uint32 constexpr DARK_SHELL_EVENT_GROUP
void AddSC_boss_pandemonius()
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void DelayEvents(Milliseconds delay)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true)
bool IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const
#define RegisterManaTombsCreatureAI(ai_name)
void KilledUnit(Unit *) override
void JustEngagedWith(Unit *who) override
boss_pandemonius(Creature *creature)
void JustDied(Unit *) override
void ExecuteEvent(uint32 eventId) override