TrinityCore
BattlegroundEYControlZoneHandler Class Reference

#include <BattlegroundEY.h>

+ Inheritance diagram for BattlegroundEYControlZoneHandler:

Public Member Functions

 BattlegroundEYControlZoneHandler (BattlegroundEY *bg, uint32 point)
 
void HandleProgressEventHorde (GameObject *controlZone) override
 
void HandleProgressEventAlliance (GameObject *controlZone) override
 
void HandleNeutralEventHorde (GameObject *controlZone) override
 
void HandleNeutralEventAlliance (GameObject *controlZone) override
 
uint32 GetPoint () const
 
- Public Member Functions inherited from ControlZoneHandler
 ControlZoneHandler ()=default
 
virtual ~ControlZoneHandler ()=default
 
virtual void HandleCaptureEventHorde (GameObject *controlZone)
 
virtual void HandleCaptureEventAlliance (GameObject *controlZone)
 
virtual void HandleContestedEventHorde (GameObject *controlZone)
 
virtual void HandleContestedEventAlliance (GameObject *controlZone)
 
virtual void HandleProgressEventHorde (GameObject *controlZone)
 
virtual void HandleProgressEventAlliance (GameObject *controlZone)
 
virtual void HandleNeutralEventHorde (GameObject *controlZone)
 
virtual void HandleNeutralEventAlliance (GameObject *controlZone)
 
virtual void HandleNeutralEvent (GameObject *controlZone)
 

Private Attributes

BattlegroundEY_battleground
 
uint32 _point
 

Detailed Description

Definition at line 213 of file BattlegroundEY.h.

Constructor & Destructor Documentation

◆ BattlegroundEYControlZoneHandler()

BattlegroundEYControlZoneHandler::BattlegroundEYControlZoneHandler ( BattlegroundEY bg,
uint32  point 
)
explicit

Definition at line 468 of file BattlegroundEY.cpp.

Member Function Documentation

◆ GetPoint()

uint32 BattlegroundEYControlZoneHandler::GetPoint ( ) const
inline

Definition at line 223 of file BattlegroundEY.h.

◆ HandleNeutralEventAlliance()

void BattlegroundEYControlZoneHandler::HandleNeutralEventAlliance ( GameObject controlZone)
overridevirtual

Reimplemented from ControlZoneHandler.

Definition at line 488 of file BattlegroundEY.cpp.

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◆ HandleNeutralEventHorde()

void BattlegroundEYControlZoneHandler::HandleNeutralEventHorde ( GameObject controlZone)
overridevirtual

Reimplemented from ControlZoneHandler.

Definition at line 483 of file BattlegroundEY.cpp.

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◆ HandleProgressEventAlliance()

void BattlegroundEYControlZoneHandler::HandleProgressEventAlliance ( GameObject controlZone)
overridevirtual

Reimplemented from ControlZoneHandler.

Definition at line 478 of file BattlegroundEY.cpp.

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◆ HandleProgressEventHorde()

void BattlegroundEYControlZoneHandler::HandleProgressEventHorde ( GameObject controlZone)
overridevirtual

Reimplemented from ControlZoneHandler.

Definition at line 473 of file BattlegroundEY.cpp.

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Member Data Documentation

◆ _battleground

BattlegroundEY* BattlegroundEYControlZoneHandler::_battleground
private

Definition at line 226 of file BattlegroundEY.h.

◆ _point

uint32 BattlegroundEYControlZoneHandler::_point
private

Definition at line 227 of file BattlegroundEY.h.


The documentation for this class was generated from the following files: