TrinityCore
AdventureJournalPackets.cpp
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
AdventureJournalPackets.h
"
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namespace
WorldPackets
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{
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namespace
AdventureJournal
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{
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void
AdventureJournalOpenQuest::Read
()
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{
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_worldPacket
>>
AdventureJournalID
;
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}
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void
AdventureJournalUpdateSuggestions::Read
()
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{
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OnLevelUp
=
_worldPacket
.
ReadBit
();
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}
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ByteBuffer
&
operator<<
(
ByteBuffer
& data,
AdventureJournalEntry
const
& adventureJournalEntry)
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{
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data <<
int32
(adventureJournalEntry.
AdventureJournalID
);
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data <<
int32
(adventureJournalEntry.
Priority
);
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return
data;
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}
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WorldPacket
const
*
AdventureJournalDataResponse::Write
()
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{
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_worldPacket
.
WriteBit
(
OnLevelUp
);
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_worldPacket
.
FlushBits
();
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_worldPacket
<<
uint32
(
Entries
.size());
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for
(
AdventureJournalEntry
const
& adventureJournalEntry :
Entries
)
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_worldPacket
<< adventureJournalEntry;
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return
&
_worldPacket
;
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}
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}
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}
AdventureJournalPackets.h
PlayerInteractionType::AdventureJournal
@ AdventureJournal
int32
int32_t int32
Definition:
Define.h:138
uint32
uint32_t uint32
Definition:
Define.h:142
Entries
Entries
Definition:
boss_infinite_corruptor.cpp:47
ByteBuffer
Definition:
ByteBuffer.h:62
ByteBuffer::WriteBit
bool WriteBit(bool bit)
Definition:
ByteBuffer.h:175
ByteBuffer::FlushBits
void FlushBits()
Definition:
ByteBuffer.h:155
ByteBuffer::ReadBit
bool ReadBit()
Definition:
ByteBuffer.h:191
WorldPacket
Definition:
WorldPacket.h:26
WorldPackets::AdventureJournal::AdventureJournalDataResponse::OnLevelUp
bool OnLevelUp
Definition:
AdventureJournalPackets.h:60
WorldPackets::AdventureJournal::AdventureJournalDataResponse::Write
WorldPacket const * Write() override
Definition:
AdventureJournalPackets.cpp:42
WorldPackets::AdventureJournal::AdventureJournalOpenQuest::Read
void Read() override
Definition:
AdventureJournalPackets.cpp:24
WorldPackets::AdventureJournal::AdventureJournalOpenQuest::AdventureJournalID
int32 AdventureJournalID
Definition:
AdventureJournalPackets.h:34
WorldPackets::AdventureJournal::AdventureJournalUpdateSuggestions::Read
void Read() override
Definition:
AdventureJournalPackets.cpp:29
WorldPackets::AdventureJournal::AdventureJournalUpdateSuggestions::OnLevelUp
bool OnLevelUp
Definition:
AdventureJournalPackets.h:44
WorldPackets::Packet::_worldPacket
WorldPacket _worldPacket
Definition:
Packet.h:43
WorldPackets::AdventureJournal::operator<<
ByteBuffer & operator<<(ByteBuffer &data, AdventureJournalEntry const &adventureJournalEntry)
Definition:
AdventureJournalPackets.cpp:34
WorldPackets
Definition:
GameObjectAI.h:36
WorldPackets::AdventureJournal::AdventureJournalEntry
Definition:
AdventureJournalPackets.h:48
WorldPackets::AdventureJournal::AdventureJournalEntry::AdventureJournalID
int32 AdventureJournalID
Definition:
AdventureJournalPackets.h:49
WorldPackets::AdventureJournal::AdventureJournalEntry::Priority
int32 Priority
Definition:
AdventureJournalPackets.h:50
server
game
Server
Packets
AdventureJournalPackets.cpp
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