29 return _ascending ? rA < rB : rA > rB;
36 return _ascending ? rA < rB : rA > rB;
45 return _ascending ? rA < rB : rA > rB;
52 return _ascending ? rA < rB : rA > rB;
static Unit * ToUnit(Object *o)
bool operator()(WorldObject const *objA, WorldObject const *objB) const
IsVictimOf(Unit const *attacker)
bool operator()(WorldObject const *objA, WorldObject const *objB) const
uint64 GetMaxHealth() const
float GetPowerPct(Powers power) const