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static bool | TryExtractTeamId (std::string const &args, TeamId &outFaction) |
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static bool | HandleDebugWarModeBalanceCommand (ChatHandler *handler, Variant< uint32, EXACT_SEQUENCE("alliance"), EXACT_SEQUENCE("horde"), EXACT_SEQUENCE("neutral"), EXACT_SEQUENCE("off")> command, Optional< int32 > rewardValue) |
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static bool | HandleDebugPlayCinematicCommand (ChatHandler *handler, uint32 cinematicId) |
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static bool | HandleDebugPlayMovieCommand (ChatHandler *handler, uint32 movieId) |
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static bool | HandleDebugPlaySoundCommand (ChatHandler *handler, uint32 soundId, Optional< uint32 > broadcastTextId) |
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static bool | HandleDebugPlayMusicCommand (ChatHandler *handler, uint32 musicId) |
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static bool | HandleDebugPlayObjectSoundCommand (ChatHandler *handler, int32 soundKitId, Optional< int32 > broadcastTextId) |
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static bool | HandleDebugSendSpellFailCommand (ChatHandler *handler, SpellCastResult result, Optional< int32 > failArg1, Optional< int32 > failArg2) |
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static bool | HandleDebugSendPlayerChoiceCommand (ChatHandler *handler, int32 choiceId) |
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static bool | HandleDebugSendEquipErrorCommand (ChatHandler *handler, InventoryResult error) |
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static bool | HandleDebugSendSellErrorCommand (ChatHandler *handler, SellResult error) |
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static bool | HandleDebugSendBuyErrorCommand (ChatHandler *handler, BuyResult error) |
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static bool | HandleDebugSendOpcodeCommand (ChatHandler *handler) |
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static bool | HandleDebugUpdateWorldStateCommand (ChatHandler *handler, uint32 variable, uint32 value) |
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static bool | HandleDebugAreaTriggersCommand (ChatHandler *handler) |
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static bool | HandleDebugSendChannelNotifyCommand (ChatHandler *handler, ChatNotify type) |
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static bool | HandleDebugSendChatMsgCommand (ChatHandler *handler, ChatMsg type) |
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static bool | HandleDebugSendQuestPartyMsgCommand (ChatHandler *handler, QuestPushReason msg) |
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static bool | HandleDebugGetLootRecipientCommand (ChatHandler *handler) |
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static bool | HandleDebugSendQuestInvalidMsgCommand (ChatHandler *handler, QuestFailedReason msg) |
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static bool | HandleDebugGetItemStateCommand (ChatHandler *handler, std::string itemState) |
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static bool | HandleDebugBattlegroundCommand (ChatHandler *) |
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static bool | HandleDebugArenaCommand (ChatHandler *) |
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static bool | HandleDebugThreatListCommand (ChatHandler *handler) |
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static bool | HandleDebugThreatInfoCommand (ChatHandler *handler) |
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static bool | HandleDebugCombatListCommand (ChatHandler *handler) |
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static bool | HandleDebugEnterVehicleCommand (ChatHandler *handler, uint32 entry, Optional< int8 > seatId) |
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static bool | HandleDebugSpawnVehicleCommand (ChatHandler *handler, uint32 entry, Optional< uint32 > id) |
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static bool | HandleDebugSendLargePacketCommand (ChatHandler *handler) |
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static bool | HandleDebugSendSetPhaseShiftCommand (ChatHandler *handler, Optional< uint32 > phaseId, Optional< uint32 > visibleMapId, Optional< uint32 > uiMapPhaseId) |
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static bool | HandleDebugItemExpireCommand (ChatHandler *handler, ObjectGuid::LowType guid) |
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static bool | HandleDebugAnimCommand (ChatHandler *handler, Emote emote) |
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static bool | HandleDebugLoSCommand (ChatHandler *handler) |
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static bool | HandleDebugSetAuraStateCommand (ChatHandler *handler, Optional< AuraStateType > state, bool apply) |
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static bool | HandleDebugMoveflagsCommand (ChatHandler *handler, Optional< uint32 > moveFlags, Optional< uint32 > moveFlagsExtra) |
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static bool | HandleWPGPSCommand (ChatHandler *handler) |
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static bool | HandleDebugTransportCommand (ChatHandler *handler, std::string operation) |
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static bool | HandleDebugLoadCellsCommand (ChatHandler *handler, Optional< uint32 > mapId, Optional< uint32 > tileX, Optional< uint32 > tileY) |
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static bool | HandleDebugLoadCellsCommandHelper (ChatHandler *handler, Map *map, Optional< uint32 > tileX, Optional< uint32 > tileY) |
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static bool | HandleDebugBoundaryCommand (ChatHandler *handler, Optional< EXACT_SEQUENCE("fill")> fill, Optional< uint32 > durationArg) |
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static bool | HandleDebugPhaseCommand (ChatHandler *handler) |
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static bool | HandleDebugRaidResetCommand (ChatHandler *handler, uint32 mapId, Optional< uint32 > difficulty) |
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static bool | HandleDebugQuestResetCommand (ChatHandler *handler, std::string arg) |
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static bool | HandleDebugNearGraveyard (ChatHandler *handler, Optional< EXACT_SEQUENCE("linked")> linked) |
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static bool | HandleDebugInstanceSpawns (ChatHandler *handler, Variant< uint32, EXACT_SEQUENCE("explain")> optArg) |
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static bool | HandleDebugConversationCommand (ChatHandler *handler, uint32 conversationEntry) |
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static bool | HandleDebugWSExpressionCommand (ChatHandler *handler, uint32 expressionId) |
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static bool | HandleDebugPlayerConditionCommand (ChatHandler *handler, uint32 playerConditionId) |
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static bool | HandleDebugOutOfBounds (ChatHandler *handler) |
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static bool | HandleDebugMemoryLeak (ChatHandler *handler) |
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static bool | HandleDebugWardenForce (ChatHandler *handler, std::vector< uint16 > checkIds) |
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static bool | HandleDebugGuidLimitsCommand (ChatHandler *handler, Optional< uint32 > mapId) |
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static void | HandleDebugGuidLimitsMap (ChatHandler *handler, Map *map) |
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static bool | HandleDebugObjectCountCommand (ChatHandler *handler, Optional< uint32 > mapId) |
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static void | HandleDebugObjectCountMap (ChatHandler *handler, Map *map) |
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static bool | HandleDebugBecomePersonalClone (ChatHandler *handler) |
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static bool | HandleDebugDummyCommand (ChatHandler *handler) |
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Definition at line 65 of file cs_debug.cpp.