uint32 urand(uint32 min, uint32 max)
@ SPELL_MAGIC_DISRUPTION_AURA
void AddSC_boss_epoch_hunter()
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void JustDied(Unit *) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true)
bool IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const
virtual void SetData(uint32, uint32)
#define RegisterOldHillsbradCreatureAI(ai_name)
void JustEngagedWith(Unit *who) override
void JustDied(Unit *killer) override
boss_epoch_hunter(Creature *creature)
void UpdateAI(uint32 diff) override
void KilledUnit(Unit *) override
uint32 ImpendingDeath_Timer