TrinityCore
QuestConditionalText Struct Reference

#include <QuestDef.h>

Public Attributes

int32 PlayerConditionId = 0
 
int32 QuestgiverCreatureId = 0
 
std::vector< std::string > Text
 

Detailed Description

Definition at line 528 of file QuestDef.h.

Member Data Documentation

◆ PlayerConditionId

int32 QuestConditionalText::PlayerConditionId = 0

Definition at line 530 of file QuestDef.h.

◆ QuestgiverCreatureId

int32 QuestConditionalText::QuestgiverCreatureId = 0

Definition at line 531 of file QuestDef.h.

◆ Text

std::vector<std::string> QuestConditionalText::Text

Definition at line 532 of file QuestDef.h.


The documentation for this struct was generated from the following file: