#define RegisterSpellScript(spell_script)
@ SPELL_EFFECT_SCRIPT_EFFECT
#define SpellEffectFn(F, I, N)
@ SPELL_CLEAR_GIFT_OF_THARON_JA
@ SPELL_ACHIEVEMENT_CHECK
@ SPELL_GIFT_OF_THARON_JA
void AddSC_boss_tharon_ja()
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void SetDisplayId(uint32 displayId, bool setNative=false) override
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Unit * GetHitUnit() const
HookList< EffectHandler > OnEffectHitTarget
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
void RestoreDisplayId(bool ignorePositiveAurasPreventingMounting=false)
bool HasUnitState(const uint32 f) const
bool Validate(SpellInfo const *) override
void HandleScript(SpellEffIndex)
#define RegisterDrakTharonKeepCreatureAI(ai_name)
void JustDied(Unit *) override
void UpdateAI(uint32 diff) override
void KilledUnit(Unit *who) override
boss_tharon_ja(Creature *creature)
void JustEngagedWith(Unit *who) override