#include <DB2LoadInfo.h>
Definition at line 5483 of file DB2LoadInfo.h.
◆ Fields
constexpr DB2FieldMeta SpellVisualMissileLoadInfo::Fields[22] |
|
staticconstexpr |
Initial value:=
{
{
false,
FT_SHORT,
"SpellVisualEffectNameID" },
{
false,
FT_INT,
"SoundEntriesID" },
{
true,
FT_BYTE,
"DestinationAttachment" },
{
false,
FT_SHORT,
"CastPositionerID" },
{
false,
FT_SHORT,
"ImpactPositionerID" },
{
true,
FT_INT,
"FollowGroundHeight" },
{
false,
FT_INT,
"FollowGroundDropSpeed" },
{
false,
FT_SHORT,
"FollowGroundApproach" },
{
false,
FT_SHORT,
"SpellMissileMotionID" },
{
false,
FT_INT,
"AnimKitID" },
{
true,
FT_INT,
"DecayTimeAfterImpact" },
{
false,
FT_INT,
"SpellVisualMissileSetID" },
}
Definition at line 5485 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: