49 return GetAQ40AI<boss_huhuranAI>(creature);
uint32 urand(uint32 min, uint32 max)
void AddSC_boss_huhuran()
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true)
CreatureAI * GetAI(Creature *creature) const override
bool HealthBelowPct(uint32 pct) const
uint32 NoxiousPoison_Timer
boss_huhuranAI(Creature *creature)
void UpdateAI(uint32 diff) override