void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void LoadDungeonEncounterData(T const &encounters)
EncounterState GetBossState(uint32 id) const
void SetHeaders(std::string const &dataHeaders)
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
instance_wailing_caverns()
static constexpr DungeonEncounterData Encounters[]
void AddSC_instance_wailing_caverns()
void SetData(uint32 type, uint32 data) override
void OnUnitDeath(Unit *unit) override
uint32 GetData(uint32 type) const override
ObjectGuid GetGuidData(uint32 data) const override
instance_wailing_caverns_InstanceMapScript(InstanceMap *map)
void OnCreatureCreate(Creature *creature) override
@ TYPE_MUTANUS_THE_DEVOURER
@ BOSS_MUTANUS_THE_DEVOURER
@ BOSS_VERDAN_THE_EVERLIVING
@ NPC_VERDAN_THE_EVERLIVING