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| quest_briarpatch (char const *script) |
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void | HandleQuestStatusChange (Player *player, QuestStatus newStatus, uint32 questDown, uint32 questForbidden, uint32 spellValidated) |
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| ~QuestScript () |
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virtual void | OnQuestStatusChange (Player *player, Quest const *quest, QuestStatus oldStatus, QuestStatus newStatus) |
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virtual void | OnAcknowledgeAutoAccept (Player *player, Quest const *quest) |
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virtual void | OnQuestObjectiveChange (Player *player, Quest const *quest, QuestObjective const &objective, int32 oldAmount, int32 newAmount) |
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| ScriptObject (ScriptObject const &right)=delete |
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| ScriptObject (ScriptObject &&right)=delete |
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ScriptObject & | operator= (ScriptObject const &right)=delete |
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ScriptObject & | operator= (ScriptObject &&right)=delete |
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std::string const & | GetName () const |
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Definition at line 4241 of file zone_exiles_reach.cpp.
◆ quest_briarpatch()
quest_briarpatch::quest_briarpatch |
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char const * |
script | ) |
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inline |
◆ HandleQuestStatusChange()
The documentation for this class was generated from the following file: