIGHTING : boss_four_horsemen.cpp
- ACTION_BEGIN_MOVEMENT : boss_four_horsemen.cpp
- ACTION_BEGIN_RESET_ENCOUNTER : boss_thaddius.cpp
- ACTION_BERSERK : boss_thorim.cpp
- ACTION_BIG_BANG : boss_algalon_the_observer.cpp
- ACTION_BIRTH : boss_sapphiron.cpp
- ACTION_BREAK_FROSTMOURNE : boss_the_lich_king.cpp
- ACTION_BREATH_HIT_TARGET : boss_guarm.cpp
- ACTION_BROKEN_EMOTE : boss_shade_of_akama.cpp
- ACTION_BROKEN_HAIL : boss_shade_of_akama.cpp
- ACTION_BROKEN_SPECIAL : boss_shade_of_akama.cpp
- ACTION_BUFF_YELL : BattlegroundAV.h, boss_balinda.cpp, boss_galvangar.cpp
- ACTION_BUILD_HARPOON_1 : boss_razorscale.cpp
- ACTION_BUILD_HARPOON_2 : boss_razorscale.cpp
- ACTION_BUILD_HARPOON_3 : boss_razorscale.cpp
- ACTION_BUILD_HARPOON_4 : boss_razorscale.cpp
- ACTION_BUTTON_C : Player.h
- ACTION_BUTTON_CMACRO : Player.h
- ACTION_BUTTON_COMPANION : Player.h
- ACTION_BUTTON_DROPDOWN : Player.h
- ACTION_BUTTON_EQSET : Player.h
- ACTION_BUTTON_ITEM : Player.h
- ACTION_BUTTON_MACRO : Player.h
- ACTION_BUTTON_MOUNT : Player.h
- ACTION_BUTTON_SPELL : Player.h
- ACTION_CALL_DRAGON_EVENT : oculus.h
- ACTION_CAPTAIN_DIES : boss_sister_svalna.cpp
- ACTION_CAST_INVOCATION : boss_blood_prince_council.cpp
- ACTION_CHAMPIONS_DEFEATED : trial_of_the_crusader.h
- ACTION_CHANGE_PHASE : icecrown_citadel.h
- ACTION_CHANNEL_WORLD_TREE : boss_archimonde.cpp
- ACTION_CHARGE : boss_deathbringer_saurfang.cpp
- ACTION_CHEESE_THE_FREEZE : boss_hodir.cpp
- ACTION_CHOSEN : boss_jedoga_shadowseeker.cpp
- ACTION_CLAW_SWIPE_DODGE : zone_storm_peaks.cpp
- ACTION_CLAW_SWIPE_WARN : zone_storm_peaks.cpp
- ACTION_CLEAR_SLOT : boss_icecrown_gunship_battle.cpp
- ACTION_CLEAR_SPIKE_IMMUNITIES : boss_lord_marrowgar.cpp
- ACTION_CLONE : boss_baltharus_the_warborn.cpp
- ACTION_COMBAT : icecrown_citadel.cpp
- ACTION_COMPLETE_QUEST : boss_lady_deathwhisper.cpp
- ACTION_CONTINUE_INTRO : boss_deathbringer_saurfang.cpp, boss_the_lich_king.cpp
- ACTION_CORBORUS_INTRO : stonecore.h
- ACTION_CORRUPTOR_LEAVE : culling_of_stratholme.h
- ACTION_COSMETIC_FIRES : go_scripts.cpp
- ACTION_CRAZY_CAT_LADY : boss_auriaya.cpp
- ACTION_CRUSHER_ENGAGED : boss_hadronox.cpp
- ACTION_CRYSTAL_HANDLER_DIED : drak_tharon_keep.h
- ACTION_CYCLIC_MOVEMENT : boss_malygos.cpp
- ACTION_DEACTIVATE : boss_broodlord_lashlayer.cpp, boss_novos.cpp
- ACTION_DEATH : boss_valithria_dreamwalker.cpp
- ACTION_DECIMATE_EVENT : boss_gluth.cpp
- ACTION_DEFENDER_DIED : boss_auriaya.cpp
- ACTION_DELAYED_DESPAWN : boss_malygos.cpp
- ACTION_DESCEND_AFTER_RAISE : zone_silverpine_forest.cpp
- ACTION_DESPAIR_GONE : boss_anduin_wrynn.cpp
- ACTION_DESPAWN : boss_deathbringer_saurfang.cpp
- ACTION_DESPAWN_ALL_SPAWNS : boss_shade_of_akama.cpp
- ACTION_DESPAWN_IMPS : boss_terestian_illhoof.cpp
- ACTION_DESPAWN_REMNANT : boss_anduin_wrynn.cpp
- ACTION_DESPAWN_SUMMONS : boss_skarvald_dalronn.cpp
- ACTION_DESPAWN_VOID_SENTRY_BALL : boss_zuramat.cpp
- ACTION_DESTROY_HARPOONS : boss_razorscale.cpp
- ACTION_DETONATE : boss_general_husam.cpp
- ACTION_DISABLE : magtheridons_lair.h
- ACTION_DISABLE_BEACON : boss_temple_guardian_anhuur.cpp
- ACTION_DISABLE_FIRE_BOMB : boss_northrend_beasts.cpp
- ACTION_DISABLE_RAGING : boss_the_lich_king.cpp
- ACTION_DISABLE_VULCANO : boss_supremus.cpp
- ACTION_DISPOSE_HEART : boss_xt002.cpp
- ACTION_DOUBT_GONE : boss_anduin_wrynn.cpp
- ACTION_DRAINED : boss_ichoron.cpp
- ACTION_DRAKE_BREATH : boss_skadi.cpp
- ACTION_ELDER_FREYA_KILLED : boss_freya.cpp
- ACTION_ELEMENTAL_DIED : halls_of_origination.h
- ACTION_EMOTE_RESURFACE : boss_ahune.cpp
- ACTION_ENABLE : magtheridons_lair.h
- ACTION_ENABLE_FIRE_BOMB : boss_northrend_beasts.cpp
- ACTION_END_COMBAT : boss_scourgelord_tyrannus.cpp
- ACTION_END_ENCOUNTER : boss_anduin_wrynn.cpp
- ACTION_ENEMY_GUNSHIP_TALK : icecrown_citadel.h
- ACTION_ENGINEER_DEAD : boss_razorscale.cpp
- ACTION_ENRAGE : boss_kalecgos.cpp, boss_archimonde.cpp, boss_northrend_beasts.cpp
- ACTION_ENTER_COMBAT : halls_of_reflection.h, boss_valithria_dreamwalker.cpp
- ACTION_ENTER_HARD_MODE : boss_xt002.cpp
- ACTION_EQUIP_DECIMATION_BLADE : boss_baleroc.cpp
- ACTION_EQUIP_DEFAULT : boss_baleroc.cpp
- ACTION_EQUIP_INFERNO_BLADE : boss_baleroc.cpp
- ACTION_ESSENCE_OF_DESIRE_DEAD : boss_reliquary_of_souls.cpp
- ACTION_ESSENCE_OF_SUFFERING_DEAD : boss_reliquary_of_souls.cpp
- ACTION_EVADE : icecrown_citadel.cpp
- ACTION_EVENT_COMPLETE : zone_durotar.cpp
- ACTION_EXECUTE_VORTEX : boss_malygos.cpp
- ACTION_EXECUTIONER_TAUNT : shattered_halls.h
- ACTION_EXIT_BOAR : zone_exiles_reach.cpp
- ACTION_EXIT_INTERMISSION : boss_anduin_wrynn.cpp
- ACTION_EXIT_SHIP : icecrown_citadel.h
- ACTION_EXPLODE : boss_buru.cpp
- ACTION_FACTION_WIPE : trial_of_the_crusader.h
- ACTION_FATAL_STRIKE_MISS : zone_storm_peaks.cpp
- ACTION_FESTERGUT_COMBAT : icecrown_citadel.h
- ACTION_FESTERGUT_DEATH : icecrown_citadel.h
- ACTION_FESTERGUT_GAS : icecrown_citadel.h
- ACTION_FEUGEN_AGGRO : boss_thaddius.cpp
- ACTION_FEUGEN_DIED : boss_thaddius.cpp
- ACTION_FEUGEN_RESET : boss_thaddius.cpp
- ACTION_FEUGEN_REVIVED : boss_thaddius.cpp
- ACTION_FEUGEN_REVIVING_FX : boss_thaddius.cpp
- ACTION_FINALIZE_AIR_PHASE : boss_illidan.cpp
- ACTION_FIND_NEW_TUBBER : razorfen_kraul.cpp
- ACTION_FINISH_OUTRO : boss_the_lich_king.cpp
- ACTION_FIX_HARPOONS : boss_razorscale.cpp
- ACTION_FLAME_BALL_CHASE : boss_blood_prince_council.cpp
- ACTION_FLAME_DEAD : boss_illidan.cpp
- ACTION_FLASH_FREEZE : boss_yogg_saron.cpp
- ACTION_FLESH_TENTACLE_KILLED : boss_cthun.cpp
- ACTION_FREE : boss_illidan.cpp
- ACTION_FREE_PRISONER : zone_exiles_reach.cpp
- ACTION_FREEZE_COLOSSUS : boss_drakkari_colossus.cpp
- ACTION_FROSTMOURNE_INTRO : icecrown_citadel.h
- ACTION_GASHRA_DIED : boss_krikthir_the_gatewatcher.cpp
- ACTION_GATE_OPENED : boss_gothik.cpp
- ACTION_GATEWATCHER_GREET : azjol_nerub.h
- ACTION_GAUNTLET_END : boss_skadi.cpp
- ACTION_GO_HOME : zone_silverpine_forest.cpp
- ACTION_GOLEMS_TEMPERED : boss_volkhan.cpp
- ACTION_GORMOK_DEAD : boss_northrend_beasts.cpp
- ACTION_GRIP_FAILING : zone_storm_peaks.cpp
- ACTION_GRIP_LOST : zone_storm_peaks.cpp
- ACTION_GROUND_PHASE : boss_razorscale.cpp
- ACTION_GUNSHIP_ARRIVAL : halls_of_reflection.h
- ACTION_GUNSHIP_ARRIVAL_2 : halls_of_reflection.h
- ACTION_GUNSHIP_READY : BattlegroundIC.h
- ACTION_HADRONOX_MOVE : boss_hadronox.cpp
- ACTION_HANDLE_FROTHING_RAGE : boss_guarm.cpp
- ACTION_HANDLE_P_THREE_INTRO : boss_malygos.cpp
- ACTION_HANDLE_RESPAWN : boss_malygos.cpp
- ACTION_HARPOON_HIT : boss_skadi.cpp
- ACTION_HATCHET_START_CONVERSATION : zone_silverpine_forest.cpp
- ACTION_HEAD_HP_34 : boss_headless_horseman.cpp
- ACTION_HEAD_HP_67 : boss_headless_horseman.cpp
- ACTION_HEAD_IS_DEAD : boss_headless_horseman.cpp
- ACTION_HEAD_PLAYER_TEXT : boss_headless_horseman.cpp
- ACTION_HEAD_RETURN_TO_BODY : boss_headless_horseman.cpp
- ACTION_HEAD_START_HEAD_PHASE : boss_headless_horseman.cpp
- ACTION_HOPE_RESTORED : boss_anduin_wrynn.cpp
- ACTION_HORSEMAN_EVENT_START : scarlet_monastery.h
- ACTION_HORSEMAN_REQUEST_BODY : boss_headless_horseman.cpp
- ACTION_I_HAVE_THE_COOLEST_FRIENDS : boss_hodir.cpp
- ACTION_ILLIDAN_CAGED : boss_illidan.cpp
- ACTION_INCREASE_PREADDS_COUNT : boss_thorim.cpp
- ACTION_INDUCE_MADNESS : boss_yogg_saron.cpp
- ACTION_INIT_ALGALON : ulduar.h
- ACTION_INITIATE_COUNTDOWN : boss_general_husam.cpp
- ACTION_INTERRUPT_INTRO : boss_deathbringer_saurfang.cpp
- ACTION_INTRO : zone_assault_on_the_dark_portal.cpp, boss_alizabal.cpp, forge_of_souls.cpp
- ACTION_INTRO_2 : boss_algalon_the_observer.cpp
- ACTION_INTRO_BALTHARUS : ruby_sanctum.h
- ACTION_INTRO_DONE : boss_blood_prince_council.cpp, boss_illidan.cpp
- ACTION_INTRO_HALION : ruby_sanctum.h
- ACTION_INTRO_HALION_2 : ruby_sanctum.h
- ACTION_IOC_CAPTURE_CAPTURABLE_OBJECT : BattlegroundIC.h
- ACTION_IOC_INTERACT_CAPTURABLE_OBJECT : BattlegroundIC.h
- ACTION_JAINA_LEAVE_COUNCIL : zone_stormwind_city.cpp
- ACTION_JARAXXUS_DEFEATED : trial_of_the_crusader.h
- ACTION_JARAXXUS_ENGAGE : trial_of_the_crusader.h
- ACTION_JARAXXUS_INTRO : trial_of_the_crusader.h
- ACTION_JARAXXUS_WIPE : trial_of_the_crusader.h
- ACTION_JORMUNGARS_DEAD : boss_northrend_beasts.cpp
- ACTION_JULES_FLIGHT : zone_hellfire_peninsula.cpp
- ACTION_JULES_HOVER : zone_hellfire_peninsula.cpp
- ACTION_JULES_MOVE_HOME : zone_hellfire_peninsula.cpp
- ACTION_JUST_SUMMONED : boss_kelthuzad.cpp
- ACTION_KELTHUZAD_DIED : boss_kelthuzad.cpp
- ACTION_KILL_CAPTAIN : boss_sister_svalna.cpp
- ACTION_KILL_JARAXXUS : trial_of_the_crusader.h
- ACTION_KILL_SELF : boss_reliquary_of_souls.cpp
- ACTION_KINETIC_BOMB_JUMP : boss_blood_prince_council.cpp
- ACTION_LAND_ENCOUNTER_START : boss_malygos.cpp
- ACTION_LEGOSO_SIRONAS_KILLED : zone_bloodmyst_isle.cpp
- ACTION_LIFT_IN_AIR : boss_malygos.cpp
- ACTION_LK_EVENT_FINISHED : trial_of_the_crusader.h
- ACTION_MAGUS_DEAD : boss_magus_telestra.cpp
- ACTION_MAIEV_DOWN_FADE : boss_illidan.cpp
- ACTION_MARK_OF_THE_FALLEN_CHAMPION : boss_deathbringer_saurfang.cpp
- ACTION_METEOR_STRIKE_AOE : boss_halion.cpp
- ACTION_METEOR_STRIKE_BURN : boss_halion.cpp
- ACTION_MINION_EVADE : boss_gothik.cpp
- ACTION_MONITOR_CORPOREALITY : boss_halion.cpp
- ACTION_MOVE_NPCS_ON_PLATFORM : boss_anduin_wrynn.cpp
- ACTION_MOVE_TO_CENTER_POSITION : ulduar.h
- ACTION_MOVE_TO_PRISONER : zone_durotar.cpp
- ACTION_NARJIL_DIED : boss_krikthir_the_gatewatcher.cpp
- ACTION_NECROTIC_DETONATION : boss_anduin_wrynn.cpp
- ACTION_NERUBAR_FALL : icecrown_citadel.h
- ACTION_NEXT_PHASE : boss_palehoof.cpp
- ACTION_NONE : npc_arthas.cpp
- ACTION_NORTHREND_BEASTS_DEFEATED : trial_of_the_crusader.h
- ACTION_NORTHREND_BEASTS_WIPE : trial_of_the_crusader.h
- ACTION_NOTICE_CHICKEN : zone_silverpine_forest.cpp
- ACTION_OHGAN_IS_DEATH : boss_mandokir.cpp
- ACTION_OMEGA_TRIGGER : halls_of_origination.h
- ACTION_ON_ALTAR : zone_assault_on_the_dark_portal.cpp
- ACTION_OPEN_DOOR : black_temple.h, steam_vault.h
- ACTION_OTHER_JUST_DIED : boss_skarvald_dalronn.cpp
- ACTION_OTHER_OBJECT_ACTIVE : boss_headless_horseman.cpp
- ACTION_OUTRO : boss_algalon_the_observer.cpp, boss_the_lich_king.cpp, boss_krickandick.cpp
- ACTION_PACK_WALK : boss_hadronox.cpp
- ACTION_PACT : boss_twin_valkyr.cpp
- ACTION_PARTNER_ENTERED_COMBAT : zone_the_wandering_isle.cpp
- ACTION_PET_DIED : boss_anubarak.cpp
- ACTION_PET_ENGAGED : boss_krikthir_the_gatewatcher.cpp
- ACTION_PET_EVADE : boss_anubarak.cpp, boss_krikthir_the_gatewatcher.cpp
- ACTION_PHASE_THREE : boss_yogg_saron.cpp
- ACTION_PHASE_TRANSFORM : boss_yogg_saron.cpp
- ACTION_PHASE_TWO : blackwing_lair.h, boss_yogg_saron.cpp
- ACTION_PILLAR_CHARGED : boss_thorim.cpp
- ACTION_PLAY_MUSIC : boss_the_lich_king.cpp
- ACTION_POLARITY_CROSSED : boss_thaddius.cpp
- ACTION_PREPARE_ADVISORS : boss_kaelthas.cpp
- ACTION_PREPARE_BROGGOK : blood_furnace.h
- ACTION_PROGRESS_UPDATE : culling_of_stratholme.h
- ACTION_PROTECTIVE_BUBBLE_SHATTERED : boss_ichoron.cpp
- ACTION_PUMPKIN_SPROUTING_FINISHED : boss_headless_horseman.cpp
- ACTION_RANE_JUMP_DEATH : zone_silverpine_forest.cpp
- ACTION_RANE_SKIP_PATH : zone_silverpine_forest.cpp
- ACTION_RAPTOR_KILLED : boss_king_dred.cpp
- ACTION_REFRESH_DAMPEN : boss_illidari_council.cpp
- ACTION_REMOVE_BUFF : boss_ignis.cpp
- ACTION_REMOVE_INVOCATION : boss_blood_prince_council.cpp
- ACTION_RESCHEDULE_SPELLS : boss_telash_greywing.cpp
- ACTION_RESET_BROGGOK : blood_furnace.h
- ACTION_RESET_CRYSTALS : boss_novos.cpp
- ACTION_RESET_EVENT : boss_sister_svalna.cpp
- ACTION_RESET_IMPALING_TARGET : boss_warlord_najentus.cpp
- ACTION_RESET_THREAT : boss_krickandick.cpp
- ACTION_RESTORE_LIGHT : icecrown_citadel.h
- ACTION_RESUME_COMBAT : boss_illidan.cpp
- ACTION_RESURRECT_CAPTAINS : boss_sister_svalna.cpp
- ACTION_RETURN_TO_BASE : boss_razorscale.cpp
- ACTION_RETURN_TO_COLOSSUS : boss_drakkari_colossus.cpp
- ACTION_REVIVE : boss_mandokir.cpp
- ACTION_REVIVE_ADVISORS : boss_kaelthas.cpp
- ACTION_RISE_DURING_RAISE : zone_silverpine_forest.cpp
- ACTION_ROTFACE_COMBAT : icecrown_citadel.h
- ACTION_ROTFACE_DEATH : icecrown_citadel.h
- ACTION_ROTFACE_OOZE : icecrown_citadel.h
- ACTION_SACRIFICE : boss_jedoga_shadowseeker.cpp
- ACTION_SACRIFICE_PLAYER : zone_mardum.cpp
- ACTION_SACRIFICE_SEVIS : zone_mardum.cpp
- ACTION_SANITY_WELLS : boss_yogg_saron.cpp
- ACTION_SAY_DETONATE_TRAPS : boss_general_husam.cpp
- ACTION_SAY_KILLED_PLAYER : trial_of_the_crusader.h
- ACTION_SCARAB_SUBMERGE : boss_anubarak_trial.cpp
- ACTION_SCHEDULE_COMBAT_EVENTS : boss_kaelthas.cpp
- ACTION_SET_DISK_VICTIM_CHASE : boss_malygos.cpp
- ACTION_SET_NORMAL_EVENTS : boss_eregos.cpp
- ACTION_SET_SLOT : boss_icecrown_gunship_battle.cpp
- ACTION_SETUP_ARCHMAGES : boss_valithria_dreamwalker.cpp
- ACTION_SHACKLE_RAZORSCALE : boss_razorscale.cpp
- ACTION_SHADE_OF_AKAMA_DEAD : boss_shade_of_akama.cpp
- ACTION_SHADOW_STRIKE : boss_anubarak_trial.cpp
- ACTION_SHATTER : boss_volkhan.cpp
- ACTION_SHATTER_GOLEMS : boss_volkhan.cpp
- ACTION_SHIP_VISITS : boss_icecrown_gunship_battle.cpp
- ACTION_SHOOT : boss_halion.cpp
- ACTION_SILTHIK_DIED : boss_krikthir_the_gatewatcher.cpp
- ACTION_SIMON_CORRECT_FULL_SEQUENCE : zone_blades_edge_mountains.cpp
- ACTION_SIMON_ROUND_FINISHED : zone_blades_edge_mountains.cpp
- ACTION_SIMON_WRONG_SEQUENCE : zone_blades_edge_mountains.cpp
- ACTION_SINCLARI_OUTRO : violet_hold.h
- ACTION_SIPHON_INTERRUPTED : icecrown_citadel.cpp
- ACTION_SIRONAS_CHANNEL_START : zone_bloodmyst_isle.cpp
- ACTION_SIRONAS_CHANNEL_STOP : zone_bloodmyst_isle.cpp
- ACTION_SKIP_INTRO : halls_of_reflection.cpp
- ACTION_SLABHIDE_INTRO : stonecore.h
- ACTION_SLUDGE_DEAD : boss_sjonnir.cpp
- ACTION_SOTA_CAPTURE_GRAVEYARD : BattlegroundSA.h
- ACTION_SPAWN_ALL_ADDS : boss_icecrown_gunship_battle.cpp
- ACTION_SPAWN_MAGE : boss_icecrown_gunship_battle.cpp
- ACTION_SPAWN_VEHICLES : boss_flame_leviathan.cpp
- ACTION_STALACTITE_MISSLE : boss_slabhide.cpp
- ACTION_STALAGG_AGGRO : boss_thaddius.cpp
- ACTION_STALAGG_DIED : boss_thaddius.cpp
- ACTION_STALAGG_RESET : boss_thaddius.cpp
- ACTION_STALAGG_REVIVED : boss_thaddius.cpp
- ACTION_STALAGG_REVIVING_FX : boss_thaddius.cpp
- ACTION_STAND_UP : boss_blood_prince_council.cpp
- ACTION_START_ANDUIN_OUTRODUCTION : sepulcher_of_the_first_ones.h
- ACTION_START_ATTACK : boss_the_lich_king.cpp
- ACTION_START_CHAMPIONS : trial_of_the_crusader.h
- ACTION_START_CHAMPIONS_ENGAGE : trial_of_the_crusader.h
- ACTION_START_CHANNELERS_EVENT : boss_magtheridon.cpp
- ACTION_START_COMBAT : boss_reliquary_of_souls.cpp
- ACTION_START_ENCOUNTER : boss_palehoof.cpp, boss_the_lich_king.cpp, boss_kaelthas.cpp, boss_skadi.cpp, boss_illidan.cpp
- ACTION_START_EVENT : boss_deathbringer_saurfang.cpp, boss_apothecary_hummel.cpp, zone_hellfire_peninsula.cpp, boss_ahune.cpp
- ACTION_START_FIGHT : boss_coren_direbrew.cpp, boss_apothecary_hummel.cpp, boss_razorscale.cpp, boss_palehoof.cpp
- ACTION_START_FLUFF : culling_of_stratholme.cpp
- ACTION_START_FROSTWYRM : icecrown_citadel.h
- ACTION_START_GAUNTLET : boss_sister_svalna.cpp
- ACTION_START_GORMOK : trial_of_the_crusader.h
- ACTION_START_GORMOK_FAIL : trial_of_the_crusader.h
- ACTION_START_HARD_MODE : boss_flame_leviathan.cpp, boss_thorim.cpp
- ACTION_START_ICEHOWL : trial_of_the_crusader.h
- ACTION_START_INTRO : halls_of_reflection.cpp, boss_teron_gorefiend.cpp, boss_algalon_the_observer.cpp, boss_lady_deathwhisper.cpp, boss_blood_prince_council.cpp, boss_scourgelord_tyrannus.cpp
- ACTION_START_INTRODUCTION : boss_anduin_wrynn.cpp
- ACTION_START_JARAXXUS_EVENT : trial_of_the_crusader.h
- ACTION_START_JORMUNGARS : trial_of_the_crusader.h
- ACTION_START_KAZZARA_INTRO : aberrus_the_shadowed_crucible.h
- ACTION_START_LK_EVENT : trial_of_the_crusader.h
- ACTION_START_MINIONS : boss_illidan.cpp
- ACTION_START_MINIONS_WEAVE : boss_illidan.cpp
- ACTION_START_MOVEMENT : boss_anduin_wrynn.cpp
- ACTION_START_OUTRO : boss_scourgelord_tyrannus.cpp, boss_deathbringer_saurfang.cpp, boss_illidan.cpp, boss_kalecgos.cpp
- ACTION_START_OUTRODUCTION : boss_anduin_wrynn.cpp
- ACTION_START_PERMA_GROUND : boss_razorscale.cpp
- ACTION_START_PHASE_2 : boss_ingvar_the_plunderer.cpp, boss_illidan.cpp
- ACTION_START_PHASE_4 : boss_illidan.cpp
- ACTION_START_PHASE_HEART : boss_xt002.cpp
- ACTION_START_PRE_INTRODUCTION : boss_anduin_wrynn.cpp
- ACTION_START_PREFIGHT : halls_of_reflection.h
- ACTION_START_QUEST : zone_isle_of_queldanas.cpp
- ACTION_START_RAGNAROS : molten_core.h
- ACTION_START_RAGNAROS_ALT : molten_core.h
- ACTION_START_REVIVE : boss_mandokir.cpp
- ACTION_START_RIMEFANG : boss_scourgelord_tyrannus.cpp
- ACTION_START_ROLEPLAY : boss_yogg_saron.cpp
- ACTION_START_RP_EVENT1 : culling_of_stratholme.h
- ACTION_START_RP_EVENT2 : culling_of_stratholme.h
- ACTION_START_RP_EVENT3 : culling_of_stratholme.h
- ACTION_START_RP_EVENT4_1 : culling_of_stratholme.h
- ACTION_START_RP_EVENT4_2 : culling_of_stratholme.h
- ACTION_START_RP_EVENT5 : culling_of_stratholme.h
- ACTION_START_SCENE_COMETH : zone_silverpine_forest.cpp
- ACTION_START_SPAWNING : boss_shade_of_akama.cpp
- ACTION_START_VALKYR : trial_of_the_crusader.h
- ACTION_START_VALKYR_ENGAGE : trial_of_the_crusader.h
- ACTION_START_ZULAMAN : zulaman.h
- ACTION_STONE_PHASE_END : boss_moam.cpp
- ACTION_STONE_PHASE_START : boss_moam.cpp
- ACTION_STOP_CAST : boss_razorscale.cpp
- ACTION_STOP_CONTROLLERS : boss_razorscale.cpp
- ACTION_STOP_EVENT : boss_ahune.cpp
- ACTION_STOP_SPAWNING : boss_shade_of_akama.cpp
- ACTION_STORE_OLD_TARGET : boss_krickandick.cpp
- ACTION_SUMMON : boss_nightbane.cpp, boss_xevozz.cpp
- ACTION_SUMMON_CHAMPIONS : trial_of_the_crusader.h
- ACTION_SUMMON_ELEMENTAL : boss_drakkari_colossus.cpp
- ACTION_SUMMON_JARAXXUS : trial_of_the_crusader.h
- ACTION_SUMMON_KINGSMOURNE_SOULS : boss_anduin_wrynn.cpp
- ACTION_SUMMON_TERENAS : boss_the_lich_king.cpp
- ACTION_SUPERCHARGE : boss_assembly_of_iron.cpp
- ACTION_SWITCH_PHASE : boss_selin_fireheart.cpp
- ACTION_SWITCH_STANCE : boss_general_bjarngrim.cpp
- ACTION_TALK_ENTER_ZONE : boss_lord_marrowgar.cpp
- ACTION_TECHNICIAN_START_EVENT : zone_dun_morogh.cpp
- ACTION_TELEPORT_BACK : boss_the_lich_king.cpp
- ACTION_TENTACLE_KILLED : boss_yogg_saron.cpp
- ACTION_TIRION_ALLOW : trial_of_the_crusader.h
- ACTION_TOGGLE_SHATTERED_ILLUSION : boss_yogg_saron.cpp
- ACTION_TOWER_OF_FLAMES_DESTROYED : ulduar.h
- ACTION_TOWER_OF_FROST_DESTROYED : ulduar.h
- ACTION_TOWER_OF_LIFE_DESTROYED : ulduar.h
- ACTION_TOWER_OF_STORM_DESTROYED : ulduar.h
- ACTION_TRAMPLE_FAIL : boss_northrend_beasts.cpp
- ACTION_TRANSITION : boss_thaddius.cpp
- ACTION_TRANSITION_2 : boss_thaddius.cpp
- ACTION_TRANSITION_3 : boss_thaddius.cpp
- ACTION_TRIGGER_ASPHYXIATION : icecrown_citadel.h
- ACTION_TRIGGER_WEAKNESS : boss_ossirian.cpp
- ACTION_UNFREEZE_COLOSSUS : boss_drakkari_colossus.cpp
- ACTION_UTHER_OUTRO : halls_of_reflection.cpp
- ACTION_UTHER_START_SCREAM : halls_of_reflection.cpp
- ACTION_VALKYR_DEFEATED : trial_of_the_crusader.h
- ACTION_VALKYR_WIPE : trial_of_the_crusader.h
- ACTION_VAPORS_DIE : boss_general_vezax.cpp
- ACTION_VAPORS_SPAWN : boss_general_vezax.cpp
- ACTION_VORTEX : boss_twin_valkyr.cpp
- ACTION_VRYKUL_DEATH : icecrown_citadel.h
- ACTION_WALL_BROKEN : halls_of_reflection.h
- ACTION_WARNING_SHOOT : boss_halion.cpp
- ACTION_WATCHER_ENGAGED : boss_krikthir_the_gatewatcher.cpp
- ACTION_WATER_GLOBULE_HIT : boss_ichoron.cpp
- ACTION_WORMCRUD_START_CONVERSATION : zone_silverpine_forest.cpp
- ACTIONBUTTON_CHANGED : Player.h
- ACTIONBUTTON_DELETED : Player.h
- ACTIONBUTTON_NEW : Player.h
- ACTIONBUTTON_UNCHANGED : Player.h
- ACTOR_ALLIANCE_CAPTAIN : zone_exiles_reach.cpp
- ACTOR_CORK_RESIZING_QUEST : zone_exiles_reach.cpp
- ACTOR_HENRY_GARRICK_PRISONER : zone_exiles_reach.cpp
- ACTOR_ID_0_NORTHBOUND_ACCEPT_ALLIANCE : zone_exiles_reach.cpp
- ACTOR_ID_0_NORTHBOUND_ACCEPT_HORDE : zone_exiles_reach.cpp
- ACTOR_ID_0_NORTHBOUND_AREATRIGGER_ALLIANCE : zone_exiles_reach.cpp
- ACTOR_ID_1_NORTHBOUND_ACCEPT_ALLIANCE : zone_exiles_reach.cpp
- ACTOR_ID_1_NORTHBOUND_ACCEPT_HORDE : zone_exiles_reach.cpp
- ACTOR_ID_1_NORTHBOUND_AREATRIGGER_HORDE : zone_exiles_reach.cpp
- ACTOR_ID_ALLIANCE : zone_exiles_reach.cpp
- ACTOR_ID_ALLIANCE_ENHANCED_TRAINING : zone_exiles_reach.cpp
- ACTOR_ID_ALLIANCE_SURVIVOR : zone_exiles_reach.cpp
- ACTOR_ID_HORDE : zone_exiles_reach.cpp
- ACTOR_ID_HORDE_ENHANCED_TRAINING : zone_exiles_reach.cpp
- ACTOR_ID_HORDE_SURVIVOR : zone_exiles_reach.cpp
- ACTOR_LINDIE_RESIZING_QUEST : zone_exiles_reach.cpp
- ACTOR_SHUJA_GRIMAXE_FREED : zone_exiles_reach.cpp
- ACTOR_SHUJA_GRIMAXE_PRISONER : zone_exiles_reach.cpp
- ACTOR_WARLORD_GRIMAXE_Q59942 : zone_exiles_reach.cpp
- ADVISOR_CAPERNIAN : boss_kaelthas.cpp
- ADVISOR_SANGUINAR : boss_kaelthas.cpp
- ADVISOR_TELONICUS : boss_kaelthas.cpp
- ADVISOR_THALADRED : boss_kaelthas.cpp
- AFLAG_DURATION : SpellAuraDefines.h
- AFLAG_MAW_POWER : SpellAuraDefines.h
- AFLAG_NEGATIVE : SpellAuraDefines.h
- AFLAG_NOCASTER : SpellAuraDefines.h
- AFLAG_NONE : SpellAuraDefines.h
- AFLAG_POSITIVE : SpellAuraDefines.h
- AFLAG_SCALABLE : SpellAuraDefines.h
- AFLAG_UNK20 : SpellAuraDefines.h
- AFLAG_UNK40 : SpellAuraDefines.h
- AFLAG_UNK80 : SpellAuraDefines.h
- AH_MINIMUM_DEPOSIT : AuctionHouseMgr.cpp
- AI_HEALER : boss_faction_champions.cpp
- AI_MELEE : boss_faction_champions.cpp
- AI_PET : boss_faction_champions.cpp
- AI_RANGED : boss_faction_champions.cpp
- AI_REACTION_AFRAID : SharedDefines.h
- AI_REACTION_ALERT : SharedDefines.h
- AI_REACTION_DESTROY : SharedDefines.h
- AI_REACTION_FRIENDLY : SharedDefines.h
- AI_REACTION_HOSTILE : SharedDefines.h
- AICOND_AGGRO : CreatureAIImpl.h
- AICOND_COMBAT : CreatureAIImpl.h
- AICOND_DIE : CreatureAIImpl.h
- AIR : zone_silithus.cpp
- AITARGET_ALLY : CreatureAIImpl.h
- AITARGET_BUFF : CreatureAIImpl.h
- AITARGET_DEBUFF : CreatureAIImpl.h
- AITARGET_ENEMY : CreatureAIImpl.h
- AITARGET_SELF : CreatureAIImpl.h
- AITARGET_VICTIM : CreatureAIImpl.h
- AKAMA_CHANNEL_WAYPOINT : boss_shade_of_akama.cpp
- AKAMA_FIGHT : black_temple.h
- AKAMA_INTRO : black_temple.h
- AKAMA_INTRO_WAYPOINT : boss_shade_of_akama.cpp
- ALARMBOT : npcs_special.cpp
- ALIVE : Unit.h
- ALL : culling_of_stratholme.h
- ALL_DAMAGE_ABSORB : SpellAuraDefines.h
- ALLIANCE : SharedDefines.h
- ALLIANCE_COORDS : npcs_special.cpp
- AllianceBuff : OutdoorPvPHP.h
- AlliancePlayerKillReward : OutdoorPvPHP.h
- ANACHRONOS_EMOTE_1 : zone_silithus.cpp
- ANACHRONOS_EMOTE_2 : zone_silithus.cpp
- ANACHRONOS_EMOTE_3 : zone_silithus.cpp
- ANACHRONOS_QUEST_TRIGGER_INVISIBLE : zone_silithus.cpp
- ANACHRONOS_SAY_1 : zone_silithus.cpp
- ANACHRONOS_SAY_10 : zone_silithus.cpp
- ANACHRONOS_SAY_2 : zone_silithus.cpp
- ANACHRONOS_SAY_3 : zone_silithus.cpp
- ANACHRONOS_SAY_4 : zone_silithus.cpp
- ANACHRONOS_SAY_5 : zone_silithus.cpp
- ANACHRONOS_SAY_6 : zone_silithus.cpp
- ANACHRONOS_SAY_7 : zone_silithus.cpp
- ANACHRONOS_SAY_8 : zone_silithus.cpp
- ANACHRONOS_SAY_9 : zone_silithus.cpp
- ANETHERON : hyjal.h
- ANGER_EMOTE_SEETHE : boss_reliquary_of_souls.cpp
- ANGER_SAY_FREED : boss_reliquary_of_souls.cpp
- ANGER_SAY_FREED_2 : boss_reliquary_of_souls.cpp
- ANGER_SAY_SEETHE : boss_reliquary_of_souls.cpp
- ANGER_SAY_SPITE : boss_reliquary_of_souls.cpp
- ANGER_SOUND_ID_DEATH : boss_reliquary_of_souls.cpp
- ANIM_ARROW : SharedDefines.h
- ANIM_ARROW_BIRTH : SharedDefines.h
- ANIM_ATTACK1H : SharedDefines.h
- ANIM_ATTACK1H_PIERCE : SharedDefines.h
- ANIM_ATTACK2H : SharedDefines.h
- ANIM_ATTACK2H_LOOSE_PIERCE : SharedDefines.h
- ANIM_ATTACK2HL : SharedDefines.h
- ANIM_ATTACK_BLOW_DART : SharedDefines.h
- ANIM_ATTACK_BOW : SharedDefines.h
- ANIM_ATTACK_FIST1H : SharedDefines.h
- ANIM_ATTACK_FIST_1H_OFF : SharedDefines.h
- ANIM_ATTACK_JOUST : SharedDefines.h
- ANIM_ATTACK_OFF : SharedDefines.h
- ANIM_ATTACK_OFF_PIERCE : SharedDefines.h
- ANIM_ATTACK_RIFLE : SharedDefines.h
- ANIM_ATTACK_THROWN : SharedDefines.h
- ANIM_ATTACK_UNARMED : SharedDefines.h
- ANIM_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_BAR_PATRON_SIT : SharedDefines.h
- ANIM_BAR_PATRON_SIT_EMOTE_TALK : SharedDefines.h
- ANIM_BAR_PATRON_STAND : SharedDefines.h
- ANIM_BAR_PATRON_STAND_EMOTE_POINT : SharedDefines.h
- ANIM_BAR_PATRON_STAND_EMOTE_TALK : SharedDefines.h
- ANIM_BAR_SERVER_EMOTE_TALK : SharedDefines.h
- ANIM_BAR_SERVER_EMOTE_WAVE : SharedDefines.h
- ANIM_BAR_SERVER_PICKUP : SharedDefines.h
- ANIM_BAR_SERVER_POUR_DRINKS : SharedDefines.h
- ANIM_BAR_SERVER_PUT_DOWN : SharedDefines.h
- ANIM_BAR_SWEEP_STAND : SharedDefines.h
- ANIM_BAR_TEND_EMOTE_WAVE : SharedDefines.h
- ANIM_BARMAID_EMOTE_POINT : SharedDefines.h
- ANIM_BARMAID_EMOTE_TALK : SharedDefines.h
- ANIM_BARMAID_RUN : SharedDefines.h
- ANIM_BARMAID_SHUFFLE_LEFT : SharedDefines.h
- ANIM_BARMAID_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_BARMAID_STAND : SharedDefines.h
- ANIM_BARMAID_WALK : SharedDefines.h
- ANIM_BARTENDER_EMOTE_POINT : SharedDefines.h
- ANIM_BARTENDER_EMOTE_TALK : SharedDefines.h
- ANIM_BARTENDER_RUN : SharedDefines.h
- ANIM_BARTENDER_SHUFFLE_LEFT : SharedDefines.h
- ANIM_BARTENDER_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_BARTENDER_STAND : SharedDefines.h
- ANIM_BARTENDER_WALK : SharedDefines.h
- ANIM_BATTLE_ROAR : SharedDefines.h
- ANIM_BIRTH : SharedDefines.h
- ANIM_BLOCK : SharedDefines.h
- ANIM_BOW_PULL : SharedDefines.h
- ANIM_BOW_RELEASE : SharedDefines.h
- ANIM_BREATH_OF_FIRE : SharedDefines.h
- ANIM_CANNIBALIZE : SharedDefines.h
- ANIM_CARRIAGE_MOUNT : SharedDefines.h
- ANIM_CARRIAGE_MOUNT_ATTACK : SharedDefines.h
- ANIM_CARRIAGE_PASSENGER_MOUNT : SharedDefines.h
- ANIM_CARRIED2H : SharedDefines.h
- ANIM_CARRION_SWARM : SharedDefines.h
- ANIM_CARRY2H : SharedDefines.h
- ANIM_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_CLOSE : SharedDefines.h
- ANIM_CLOSED : SharedDefines.h
- ANIM_COMBAT_CRITICAL : SharedDefines.h
- ANIM_COMBAT_WOUND : SharedDefines.h
- ANIM_CORPSE_ARROW : SharedDefines.h
- ANIM_CORPSE_ARROW_BIRTH : SharedDefines.h
- ANIM_COWER : SharedDefines.h
- ANIM_CRANE_END : SharedDefines.h
- ANIM_CRANE_LOOP : SharedDefines.h
- ANIM_CRANE_START : SharedDefines.h
- ANIM_CREATURE_SPECIAL : SharedDefines.h
- ANIM_CUSTOM_0 : SharedDefines.h
- ANIM_CUSTOM_1 : SharedDefines.h
- ANIM_CUSTOM_2 : SharedDefines.h
- ANIM_CUSTOM_3 : SharedDefines.h
- ANIM_CUSTOM_SPELL_01 : SharedDefines.h
- ANIM_CUSTOM_SPELL_02 : SharedDefines.h
- ANIM_CUSTOM_SPELL_03 : SharedDefines.h
- ANIM_CUSTOM_SPELL_04 : SharedDefines.h
- ANIM_CUSTOM_SPELL_05 : SharedDefines.h
- ANIM_CUSTOM_SPELL_06 : SharedDefines.h
- ANIM_CUSTOM_SPELL_07 : SharedDefines.h
- ANIM_CUSTOM_SPELL_08 : SharedDefines.h
- ANIM_CUSTOM_SPELL_09 : SharedDefines.h
- ANIM_CUSTOM_SPELL_10 : SharedDefines.h
- ANIM_DEAD : SharedDefines.h
- ANIM_DEATH : SharedDefines.h
- ANIM_DEATH_END : SharedDefines.h
- ANIM_DEATH_END_HOLD : SharedDefines.h
- ANIM_DEATH_LOOP : SharedDefines.h
- ANIM_DEATH_START : SharedDefines.h
- ANIM_DEATH_STRIKE : SharedDefines.h
- ANIM_DECAY : SharedDefines.h
- ANIM_DEFLECT : SharedDefines.h
- ANIM_DESPAWN : SharedDefines.h
- ANIM_DESPAWNED : SharedDefines.h
- ANIM_DESTROY : SharedDefines.h
- ANIM_DESTROYED : SharedDefines.h
- ANIM_DH_RUN : zone_mardum.cpp
- ANIM_DH_RUN_ALLARI : zone_mardum.cpp
- ANIM_DH_WALK_DAZED : zone_mardum.cpp
- ANIM_DH_WINGS : zone_mardum.cpp
- ANIM_DODGE : SharedDefines.h
- ANIM_DRAGON_SPIT : SharedDefines.h
- ANIM_DRAGON_SPIT_FLY : SharedDefines.h
- ANIM_DRAGON_SPIT_HOVER : SharedDefines.h
- ANIM_DRAGON_STOMP : SharedDefines.h
- ANIM_DRAGON_TAIL : SharedDefines.h
- ANIM_DROWN : SharedDefines.h
- ANIM_DROWNED : SharedDefines.h
- ANIM_DRUID_BEAR_BASH : SharedDefines.h
- ANIM_DRUID_BEAR_BITE : SharedDefines.h
- ANIM_DRUID_BEAR_MAUL : SharedDefines.h
- ANIM_DRUID_BEAR_SWIPE : SharedDefines.h
- ANIM_DRUID_CAT_CLAW : SharedDefines.h
- ANIM_DRUID_CAT_COWER : SharedDefines.h
- ANIM_DRUID_CAT_POUNCE : SharedDefines.h
- ANIM_DRUID_CAT_RAKE : SharedDefines.h
- ANIM_DRUID_CAT_RAVAGE : SharedDefines.h
- ANIM_DRUID_CAT_RIP : SharedDefines.h
- ANIM_EATING_LOOP : SharedDefines.h
- ANIM_EMERGE : SharedDefines.h
- ANIM_EMOTE_APPLAUD : SharedDefines.h
- ANIM_EMOTE_BEG : SharedDefines.h
- ANIM_EMOTE_BOW : SharedDefines.h
- ANIM_EMOTE_CHEER : SharedDefines.h
- ANIM_EMOTE_CHICKEN : SharedDefines.h
- ANIM_EMOTE_CRY : SharedDefines.h
- ANIM_EMOTE_DANCE : SharedDefines.h
- ANIM_EMOTE_DANCE_ONCE : SharedDefines.h
- ANIM_EMOTE_DANCE_SPECIAL : SharedDefines.h
- ANIM_EMOTE_DEAD : SharedDefines.h
- ANIM_EMOTE_EAT : SharedDefines.h
- ANIM_EMOTE_EAT_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_FLEX : SharedDefines.h
- ANIM_EMOTE_FLY_SNIFF : SharedDefines.h
- ANIM_EMOTE_KISS : SharedDefines.h
- ANIM_EMOTE_KNEEL : SharedDefines.h
- ANIM_EMOTE_LAUGH : SharedDefines.h
- ANIM_EMOTE_NO : SharedDefines.h
- ANIM_EMOTE_POINT : SharedDefines.h
- ANIM_EMOTE_POINT_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_READ_END : SharedDefines.h
- ANIM_EMOTE_READ_LOOP : SharedDefines.h
- ANIM_EMOTE_READ_START : SharedDefines.h
- ANIM_EMOTE_ROAR : SharedDefines.h
- ANIM_EMOTE_RUDE : SharedDefines.h
- ANIM_EMOTE_SALUTE : SharedDefines.h
- ANIM_EMOTE_SALUTE_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_SHOUT : SharedDefines.h
- ANIM_EMOTE_SHY : SharedDefines.h
- ANIM_EMOTE_SIT_GROUND : SharedDefines.h
- ANIM_EMOTE_SLEEP : SharedDefines.h
- ANIM_EMOTE_SNIFF : SharedDefines.h
- ANIM_EMOTE_STUN_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_TALK : SharedDefines.h
- ANIM_EMOTE_TALK_EXCLAMATION : SharedDefines.h
- ANIM_EMOTE_TALK_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_TALK_QUESTION : SharedDefines.h
- ANIM_EMOTE_TRAIN : SharedDefines.h
- ANIM_EMOTE_USE_STANDING : SharedDefines.h
- ANIM_EMOTE_USE_STANDING_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_WAVE : SharedDefines.h
- ANIM_EMOTE_WORK : SharedDefines.h
- ANIM_EMOTE_WORK_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_YES : SharedDefines.h
- ANIM_FACE_POSE : SharedDefines.h
- ANIM_FALL : SharedDefines.h
- ANIM_FIRE_BOW : SharedDefines.h
- ANIM_FISHING_CAST : SharedDefines.h
- ANIM_FISHING_LOOP : SharedDefines.h
- ANIM_FLY : SharedDefines.h
- ANIM_FLY_ARROW : SharedDefines.h
- ANIM_FLY_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_ATTACK1H : SharedDefines.h
- ANIM_FLY_ATTACK1H_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK2H : SharedDefines.h
- ANIM_FLY_ATTACK2H_LOOSE_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK2HL : SharedDefines.h
- ANIM_FLY_ATTACK_BLOW_DART : SharedDefines.h
- ANIM_FLY_ATTACK_BOW : SharedDefines.h
- ANIM_FLY_ATTACK_FIST1H : SharedDefines.h
- ANIM_FLY_ATTACK_FIST_1H_OFF : SharedDefines.h
- ANIM_FLY_ATTACK_JOUST : SharedDefines.h
- ANIM_FLY_ATTACK_OFF : SharedDefines.h
- ANIM_FLY_ATTACK_OFF_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK_RIFLE : SharedDefines.h
- ANIM_FLY_ATTACK_THROWN : SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_FLY_BAR_PATRON_SIT : SharedDefines.h
- ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND : SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT : SharedDefines.h
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_BAR_SERVER_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_BAR_SERVER_EMOTE_WAVE : SharedDefines.h
- ANIM_FLY_BAR_SERVER_PICKUP : SharedDefines.h
- ANIM_FLY_BAR_SERVER_POUR_DRINKS : SharedDefines.h
- ANIM_FLY_BAR_SERVER_PUT_DOWN : SharedDefines.h
- ANIM_FLY_BAR_SWEEP_STAND : SharedDefines.h
- ANIM_FLY_BAR_TEND_EMOTE_WAVE : SharedDefines.h
- ANIM_FLY_BARMAID_EMOTE_POINT : SharedDefines.h
- ANIM_FLY_BARMAID_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_BARMAID_RUN : SharedDefines.h
- ANIM_FLY_BARMAID_SHUFFLE_LEFT : SharedDefines.h
- ANIM_FLY_BARMAID_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_FLY_BARMAID_STAND : SharedDefines.h
- ANIM_FLY_BARMAID_WALK : SharedDefines.h
- ANIM_FLY_BARTENDER_EMOTE_POINT : SharedDefines.h
- ANIM_FLY_BARTENDER_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_BARTENDER_RUN : SharedDefines.h
- ANIM_FLY_BARTENDER_SHUFFLE_LEFT : SharedDefines.h
- ANIM_FLY_BARTENDER_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_FLY_BARTENDER_STAND : SharedDefines.h
- ANIM_FLY_BARTENDER_WALK : SharedDefines.h
- ANIM_FLY_BIRTH : SharedDefines.h
- ANIM_FLY_BLOCK : SharedDefines.h
- ANIM_FLY_BOW_PULL : SharedDefines.h
- ANIM_FLY_BOW_RELEASE : SharedDefines.h
- ANIM_FLY_BREATH_OF_FIRE : SharedDefines.h
- ANIM_FLY_CANNIBALIZE : SharedDefines.h
- ANIM_FLY_CARRIAGE_MOUNT : SharedDefines.h
- ANIM_FLY_CARRIAGE_MOUNT_ATTACK : SharedDefines.h
- ANIM_FLY_CARRIAGE_PASSENGER_MOUNT : SharedDefines.h
- ANIM_FLY_CARRIED2H : SharedDefines.h
- ANIM_FLY_CARRION_SWARM : SharedDefines.h
- ANIM_FLY_CARRY2H : SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_CLOSE : SharedDefines.h
- ANIM_FLY_CLOSED : SharedDefines.h
- ANIM_FLY_COMBAT_CRITICAL : SharedDefines.h
- ANIM_FLY_COMBAT_WOUND : SharedDefines.h
- ANIM_FLY_CORPSE_ARROW : SharedDefines.h
- ANIM_FLY_CORPSE_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_COWER : SharedDefines.h
- ANIM_FLY_CRANE_END : SharedDefines.h
- ANIM_FLY_CRANE_LOOP : SharedDefines.h
- ANIM_FLY_CRANE_START : SharedDefines.h
- ANIM_FLY_CREATURE_SPECIAL : SharedDefines.h
- ANIM_FLY_CUSTOM_0 : SharedDefines.h
- ANIM_FLY_CUSTOM_1 : SharedDefines.h
- ANIM_FLY_CUSTOM_2 : SharedDefines.h
- ANIM_FLY_CUSTOM_3 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_01 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_02 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_03 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_04 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_05 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_06 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_07 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_08 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_09 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_10 : SharedDefines.h
- ANIM_FLY_DEAD : SharedDefines.h
- ANIM_FLY_DEATH : SharedDefines.h
- ANIM_FLY_DEATH_END : SharedDefines.h
- ANIM_FLY_DEATH_END_HOLD : SharedDefines.h
- ANIM_FLY_DEATH_LOOP : SharedDefines.h
- ANIM_FLY_DEATH_START : SharedDefines.h
- ANIM_FLY_DEATH_STRIKE : SharedDefines.h
- ANIM_FLY_DECAY : SharedDefines.h
- ANIM_FLY_DEFLECT : SharedDefines.h
- ANIM_FLY_DESPAWN : SharedDefines.h
- ANIM_FLY_DESPAWNED : SharedDefines.h
- ANIM_FLY_DESTROY : SharedDefines.h
- ANIM_FLY_DESTROYED : SharedDefines.h
- ANIM_FLY_DODGE : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_FLY : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_HOVER : SharedDefines.h
- ANIM_FLY_DRAGON_STOMP : SharedDefines.h
- ANIM_FLY_DRAGON_TAIL : SharedDefines.h
- ANIM_FLY_DROWN : SharedDefines.h
- ANIM_FLY_DROWNED : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BASH : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BITE : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_MAUL : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_SWIPE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_CLAW : SharedDefines.h
- ANIM_FLY_DRUID_CAT_COWER : SharedDefines.h
- ANIM_FLY_DRUID_CAT_POUNCE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAKE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAVAGE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RIP : SharedDefines.h
- ANIM_FLY_EATING_LOOP : SharedDefines.h
- ANIM_FLY_EMERGE : SharedDefines.h
- ANIM_FLY_EMOTE_APPLAUD : SharedDefines.h
- ANIM_FLY_EMOTE_BEG : SharedDefines.h
- ANIM_FLY_EMOTE_BOW : SharedDefines.h
- ANIM_FLY_EMOTE_CHEER : SharedDefines.h
- ANIM_FLY_EMOTE_CHICKEN : SharedDefines.h
- ANIM_FLY_EMOTE_CRY : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_ONCE : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_SPECIAL : SharedDefines.h
- ANIM_FLY_EMOTE_DEAD : SharedDefines.h
- ANIM_FLY_EMOTE_EAT : SharedDefines.h
- ANIM_FLY_EMOTE_EAT_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_FLEX : SharedDefines.h
- ANIM_FLY_EMOTE_KISS : SharedDefines.h
- ANIM_FLY_EMOTE_KNEEL : SharedDefines.h
- ANIM_FLY_EMOTE_LAUGH : SharedDefines.h
- ANIM_FLY_EMOTE_NO : SharedDefines.h
- ANIM_FLY_EMOTE_POINT : SharedDefines.h
- ANIM_FLY_EMOTE_POINT_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_READ_END : SharedDefines.h
- ANIM_FLY_EMOTE_READ_LOOP : SharedDefines.h
- ANIM_FLY_EMOTE_READ_START : SharedDefines.h
- ANIM_FLY_EMOTE_ROAR : SharedDefines.h
- ANIM_FLY_EMOTE_RUDE : SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE : SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_SHOUT : SharedDefines.h
- ANIM_FLY_EMOTE_SHY : SharedDefines.h
- ANIM_FLY_EMOTE_SIT_GROUND : SharedDefines.h
- ANIM_FLY_EMOTE_SLEEP : SharedDefines.h
- ANIM_FLY_EMOTE_STUN_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_EXCLAMATION : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_QUESTION : SharedDefines.h
- ANIM_FLY_EMOTE_TRAIN : SharedDefines.h
- ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_WAVE : SharedDefines.h
- ANIM_FLY_EMOTE_WORK : SharedDefines.h
- ANIM_FLY_EMOTE_WORK_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_YES : SharedDefines.h
- ANIM_FLY_FACE_POSE : SharedDefines.h
- ANIM_FLY_FALL : SharedDefines.h
- ANIM_FLY_FIRE_BOW : SharedDefines.h
- ANIM_FLY_FISHING_CAST : SharedDefines.h
- ANIM_FLY_FISHING_LOOP : SharedDefines.h
- ANIM_FLY_FLY : SharedDefines.h
- ANIM_FLY_FLYING_KICK : SharedDefines.h
- ANIM_FLY_FLYING_KICK_END : SharedDefines.h
- ANIM_FLY_FLYING_KICK_START : SharedDefines.h
- ANIM_FLY_FROM_ALTERED : SharedDefines.h
- ANIM_FLY_FROM_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_FLY_GRAB : SharedDefines.h
- ANIM_FLY_GRAB_CLOSED : SharedDefines.h
- ANIM_FLY_GRAB_THROWN : SharedDefines.h
- ANIM_FLY_GROUND_KICK : SharedDefines.h
- ANIM_FLY_GROUP_ARROW : SharedDefines.h
- ANIM_FLY_GROUP_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_GUIDE_ARROW : SharedDefines.h
- ANIM_FLY_GUIDE_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_HANDS_CLOSED : SharedDefines.h
- ANIM_FLY_HIP_SHEATH : SharedDefines.h
- ANIM_FLY_HOLD : SharedDefines.h
- ANIM_FLY_HOLD_BLOW_DART : SharedDefines.h
- ANIM_FLY_HOLD_BOW : SharedDefines.h
- ANIM_FLY_HOLD_JOUST : SharedDefines.h
- ANIM_FLY_HOLD_RIFLE : SharedDefines.h
- ANIM_FLY_HOLD_THROWN : SharedDefines.h
- ANIM_FLY_HOVER : SharedDefines.h
- ANIM_FLY_IMPACT : SharedDefines.h
- ANIM_FLY_IN_FLIGHT : SharedDefines.h
- ANIM_FLY_IN_STOCKS : SharedDefines.h
- ANIM_FLY_JUMP : SharedDefines.h
- ANIM_FLY_JUMP_END : SharedDefines.h
- ANIM_FLY_JUMP_LAND_RUN : SharedDefines.h
- ANIM_FLY_JUMP_START : SharedDefines.h
- ANIM_FLY_KICK : SharedDefines.h
- ANIM_FLY_KICK_BACK : SharedDefines.h
- ANIM_FLY_KNEEL_END : SharedDefines.h
- ANIM_FLY_KNEEL_LOOP : SharedDefines.h
- ANIM_FLY_KNEEL_START : SharedDefines.h
- ANIM_FLY_KNOCKDOWN : SharedDefines.h
- ANIM_FLY_LAND : SharedDefines.h
- ANIM_FLY_LIFTOFF : SharedDefines.h
- ANIM_FLY_LOAD_BLOW_DART : SharedDefines.h
- ANIM_FLY_LOAD_BOW : SharedDefines.h
- ANIM_FLY_LOAD_JOUST : SharedDefines.h
- ANIM_FLY_LOAD_RIFLE : SharedDefines.h
- ANIM_FLY_LOAD_THROWN : SharedDefines.h
- ANIM_FLY_LOOT : SharedDefines.h
- ANIM_FLY_LOOT_HOLD : SharedDefines.h
- ANIM_FLY_LOOT_UP : SharedDefines.h
- ANIM_FLY_MEDITATE : SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_READY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_FLY_MONK_HEAL_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_MONK_HEAL_PARRY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI : SharedDefines.h
- ANIM_FLY_MONK_HEAL_READY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_READY_UNARMED : SharedDefines.h
- ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED : SharedDefines.h
- ANIM_FLY_MOUNT : SharedDefines.h
- ANIM_FLY_MOUNT_CHOPPER : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_BACKWARDS : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_IDLE : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LAND : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LAND_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_LEFT : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_RIGHT : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_SPRINT : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_START : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_WALK : SharedDefines.h
- ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_FALL : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_IDLE : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_END : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_JUMP_START : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN_LEFT : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_RUN_RIGHT : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SPECIAL : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_SPRINT : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_START : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_WALK : SharedDefines.h
- ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_MOUNT_SPECIAL : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_BACKWARDS : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_IDLE : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LAND : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LAND_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_LEFT : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_RIGHT : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_RUN : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_SPRINT : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_START : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_WALK : SharedDefines.h
- ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_MUTILATE : SharedDefines.h
- ANIM_FLY_NPC_GOODBYE : SharedDefines.h
- ANIM_FLY_NPC_WELCOME : SharedDefines.h
- ANIM_FLY_OPEN : SharedDefines.h
- ANIM_FLY_OPENED : SharedDefines.h
- ANIM_FLY_PALM_STRIKE : SharedDefines.h
- ANIM_FLY_PARRY1H : SharedDefines.h
- ANIM_FLY_PARRY2H : SharedDefines.h
- ANIM_FLY_PARRY2HL : SharedDefines.h
- ANIM_FLY_PARRY_FIST1H : SharedDefines.h
- ANIM_FLY_PARRY_UNARMED : SharedDefines.h
- ANIM_FLY_PET_BATTLE_ATTACK : SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM0 : SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM1 : SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM2 : SharedDefines.h
- ANIM_FLY_PET_BATTLE_CUSTOM3 : SharedDefines.h
- ANIM_FLY_PET_BATTLE_DEAD : SharedDefines.h
- ANIM_FLY_PET_BATTLE_DEATH : SharedDefines.h
- ANIM_FLY_PET_BATTLE_FREEZE : SharedDefines.h
- ANIM_FLY_PET_BATTLE_LOSS : SharedDefines.h
- ANIM_FLY_PET_BATTLE_READY_SPELL : SharedDefines.h
- ANIM_FLY_PET_BATTLE_RUN : SharedDefines.h
- ANIM_FLY_PET_BATTLE_SPELL_CAST : SharedDefines.h
- ANIM_FLY_PET_BATTLE_STAND : SharedDefines.h
- ANIM_FLY_PET_BATTLE_STUN : SharedDefines.h
- ANIM_FLY_PET_BATTLE_VICTORY : SharedDefines.h
- ANIM_FLY_PET_BATTLE_WOUND : SharedDefines.h
- ANIM_FLY_READY1H : SharedDefines.h
- ANIM_FLY_READY2H : SharedDefines.h
- ANIM_FLY_READY2HL : SharedDefines.h
- ANIM_FLY_READY_ABILITY : SharedDefines.h
- ANIM_FLY_READY_BLOW_DART : SharedDefines.h
- ANIM_FLY_READY_BOW : SharedDefines.h
- ANIM_FLY_READY_FIST1H : SharedDefines.h
- ANIM_FLY_READY_JOUST : SharedDefines.h
- ANIM_FLY_READY_JOUST_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_READY_RIFLE : SharedDefines.h
- ANIM_FLY_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_FLY_READY_SPELL_OMNI : SharedDefines.h
- ANIM_FLY_READY_THROWN : SharedDefines.h
- ANIM_FLY_READY_UNARMED : SharedDefines.h
- ANIM_FLY_REBUILD : SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT : SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT_PASSENGER : SharedDefines.h
- ANIM_FLY_RISE : SharedDefines.h
- ANIM_FLY_RISING_SUN_KICK : SharedDefines.h
- ANIM_FLY_ROLL : SharedDefines.h
- ANIM_FLY_ROLL_END : SharedDefines.h
- ANIM_FLY_ROLL_START : SharedDefines.h
- ANIM_FLY_ROUND_HOUSE_KICK : SharedDefines.h
- ANIM_FLY_RUN : SharedDefines.h
- ANIM_FLY_RUN_LEFT : SharedDefines.h
- ANIM_FLY_RUN_RIGHT : SharedDefines.h
- ANIM_FLY_SETTLE : SharedDefines.h
- ANIM_FLY_SHEATH : SharedDefines.h
- ANIM_FLY_SHIELD_BASH : SharedDefines.h
- ANIM_FLY_SHIELD_BLOCK : SharedDefines.h
- ANIM_FLY_SHIP_MOVING : SharedDefines.h
- ANIM_FLY_SHIP_START : SharedDefines.h
- ANIM_FLY_SHIP_STOP : SharedDefines.h
- ANIM_FLY_SHUFFLE_LEFT : SharedDefines.h
- ANIM_FLY_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_HIGH : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_LOW : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_MED : SharedDefines.h
- ANIM_FLY_SIT_GROUND : SharedDefines.h
- ANIM_FLY_SIT_GROUND_DOWN : SharedDefines.h
- ANIM_FLY_SIT_GROUND_UP : SharedDefines.h
- ANIM_FLY_SLAM : SharedDefines.h
- ANIM_FLY_SLEEP : SharedDefines.h
- ANIM_FLY_SLEEP_DOWN : SharedDefines.h
- ANIM_FLY_SLEEP_UP : SharedDefines.h
- ANIM_FLY_SPAWN : SharedDefines.h
- ANIM_FLY_SPECIAL1H : SharedDefines.h
- ANIM_FLY_SPECIAL2H : SharedDefines.h
- ANIM_FLY_SPECIAL_FIST1H : SharedDefines.h
- ANIM_FLY_SPECIAL_UNARMED : SharedDefines.h
- ANIM_FLY_SPELL : SharedDefines.h
- ANIM_FLY_SPELL_BATTLE_ROAR : SharedDefines.h
- ANIM_FLY_SPELL_CAST : SharedDefines.h
- ANIM_FLY_SPELL_CAST_AREA : SharedDefines.h
- ANIM_FLY_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_END : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_LOOP : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_START : SharedDefines.h
- ANIM_FLY_SPELL_PRECAST : SharedDefines.h
- ANIM_FLY_SPELL_SLEEP_DOWN : SharedDefines.h
- ANIM_FLY_SPINNING_KICK : SharedDefines.h
- ANIM_FLY_SPRINT : SharedDefines.h
- ANIM_FLY_STAND : SharedDefines.h
- ANIM_FLY_STAND_CHARACTER_CREATE : SharedDefines.h
- ANIM_FLY_STAND_HIGH : SharedDefines.h
- ANIM_FLY_STAND_WOUND : SharedDefines.h
- ANIM_FLY_STEALTH_RUN : SharedDefines.h
- ANIM_FLY_STEALTH_STAND : SharedDefines.h
- ANIM_FLY_STEALTH_WALK : SharedDefines.h
- ANIM_FLY_STOP : SharedDefines.h
- ANIM_FLY_STORMSTRIKE : SharedDefines.h
- ANIM_FLY_STRANGULATE : SharedDefines.h
- ANIM_FLY_STUN : SharedDefines.h
- ANIM_FLY_SUBMERGE : SharedDefines.h
- ANIM_FLY_SUBMERGED : SharedDefines.h
- ANIM_FLY_SUCCUBUS_ENTICE : SharedDefines.h
- ANIM_FLY_SWAY : SharedDefines.h
- ANIM_FLY_SWIM : SharedDefines.h
- ANIM_FLY_SWIM_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_SWIM_BACKWARDS : SharedDefines.h
- ANIM_FLY_SWIM_IDLE : SharedDefines.h
- ANIM_FLY_SWIM_LEFT : SharedDefines.h
- ANIM_FLY_SWIM_RIGHT : SharedDefines.h
- ANIM_FLY_SWIM_RUN : SharedDefines.h
- ANIM_FLY_SWIM_SPRINT : SharedDefines.h
- ANIM_FLY_SWIM_WALK : SharedDefines.h
- ANIM_FLY_SWIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_THOUSAND_FISTS : SharedDefines.h
- ANIM_FLY_TO_ALTERED : SharedDefines.h
- ANIM_FLY_TO_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_FLY_TO_FLY : SharedDefines.h
- ANIM_FLY_TO_GROUND : SharedDefines.h
- ANIM_FLY_TO_HOVER : SharedDefines.h
- ANIM_FLY_TORPEDO : SharedDefines.h
- ANIM_FLY_USE_STANDING : SharedDefines.h
- ANIM_FLY_USE_STANDING_END : SharedDefines.h
- ANIM_FLY_USE_STANDING_LOOP : SharedDefines.h
- ANIM_FLY_USE_STANDING_START : SharedDefines.h
- ANIM_FLY_VEHICLE_GRAB : SharedDefines.h
- ANIM_FLY_VEHICLE_THROW : SharedDefines.h
- ANIM_FLY_WALK : SharedDefines.h
- ANIM_FLY_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE : SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE_END : SharedDefines.h
- ANIM_FLY_WARRIOR_CHARGE_START : SharedDefines.h
- ANIM_FLY_WARRIOR_COLOSSUS_SMASH : SharedDefines.h
- ANIM_FLY_WARRIOR_MORTAL_STRIKE : SharedDefines.h
- ANIM_FLY_WARRIOR_WHIRLWIND : SharedDefines.h
- ANIM_FLY_WHEEL_LOOP : SharedDefines.h
- ANIM_FLY_WHIRLWIND : SharedDefines.h
- ANIM_FLYING_KICK : SharedDefines.h
- ANIM_FLYING_KICK_END : SharedDefines.h
- ANIM_FLYING_KICK_START : SharedDefines.h
- ANIM_FROM_ALTERED : SharedDefines.h
- ANIM_FROM_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_GO_LAUNCH_FIREWORK : lunar_festival.cpp
- ANIM_GRAB : SharedDefines.h
- ANIM_GRAB_CLOSED : SharedDefines.h
- ANIM_GRAB_THROWN : SharedDefines.h
- ANIM_GROUND_KICK : SharedDefines.h
- ANIM_GROUP_ARROW : SharedDefines.h
- ANIM_GROUP_ARROW_BIRTH : SharedDefines.h
- ANIM_GUIDE_ARROW : SharedDefines.h
- ANIM_GUIDE_ARROW_BIRTH : SharedDefines.h
- ANIM_HANDS_CLOSED : SharedDefines.h
- ANIM_HIP_SHEATHE : SharedDefines.h
- ANIM_HOLD : SharedDefines.h
- ANIM_HOLD_BLOW_DART : SharedDefines.h
- ANIM_HOLD_BOW : SharedDefines.h
- ANIM_HOLD_JOUST : SharedDefines.h
- ANIM_HOLD_RIFLE : SharedDefines.h
- ANIM_HOLD_THROWN : SharedDefines.h
- ANIM_HOVER : SharedDefines.h
- ANIM_IMPACT : SharedDefines.h
- ANIM_IN_FLIGHT : SharedDefines.h
- ANIM_IN_STOCKS : SharedDefines.h
- ANIM_JUMP : SharedDefines.h
- ANIM_JUMP_END : SharedDefines.h
- ANIM_JUMP_LAND_RUN : SharedDefines.h
- ANIM_JUMP_START : SharedDefines.h
- ANIM_KICK : SharedDefines.h
- ANIM_KICK_BACK : SharedDefines.h
- ANIM_KIT_BIRD_TURN : boss_alysrazor.cpp
- ANIM_KIT_BIRD_WAKE : boss_alysrazor.cpp
- ANIM_KIT_ID_CANNON_DESTROYED : boss_garothi_worldbreaker.cpp
- ANIM_KIT_KNEEL : zone_mardum.cpp
- ANIM_KIT_ONESHOT_GET_HIT : zone_mardum.cpp
- ANIM_KIT_SALUTE : zone_mardum.cpp
- ANIM_KIT_SWING_WEAPON : zone_mardum.cpp
- ANIM_KNEEL_END : SharedDefines.h
- ANIM_KNEEL_LOOP : SharedDefines.h
- ANIM_KNEEL_START : SharedDefines.h
- ANIM_KNOCKDOWN : SharedDefines.h
- ANIM_LAND : SharedDefines.h
- ANIM_LIFTOFF : SharedDefines.h
- ANIM_LOAD_BLOW_DART : SharedDefines.h
- ANIM_LOAD_BOW : SharedDefines.h
- ANIM_LOAD_JOUST : SharedDefines.h
- ANIM_LOAD_RIFLE : SharedDefines.h
- ANIM_LOAD_THROWN : SharedDefines.h
- ANIM_LOOT : SharedDefines.h
- ANIM_LOOT_HOLD : SharedDefines.h
- ANIM_LOOT_UP : SharedDefines.h
- ANIM_MEDITATE : SharedDefines.h
- ANIM_MONK_DEFENSE_ATTACK_UNARMED : SharedDefines.h
- ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_MONK_DEFENSE_PARRY_UNARMED : SharedDefines.h
- ANIM_MONK_DEFENSE_READY_UNARMED : SharedDefines.h
- ANIM_MONK_DEFENSE_SPECIAL_UNARMED : SharedDefines.h
- ANIM_MONK_HEAL_ATTACK_UNARMED : SharedDefines.h
- ANIM_MONK_HEAL_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_MONK_HEAL_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_MONK_HEAL_PARRY_UNARMED : SharedDefines.h
- ANIM_MONK_HEAL_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_MONK_HEAL_READY_SPELL_OMNI : SharedDefines.h
- ANIM_MONK_HEAL_READY_UNARMED : SharedDefines.h
- ANIM_MONK_HEAL_SPECIAL_UNARMED : SharedDefines.h
- ANIM_MONK_HEAL_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_MONK_HEAL_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_UNARMED : SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_MONK_OFFENSE_ATTACK_WEAPON : SharedDefines.h
- ANIM_MONK_OFFENSE_PARRY_UNARMED : SharedDefines.h
- ANIM_MONK_OFFENSE_READY_UNARMED : SharedDefines.h
- ANIM_MONK_OFFENSE_SPECIAL_UNARMED : SharedDefines.h
- ANIM_MOUNT : SharedDefines.h
- ANIM_MOUNT_CHOPPER : SharedDefines.h
- ANIM_MOUNT_FLIGHT_BACKWARDS : SharedDefines.h
- ANIM_MOUNT_FLIGHT_IDLE : SharedDefines.h
- ANIM_MOUNT_FLIGHT_LAND : SharedDefines.h
- ANIM_MOUNT_FLIGHT_LAND_RUN : SharedDefines.h
- ANIM_MOUNT_FLIGHT_LEFT : SharedDefines.h
- ANIM_MOUNT_FLIGHT_RIGHT : SharedDefines.h
- ANIM_MOUNT_FLIGHT_RUN : SharedDefines.h
- ANIM_MOUNT_FLIGHT_SPRINT : SharedDefines.h
- ANIM_MOUNT_FLIGHT_START : SharedDefines.h
- ANIM_MOUNT_FLIGHT_WALK : SharedDefines.h
- ANIM_MOUNT_FLIGHT_WALK_BACKWARDS : SharedDefines.h
- ANIM_MOUNT_SELF_FALL : SharedDefines.h
- ANIM_MOUNT_SELF_IDLE : SharedDefines.h
- ANIM_MOUNT_SELF_JUMP : SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_END : SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_LAND_RUN : SharedDefines.h
- ANIM_MOUNT_SELF_JUMP_START : SharedDefines.h
- ANIM_MOUNT_SELF_RUN : SharedDefines.h
- ANIM_MOUNT_SELF_RUN_LEFT : SharedDefines.h
- ANIM_MOUNT_SELF_RUN_RIGHT : SharedDefines.h
- ANIM_MOUNT_SELF_SHUFFLE_LEFT : SharedDefines.h
- ANIM_MOUNT_SELF_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_MOUNT_SELF_SPECIAL : SharedDefines.h
- ANIM_MOUNT_SELF_SPRINT : SharedDefines.h
- ANIM_MOUNT_SELF_START : SharedDefines.h
- ANIM_MOUNT_SELF_WALK : SharedDefines.h
- ANIM_MOUNT_SELF_WALK_BACKWARDS : SharedDefines.h
- ANIM_MOUNT_SPECIAL : SharedDefines.h
- ANIM_MOUNT_SWIM_BACKWARDS : SharedDefines.h
- ANIM_MOUNT_SWIM_IDLE : SharedDefines.h
- ANIM_MOUNT_SWIM_LAND : SharedDefines.h
- ANIM_MOUNT_SWIM_LAND_RUN : SharedDefines.h
- ANIM_MOUNT_SWIM_LEFT : SharedDefines.h
- ANIM_MOUNT_SWIM_RIGHT : SharedDefines.h
- ANIM_MOUNT_SWIM_RUN : SharedDefines.h
- ANIM_MOUNT_SWIM_SPRINT : SharedDefines.h
- ANIM_MOUNT_SWIM_START : SharedDefines.h
- ANIM_MOUNT_SWIM_WALK : SharedDefines.h
- ANIM_MOUNT_SWIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_MUTILATE : SharedDefines.h
- ANIM_NPC_GOODBYE : SharedDefines.h
- ANIM_NPC_WELCOME : SharedDefines.h
- ANIM_OPEN : SharedDefines.h
- ANIM_OPENED : SharedDefines.h
- ANIM_PALM_STRIKE : SharedDefines.h
- ANIM_PARRY1H : SharedDefines.h
- ANIM_PARRY2H : SharedDefines.h
- ANIM_PARRY2HL : SharedDefines.h
- ANIM_PARRY_FIST1H : SharedDefines.h
- ANIM_PARRY_UNARMED : SharedDefines.h
- ANIM_PET_BATTLE_ATTACK : SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM0 : SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM1 : SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM2 : SharedDefines.h
- ANIM_PET_BATTLE_CUSTOM3 : SharedDefines.h
- ANIM_PET_BATTLE_DEAD : SharedDefines.h
- ANIM_PET_BATTLE_DEATH : SharedDefines.h
- ANIM_PET_BATTLE_FREEZE : SharedDefines.h
- ANIM_PET_BATTLE_LOSS : SharedDefines.h
- ANIM_PET_BATTLE_READY_SPELL : SharedDefines.h
- ANIM_PET_BATTLE_RUN : SharedDefines.h
- ANIM_PET_BATTLE_SPELL_CAST : SharedDefines.h
- ANIM_PET_BATTLE_STAND : SharedDefines.h
- ANIM_PET_BATTLE_STUN : SharedDefines.h
- ANIM_PET_BATTLE_VICTORY : SharedDefines.h
- ANIM_PET_BATTLE_WOUND : SharedDefines.h
- ANIM_READY1H : SharedDefines.h
- ANIM_READY2H : SharedDefines.h
- ANIM_READY2HL : SharedDefines.h
- ANIM_READY_ABILITY : SharedDefines.h
- ANIM_READY_BLOW_DART : SharedDefines.h
- ANIM_READY_BOW : SharedDefines.h
- ANIM_READY_FIST1H : SharedDefines.h
- ANIM_READY_JOUST : SharedDefines.h
- ANIM_READY_JOUST_NO_SHEATHE : SharedDefines.h
- ANIM_READY_RIFLE : SharedDefines.h
- ANIM_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_READY_SPELL_OMNI : SharedDefines.h
- ANIM_READY_THROWN : SharedDefines.h
- ANIM_READY_UNARMED : SharedDefines.h
- ANIM_REBUILD : SharedDefines.h
- ANIM_RECLINED_MOUNT : SharedDefines.h
- ANIM_RECLINED_MOUNT_PASSENGER : SharedDefines.h
- ANIM_RISE : SharedDefines.h
- ANIM_RISING_SUN_KICK : SharedDefines.h
- ANIM_ROLL : SharedDefines.h
- ANIM_ROLL_END : SharedDefines.h
- ANIM_ROLL_START : SharedDefines.h
- ANIM_ROUND_HOUSE_KICK : SharedDefines.h
- ANIM_RUN : SharedDefines.h
- ANIM_RUN_LEFT : SharedDefines.h
- ANIM_RUN_RIGHT : SharedDefines.h
- ANIM_SETTLE : SharedDefines.h
- ANIM_SHEATHE : SharedDefines.h
- ANIM_SHIELD_BASH : SharedDefines.h
- ANIM_SHIELD_BLOCK : SharedDefines.h
- ANIM_SHIP_MOVING : SharedDefines.h
- ANIM_SHIP_START : SharedDefines.h
- ANIM_SHIP_STOP : SharedDefines.h
- ANIM_SHUFFLE_LEFT : SharedDefines.h
- ANIM_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_SIT_CHAIR_HIGH : SharedDefines.h
- ANIM_SIT_CHAIR_LOW : SharedDefines.h
- ANIM_SIT_CHAIR_MED : SharedDefines.h
- ANIM_SIT_GROUND : SharedDefines.h
- ANIM_SIT_GROUND_DOWN : SharedDefines.h
- ANIM_SIT_GROUND_UP : SharedDefines.h
- ANIM_SLAM : SharedDefines.h
- ANIM_SLEEP : SharedDefines.h
- ANIM_SLEEP_DOWN : SharedDefines.h
- ANIM_SLEEP_UP : SharedDefines.h
- ANIM_SPAWN : SharedDefines.h
- ANIM_SPECIAL1H : SharedDefines.h
- ANIM_SPECIAL2H : SharedDefines.h
- ANIM_SPECIAL_FIST1H : SharedDefines.h
- ANIM_SPECIAL_UNARMED : SharedDefines.h
- ANIM_SPELL : SharedDefines.h
- ANIM_SPELL_CAST : SharedDefines.h
- ANIM_SPELL_CAST_AREA : SharedDefines.h
- ANIM_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_SPELL_KNEEL_END : SharedDefines.h
- ANIM_SPELL_KNEEL_LOOP : SharedDefines.h
- ANIM_SPELL_KNEEL_START : SharedDefines.h
- ANIM_SPELL_PRECAST : SharedDefines.h
- ANIM_SPELL_SLEEP_DOWN : SharedDefines.h
- ANIM_SPINNING_KICK : SharedDefines.h
- ANIM_SPRINT : SharedDefines.h
- ANIM_STAND : SharedDefines.h
- ANIM_STAND_CHARACTER_CREATE : SharedDefines.h
- ANIM_STAND_HIGH : SharedDefines.h
- ANIM_STAND_WOUND : SharedDefines.h
- ANIM_STEALTH_RUN : SharedDefines.h
- ANIM_STEALTH_STAND : SharedDefines.h
- ANIM_STEALTH_WALK : SharedDefines.h
- ANIM_STOP : SharedDefines.h
- ANIM_STORMSTRIKE : SharedDefines.h
- ANIM_STRANGULATE : SharedDefines.h
- ANIM_STUN : SharedDefines.h
- ANIM_SUBMERGE : SharedDefines.h
- ANIM_SUBMERGED : SharedDefines.h
- ANIM_SUCCUBUS_ENTICE : SharedDefines.h
- ANIM_SWAY : SharedDefines.h
- ANIM_SWIM : SharedDefines.h
- ANIM_SWIM_ATTACK_UNARMED : SharedDefines.h
- ANIM_SWIM_BACKWARDS : SharedDefines.h
- ANIM_SWIM_IDLE : SharedDefines.h
- ANIM_SWIM_LEFT : SharedDefines.h
- ANIM_SWIM_RIGHT : SharedDefines.h
- ANIM_SWIM_RUN : SharedDefines.h
- ANIM_SWIM_SPRINT : SharedDefines.h
- ANIM_SWIM_WALK : SharedDefines.h
- ANIM_SWIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_THOUSAND_FISTS : SharedDefines.h
- ANIM_TO_ALTERED : SharedDefines.h
- ANIM_TO_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_TO_FLY : SharedDefines.h
- ANIM_TO_GROUND : SharedDefines.h
- ANIM_TO_HOVER : SharedDefines.h
- ANIM_TORPEDO : SharedDefines.h
- ANIM_USE_STANDING_END : SharedDefines.h
- ANIM_USE_STANDING_LOOP : SharedDefines.h
- ANIM_USE_STANDING_START : SharedDefines.h
- ANIM_VEHICLE_GRAB : SharedDefines.h
- ANIM_VEHICLE_THROW : SharedDefines.h
- ANIM_WALK : SharedDefines.h
- ANIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_WARRIOR_CHARGE : SharedDefines.h
- ANIM_WARRIOR_CHARGE_END : SharedDefines.h
- ANIM_WARRIOR_CHARGE_START : SharedDefines.h
- ANIM_WARRIOR_COLOSSUS_SMASH : SharedDefines.h
- ANIM_WARRIOR_MORTAL_STRIKE : SharedDefines.h
- ANIM_WARRIOR_WHIRLWIND : SharedDefines.h
- ANIM_WHEEL_LOOP : SharedDefines.h
- ANIM_WHIRLWIND : SharedDefines.h
- ANIMATION_KIT_INJURED : zone_exiles_reach.cpp
- ANIMKIT_BLOOD_EFFIGY_DEATH : boss_elder_leaxa.cpp
- ANIMKIT_FALLEN_HUMAN : zone_silverpine_forest.cpp
- ANIMKIT_GARROSH_1 : zone_silverpine_forest.cpp
- ANIMKIT_GARROSH_2 : zone_silverpine_forest.cpp
- ANIMKIT_GENERAL_1 : zone_silverpine_forest.cpp
- ANIMKIT_MATRIARCH_HANGING_BY_WEB : zone_silverpine_forest.cpp
- ANIMKIT_MATRIARCH_INTERACT : zone_silverpine_forest.cpp
- ANIMKIT_MATRIARCH_LURKING_ON_CEILING : zone_silverpine_forest.cpp
- ANIMKIT_RESET : zone_silverpine_forest.cpp
- ANIMKIT_SYLV_1 : zone_silverpine_forest.cpp
- ANIMKIT_SYLV_2 : zone_silverpine_forest.cpp
- ANIMKIT_TOROK : zone_silverpine_forest.cpp
- ANOMALUS_CONTAINMENT_SPHERE : nexus.h
- ANRAPHET_SAY_AGGRO : boss_anraphet.cpp
- ANRAPHET_SAY_DEATH : boss_anraphet.cpp
- ANRAPHET_SAY_INTRO : boss_anraphet.cpp
- ANRAPHET_SAY_KILL : boss_anraphet.cpp
- ANRAPHET_SAY_OMEGA_STANCE : boss_anraphet.cpp
- APPENDER_CONSOLE : LogCommon.h
- APPENDER_DB : LogCommon.h
- APPENDER_FILE : LogCommon.h
- APPENDER_FLAGS_MAKE_FILE_BACKUP : LogCommon.h
- APPENDER_FLAGS_NONE : LogCommon.h
- APPENDER_FLAGS_PREFIX_LOGFILTERTYPE : LogCommon.h
- APPENDER_FLAGS_PREFIX_LOGLEVEL : LogCommon.h
- APPENDER_FLAGS_PREFIX_TIMESTAMP : LogCommon.h
- APPENDER_FLAGS_USE_TIMESTAMP : LogCommon.h
- APPENDER_INVALID : LogCommon.h
- APPENDER_NONE : LogCommon.h
- AQ40_DOOR_1 : temple_of_ahnqiraj.h
- AQ40_DOOR_2 : temple_of_ahnqiraj.h
- AQ40_DOOR_3 : temple_of_ahnqiraj.h
- ARCHIMONDE : hyjal.h
- AREA_ABANDONED_CAMP : zone_exiles_reach.cpp
- AREA_ARGENT_TOURNAMENT_FIELDS : achievement_scripts.cpp
- AREA_BITTERTIDE_LAKE : zone_sholazar_basin.cpp
- AREA_COVE : zone_azuremyst_isle.cpp
- AREA_CURSED_DEPTHS : BattlefieldTB.h
- AREA_D_BLOCK : BattlefieldTB.h
- AREA_DOMINATION_GRASP : sepulcher_of_the_first_ones.h
- AREA_EASTPARK_WORKSHOP : SharedDefines.h
- AREA_EDGE_OF_THE_ABYSS : sanctum_of_domination.h
- AREA_EYE_OF_ETERNITY : boss_malygos.cpp
- AREA_ICECROWN_CITADEL : icecrown_citadel.h
- AREA_ID_SHATTERED_STRAITS : item_scripts.cpp
- AREA_ISLE : zone_azuremyst_isle.cpp
- AREA_LAST_RITES : zone_borean_tundra.cpp
- AREA_MOONREST_GARDENS : zone_dragonblight.cpp
- AREA_MORD_RETHAR_THE_DEATH_GATE : spell_quest.cpp
- AREA_PINNACLE_OF_DOMINANCE : sanctum_of_domination.h
- AREA_RING_OF_ALLIANCE_VALIANTS : achievement_scripts.cpp
- AREA_RING_OF_ARGENT_VALIANTS : achievement_scripts.cpp
- AREA_RING_OF_ASPIRANTS : achievement_scripts.cpp
- AREA_RING_OF_CHAMPIONS : achievement_scripts.cpp
- AREA_RING_OF_HORDE_VALIANTS : achievement_scripts.cpp
- AREA_RIVERS_HEART : zone_sholazar_basin.cpp
- AREA_SEPULCHER_OF_THE_FIRST_ONES : sepulcher_of_the_first_ones.h
- AREA_SILVER_COVENANT_PAVILION : zone_icecrown.cpp
- AREA_SUNREAVER_PAVILION : zone_icecrown.cpp
- AREA_SURGE_NEEDLE : zone_dragonblight.cpp
- AREA_THE_BROKEN_FRONT : spell_quest.cpp
- AREA_THE_BROKEN_TEMPLATE : SharedDefines.h
- AREA_THE_CHILLED_QUAGMIRE : SharedDefines.h
- AREA_THE_CRUCIBLE : sanctum_of_domination.h
- AREA_THE_HOLE : BattlefieldTB.h
- AREA_THE_SUNKEN_RING : SharedDefines.h
- AREA_TOMB_OF_THE_EARTHRAGER : halls_of_origination.h
- AREA_TRIAL_OF_THE_CRUSADER : trial_of_the_crusader.cpp
- AREA_VALLEY_OF_ANCIENT_WINTERS : zone_storm_peaks.cpp
- AREA_VIOLET_CITADEL_SPIRE : spell_generic.cpp
- AREA_WESTPARK_WORKSHOP : SharedDefines.h
- AREA_WINTERGRASP : SharedDefines.h
- AREA_WINTERGRASP_FORTRESS : SharedDefines.h
- AREA_WINTERGRASP_RIVER : zone_sholazar_basin.cpp
- AREATEAM_ALLY : DBCEnums.h
- AREATEAM_ANY : DBCEnums.h
- AREATEAM_HORDE : DBCEnums.h
- AREATEAM_NONE : DBCEnums.h
- AREATRIGGER : blackrock_spire.h
- AREATRIGGER_ACTION_ADDAURA : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_CAST : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_MAX : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_TELEPORT : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_ANY : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_CASTER : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_ENEMY : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_FRIEND : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_MAX : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_PARTY : AreaTriggerTemplate.h
- AREATRIGGER_ACTION_USER_RAID : AreaTriggerTemplate.h
- AREATRIGGER_BLACKROCK_STADIUM : blackrock_spire.h
- AREATRIGGER_CAPTURE_FLAG : BattlegroundEY.h
- AREATRIGGER_DH_SHATTERED_SOULS_HAVOC : spell_dh.cpp
- AREATRIGGER_DH_SHATTERED_SOULS_HAVOC_DEMON : spell_dh.cpp
- AREATRIGGER_DH_SHATTERED_SOULS_VENGEANCE : spell_dh.cpp
- AREATRIGGER_DH_SHATTERED_SOULS_VENGEANCE_DEMON : spell_dh.cpp
- AREATRIGGER_DH_SOUL_FRAGMENT_HAVOC : spell_dh.cpp
- AREATRIGGER_DH_SOUL_FRAGMENT_VENGEANCE : spell_dh.cpp
- AREATRIGGER_DRAGONSPIRE_HALL : blackrock_spire.h
- AREATRIGGER_TALK_COOLDOWN : areatrigger_scripts.cpp
- ARENA_COUNTDOWN_MAX : Battleground.h
- ARENA_TEAM_2v2 : ArenaTeam.h
- ARENA_TEAM_3v3 : ArenaTeam.h
- ARENA_TEAM_5v5 : ArenaTeam.h
- ARENA_TEAM_CHARTER_2v2_TYPE : SharedDefines.h
- ARENA_TEAM_CHARTER_3v3_TYPE : SharedDefines.h
- ARENA_TEAM_CHARTER_5v5_TYPE : SharedDefines.h
- ARENA_TEAM_END : Player.h
- ARENA_TEAM_GAMES_SEASON : Player.h
- ARENA_TEAM_GAMES_WEEK : Player.h
- ARENA_TEAM_ID : Player.h
- ARENA_TEAM_MEMBER : Player.h
- ARENA_TEAM_PERSONAL_RATING : Player.h
- ARENA_TEAM_TYPE : Player.h
- ARENA_TEAM_WINS_SEASON : Player.h
- ARENA_TEXT_START_BATTLE_HAS_BEGUN : Arena.h
- ARENA_TEXT_START_FIFTEEN_SECONDS : Arena.h
- ARENA_TEXT_START_ONE_MINUTE : Arena.h
- ARENA_TEXT_START_THIRTY_SECONDS : Arena.h
- ARENA_TYPE_2v2 : Battleground.h
- ARENA_TYPE_3v3 : Battleground.h
- ARENA_TYPE_5v5 : Battleground.h
- ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD : Arena.h
- ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN : Arena.h
- ARENA_WORLD_STATE_GOLD_TEAM_EXTRA_LIVES : Arena.h
- ARENA_WORLD_STATE_GREEN_TEAM_EXTRA_LIVES : Arena.h
- ARENA_WORLD_STATE_SHOW_ALIVE_PLAYERS : Arena.h
- ARENA_WORLD_STATE_SHOW_EXTRA_LIVES : Arena.h
- ARENA_WORLD_STATE_SHOW_SOLO_SHUFFLE_ROUND : Arena.h
- ARENA_WORLD_STATE_SHOW_TIME_REMAINING : Arena.h
- ARENA_WORLD_STATE_SOLO_SHUFFLE_ROUND : Arena.h
- ARENA_WORLD_STATE_TIME_REMAINING : Arena.h
- ARTHAS_FINAL_POS : npc_arthas.cpp
- ARTHAS_GAUNTLET_END_POS : npc_arthas.cpp
- ARTHAS_GAUNTLET_POS : npc_arthas.cpp
- ARTHAS_PURGE_PENDING_POS : npc_arthas.cpp
- ARTHAS_TOWN_HALL_END_POS : npc_arthas.cpp
- ARTHAS_TOWN_HALL_POS : npc_arthas.cpp
- ARTHAS_WAVES_POS : npc_arthas.cpp
- ARTIFACT_CATEGORY_FISHING : DBCEnums.h
- ARTIFACT_CATEGORY_PRIMARY : DBCEnums.h
- ARTIFACT_POWER_FLAG_DONT_COUNT_FIRST_BONUS_RANK : DBCEnums.h
- ARTIFACT_POWER_FLAG_FINAL : DBCEnums.h
- ARTIFACT_POWER_FLAG_FIRST : DBCEnums.h
- ARTIFACT_POWER_FLAG_GOLD : DBCEnums.h
- ARTIFACT_POWER_FLAG_MAX_RANK_WITH_TIER : DBCEnums.h
- ARTIFACT_POWER_FLAG_NO_LINK_REQUIRED : DBCEnums.h
- ARTIFACT_POWER_FLAG_SCALES_WITH_NUM_POWERS : DBCEnums.h
- ARYGOS_EMOTE_1 : zone_silithus.cpp
- ARYGOS_GNOME_FORM : zone_silithus.cpp
- ARYGOS_SAY_1 : zone_silithus.cpp
- ARYGOS_YELL_1 : zone_silithus.cpp
- ASHENVALE_ZONE : go_scripts.cpp
- ASSISTANCE_DISTRACT_MOTION_TYPE : MovementDefines.h
- ASSISTANCE_MOTION_TYPE : MovementDefines.h
- AT_AREA_52_EAST : areatrigger_scripts.cpp
- AT_AREA_52_NORTH : areatrigger_scripts.cpp
- AT_AREA_52_SOUTH : areatrigger_scripts.cpp
- AT_AREA_52_WEST : areatrigger_scripts.cpp
- AT_BOUGHT_OF_ETERNALS : childrens_week.cpp
- AT_BREWFEST_DUN_MOROGH : areatrigger_scripts.cpp
- AT_BREWFEST_DUROTAR : areatrigger_scripts.cpp
- AT_CAPTURE_POINT_ALLIANCE : BattlegroundWS.h
- AT_CAPTURE_POINT_HORDE : BattlegroundWS.h
- AT_DARK_PORTAL : childrens_week.cpp
- AT_DOWN_AT_THE_DOCKS : childrens_week.cpp
- AT_GATEWAY_TO_THE_FRONTIER : childrens_week.cpp
- AT_LOGIN_CHANGE_FACTION : Player.h
- AT_LOGIN_CHANGE_RACE : Player.h
- AT_LOGIN_CUSTOMIZE : Player.h
- AT_LOGIN_FIRST : Player.h
- AT_LOGIN_NONE : Player.h
- AT_LOGIN_RENAME : Player.h
- AT_LOGIN_RESET_PET_TALENTS : Player.h
- AT_LOGIN_RESET_SPELLS : Player.h
- AT_LOGIN_RESET_TALENTS : Player.h
- AT_LOGIN_RESURRECT : Player.h
- AT_LORDAERON_THRONE_ROOM : childrens_week.cpp
- AT_NERUBAR_BROODKEEPER : icecrown_citadel.h
- AT_SHOLAZAR : areatrigger_scripts.cpp
- AT_SPOOKY_LIGHTHOUSE : childrens_week.cpp
- AT_STONEWROUGHT_DAM : childrens_week.cpp
- AT_UNGORO : areatrigger_scripts.cpp
- ATTACK_YELL : zone_azuremyst_isle.cpp
- ATTACKED : hyjalAI.h
- AUCTION_HOUSE_ALLIANCE : AuctionHouseBot.h
- AUCTION_HOUSE_HORDE : AuctionHouseBot.h
- AUCTION_HOUSE_NEUTRAL : AuctionHouseBot.h
- AUCTION_QUALITY_BLUE : AuctionHouseBot.h
- AUCTION_QUALITY_GRAY : AuctionHouseBot.h
- AUCTION_QUALITY_GREEN : AuctionHouseBot.h
- AUCTION_QUALITY_ORANGE : AuctionHouseBot.h
- AUCTION_QUALITY_PURPLE : AuctionHouseBot.h
- AUCTION_QUALITY_WHITE : AuctionHouseBot.h
- AUCTION_QUALITY_YELLOW : AuctionHouseBot.h
- AURA_ARCANE_BLAST : PlayerAI.cpp
- AURA_BANISH : boss_leotheras_the_blind.cpp
- AURA_BLOOD_PLAGUE : PlayerAI.cpp
- AURA_DECIMATION : PlayerAI.cpp
- AURA_DEMONIC_ALIGNMENT : boss_leotheras_the_blind.cpp
- AURA_DUMMY_BLUE : boss_flame_leviathan.cpp
- AURA_DUMMY_GREEN : boss_flame_leviathan.cpp
- AURA_DUMMY_YELLOW : boss_flame_leviathan.cpp
- AURA_DURATION : spell_generic.cpp
- AURA_ECLIPSE_LUNAR : PlayerAI.cpp
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_DEFAULT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAPPLY : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SKILL : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_STAT : SpellAuraDefines.h
- AURA_EXHAUSTION : boss_faction_champions.cpp
- AURA_FROST_FEVER : PlayerAI.cpp
- AURA_HALLUCINATION : halls_of_reflection.cpp
- AURA_MAELSTROM_WEAPON : PlayerAI.cpp
- AURA_MEDALLION : zone_silithus.cpp
- AURA_MOLTEN_CORE : PlayerAI.cpp
- AURA_NOXIOUS_FUMES : boss_felmyst.cpp
- AURA_PERFUME_ENCHANTRESS : achievement_scripts.cpp
- AURA_PERFUME_FOREVER : achievement_scripts.cpp
- AURA_PERFUME_VICTORY : achievement_scripts.cpp
- AURA_REMOVE_BY_CANCEL : SpellAuraDefines.h
- AURA_REMOVE_BY_DEATH : SpellAuraDefines.h
- AURA_REMOVE_BY_DEFAULT : SpellAuraDefines.h
- AURA_REMOVE_BY_ENEMY_SPELL : SpellAuraDefines.h
- AURA_REMOVE_BY_EXPIRE : SpellAuraDefines.h
- AURA_REMOVE_BY_INTERRUPT : SpellAuraDefines.h
- AURA_REMOVE_NONE : SpellAuraDefines.h
- AURA_RING : zone_silithus.cpp
- AURA_SATED : boss_faction_champions.cpp
- AURA_SCRIPT_HOOK_AFTER_DISPEL : SpellScript.h
- AURA_SCRIPT_HOOK_AFTER_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_AREA_TARGET : SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_EFFECT_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_DISPEL : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_ABSORB : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_APPLY : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_AMOUNT : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_CRIT_CHANCE : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_DAMAGE_AND_HEALING : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_SPELLMOD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_MANASHIELD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_REMOVE : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_SPLIT : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_UPDATE_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_ENTER_LEAVE_COMBAT : SpellScript.h
- AURA_SCRIPT_HOOK_PREPARE_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_PROC : SpellScript.h
- AURA_STATE_ARENA_PREPARATION : SharedDefines.h
- AURA_STATE_BANISHED : SharedDefines.h
- AURA_STATE_BLEED : SharedDefines.h
- AURA_STATE_DAZED : SharedDefines.h
- AURA_STATE_DEFENSIVE : SharedDefines.h
- AURA_STATE_DEFENSIVE_2 : SharedDefines.h
- AURA_STATE_DRUID_PERIODIC_HEAL : SharedDefines.h
- AURA_STATE_ENRAGED : SharedDefines.h
- AURA_STATE_FAERIE_FIRE : SharedDefines.h
- AURA_STATE_FROZEN : SharedDefines.h
- AURA_STATE_HEALTHY_75_PERCENT : SharedDefines.h
- AURA_STATE_MARKED : SharedDefines.h
- AURA_STATE_NONE : SharedDefines.h
- AURA_STATE_RAID_ENCOUNTER : SharedDefines.h
- AURA_STATE_RAID_ENCOUNTER_2 : SharedDefines.h
- AURA_STATE_RAMPAGE : SharedDefines.h
- AURA_STATE_ROGUE_POISONED : SharedDefines.h
- AURA_STATE_UNBALANCED : SharedDefines.h
- AURA_STATE_VICTORIOUS : SharedDefines.h
- AURA_STATE_VULNERABLE : SharedDefines.h
- AURA_STATE_WOUND_HEALTH_20_80 : SharedDefines.h
- AURA_STATE_WOUND_HEALTH_35_80 : SharedDefines.h
- AURA_STATE_WOUNDED_20_PERCENT : SharedDefines.h
- AURA_STATE_WOUNDED_25_PERCENT : SharedDefines.h
- AURA_STATE_WOUNDED_35_PERCENT : SharedDefines.h
- AURA_STEALTH_DETECTION : boss_flame_leviathan.cpp
- AURA_SUNWELL_RADIANCE : boss_felmyst.cpp
- AURA_TWILIGHT_SET : zone_silithus.cpp
- AURIAYA_DEATH_SOUNDID : boss_auriaya.cpp
- AUTO_ATTACK_PROC_FLAG_MASK : SpellMgr.h
- AV_BUFF_A_CAPTAIN : BattlegroundAV.h
- AV_BUFF_ARMOR : BattlegroundAV.h
- AV_BUFF_H_CAPTAIN : BattlegroundAV.h
- AV_EXPLOIT_TELEPORT_LOCATION_ALLIANCE : BattlegroundAV.h
- AV_EXPLOIT_TELEPORT_LOCATION_HORDE : BattlegroundAV.h
- AV_QUEST_A_BOSS1 : BattlegroundAV.h
- AV_QUEST_A_BOSS2 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER1 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER2 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER3 : BattlegroundAV.h
- AV_QUEST_A_NEAR_MINE : BattlegroundAV.h
- AV_QUEST_A_OTHER_MINE : BattlegroundAV.h
- AV_QUEST_A_RIDER_HIDE : BattlegroundAV.h
- AV_QUEST_A_RIDER_TAME : BattlegroundAV.h
- AV_QUEST_A_SCRAPS1 : BattlegroundAV.h
- AV_QUEST_A_SCRAPS2 : BattlegroundAV.h
- AV_QUEST_H_BOSS1 : BattlegroundAV.h
- AV_QUEST_H_BOSS2 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER1 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER2 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER3 : BattlegroundAV.h
- AV_QUEST_H_NEAR_MINE : BattlegroundAV.h
- AV_QUEST_H_OTHER_MINE : BattlegroundAV.h
- AV_QUEST_H_RIDER_HIDE : BattlegroundAV.h
- AV_QUEST_H_RIDER_TAME : BattlegroundAV.h
- AV_QUEST_H_SCRAPS1 : BattlegroundAV.h
- AV_QUEST_H_SCRAPS2 : BattlegroundAV.h
- AV_SOUND_ALLIANCE_ASSAULTS : BattlegroundAV.h
- AV_SOUND_ALLIANCE_CAPTAIN : BattlegroundAV.h
- AV_SOUND_ALLIANCE_GOOD : BattlegroundAV.h
- AV_SOUND_BOTH_TOWER_DEFEND : BattlegroundAV.h
- AV_SOUND_HORDE_ASSAULTS : BattlegroundAV.h
- AV_SOUND_HORDE_CAPTAIN : BattlegroundAV.h
- AV_SOUND_HORDE_GOOD : BattlegroundAV.h
- AV_SOUND_NEAR_VICTORY : BattlegroundAV.h
- AV_WS_ALLIANCE_REINFORCEMENTS : BattlegroundAV.h
- AV_WS_BALINDA_ALIVE : BattlegroundAV.h
- AV_WS_COLDTOOTH_MINE_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_COLDTOOTH_MINE_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_COLDTOOTH_MINE_KOBOLD_CONTROLLED : BattlegroundAV.h
- AV_WS_COLDTOOTH_MINE_OWNER : BattlegroundAV.h
- AV_WS_DREKTHAR_ALIVE : BattlegroundAV.h
- AV_WS_DUN_BALDAR_NORTH_BUNKER_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_DUN_BALDAR_NORTH_BUNKER_DESTROYED : BattlegroundAV.h
- AV_WS_DUN_BALDAR_NORTH_BUNKER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_DUN_BALDAR_NORTH_BUNKER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_DUN_BALDAR_NORTH_BUNKER_OWNER : BattlegroundAV.h
- AV_WS_DUN_BALDAR_SOUTH_BUNKER_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_DUN_BALDAR_SOUTH_BUNKER_DESTROYED : BattlegroundAV.h
- AV_WS_DUN_BALDAR_SOUTH_BUNKER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_DUN_BALDAR_SOUTH_BUNKER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_DUN_BALDAR_SOUTH_BUNKER_OWNER : BattlegroundAV.h
- AV_WS_EAST_FROSTWOLF_TOWER_DESTROYED : BattlegroundAV.h
- AV_WS_EAST_FROSTWOLF_TOWER_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_EAST_FROSTWOLF_TOWER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_EAST_FROSTWOLF_TOWER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_EAST_FROSTWOLF_TOWER_OWNER : BattlegroundAV.h
- AV_WS_FROSTWOLF_GRAVEYARD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_FROSTWOLF_GRAVEYARD_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_FROSTWOLF_GRAVEYARD_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_FROSTWOLF_GRAVEYARD_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_FROSTWOLF_RELIEF_HUT_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_FROSTWOLF_RELIEF_HUT_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_FROSTWOLF_RELIEF_HUT_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_FROSTWOLF_RELIEF_HUT_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_GALVAGAR_ALIVE : BattlegroundAV.h
- AV_WS_HORDE_REINFORCEMENTS : BattlegroundAV.h
- AV_WS_ICEBLOOD_GRAVEYARD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_ICEBLOOD_GRAVEYARD_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_ICEBLOOD_GRAVEYARD_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEBLOOD_GRAVEYARD_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEBLOOD_TOWER_DESTROYED : BattlegroundAV.h
- AV_WS_ICEBLOOD_TOWER_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_ICEBLOOD_TOWER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEBLOOD_TOWER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEBLOOD_TOWER_OWNER : BattlegroundAV.h
- AV_WS_ICEWING_BUNKER_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_ICEWING_BUNKER_DESTROYED : BattlegroundAV.h
- AV_WS_ICEWING_BUNKER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEWING_BUNKER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_ICEWING_BUNKER_OWNER : BattlegroundAV.h
- AV_WS_IRONDEEP_MINE_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_IRONDEEP_MINE_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_IRONDEEP_MINE_OWNER : BattlegroundAV.h
- AV_WS_IRONDEEP_MINE_TROGG_CONTROLLED : BattlegroundAV.h
- AV_WS_IVUS_STORM_CRYSTAL_COUNT : BattlegroundAV.h
- AV_WS_IVUS_STORM_CRYSTAL_MAX : BattlegroundAV.h
- AV_WS_LOKHOLAR_STORMPIKE_SOLDIERS_BLOOD_COUNT : BattlegroundAV.h
- AV_WS_LOKHOLAR_STORMPIKE_SOLDIERS_BLOOD_MAX : BattlegroundAV.h
- AV_WS_MAX_REINFORCEMENTS : BattlegroundAV.h
- AV_WS_SHOW_ALLIANCE_REINFORCEMENTS : BattlegroundAV.h
- AV_WS_SHOW_HORDE_REINFORCEMENTS : BattlegroundAV.h
- AV_WS_SNOWFALL_GRAVEYARD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_SNOWFALL_GRAVEYARD_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_SNOWFALL_GRAVEYARD_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_SNOWFALL_GRAVEYARD_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_SNOWFALL_GRAVEYARD_UNCONTROLLED : BattlegroundAV.h
- AV_WS_STONEHEARTH_BUNKER_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_STONEHEARTH_BUNKER_DESTROYED : BattlegroundAV.h
- AV_WS_STONEHEARTH_BUNKER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_STONEHEARTH_BUNKER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_STONEHEARTH_BUNKER_OWNER : BattlegroundAV.h
- AV_WS_STONEHEARTH_GRAVEYARD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_STONEHEARTH_GRAVEYARD_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_STONEHEARTH_GRAVEYARD_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_STONEHEARTH_GRAVEYARD_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_STORMPIKE_AID_STATION_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_STORMPIKE_AID_STATION_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_STORMPIKE_AID_STATION_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_STORMPIKE_AID_STATION_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_STORMPIKE_GRAVEYARD_ALLIANCE_CONTROLLED : BattlegroundAV.h
- AV_WS_STORMPIKE_GRAVEYARD_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_STORMPIKE_GRAVEYARD_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_STORMPIKE_GRAVEYARD_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_TOWER_POINT_DESTROYED : BattlegroundAV.h
- AV_WS_TOWER_POINT_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_TOWER_POINT_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_TOWER_POINT_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_TOWER_POINT_OWNER : BattlegroundAV.h
- AV_WS_VANDAAR_ALIVE : BattlegroundAV.h
- AV_WS_WEST_FROSTWOLF_TOWER_DESTROYED : BattlegroundAV.h
- AV_WS_WEST_FROSTWOLF_TOWER_HORDE_CONTROLLED : BattlegroundAV.h
- AV_WS_WEST_FROSTWOLF_TOWER_IN_CONFLICT_ALLIANCE_ATTACKING : BattlegroundAV.h
- AV_WS_WEST_FROSTWOLF_TOWER_IN_CONFLICT_HORDE_ATTACKING : BattlegroundAV.h
- AV_WS_WEST_FROSTWOLF_TOWER_OWNER : BattlegroundAV.h
- AZERITE_TIER_UNLOCK_SET_FLAG_DEFAULT : DBCEnums.h
- AZGALOR : hyjal.h