TrinityCore
instance_auchenai_crypts.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "auchenai_crypts.h"
20#include "InstanceScript.h"
21
23{
24 { DATA_SHIRRAK_THE_DEAD_WATCHER, {{ 1890 }} },
25 { DATA_EXARCH_MALADAAR, {{ 1889 }} }
26};
27
29{
30 public:
32
34 {
36 {
40 }
41 };
42
44 {
46 }
47};
48
50{
52}
#define DataHeader
uint32 const EncounterCount
#define ACScriptName
@ DATA_SHIRRAK_THE_DEAD_WATCHER
@ DATA_EXARCH_MALADAAR
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void SetHeaders(std::string const &dataHeaders)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_auchenai_crypts()
DungeonEncounterData const encounters[]