TrinityCore
WorldStateMgr.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WorldStateMgr_h__
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#define WorldStateMgr_h__
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#include "
Define.h
"
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#include "
WorldStateDefines.h
"
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class
Map
;
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namespace
WorldPackets::WorldState
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{
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class
InitWorldStates;
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}
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class
TC_GAME_API
WorldStateMgr
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{
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public
:
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static
WorldStateMgr
* instance();
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void
LoadFromDB();
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WorldStateTemplate
const
* GetWorldStateTemplate(
int32
worldStateId)
const
;
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int32
GetValue(
int32
worldStateId,
Map
const
* map)
const
;
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void
SetValue(
int32
worldStateId,
int32
value,
bool
hidden,
Map
* map);
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void
SaveValueInDb(
int32
worldStateId,
int32
value);
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void
SetValueAndSaveInDb(
int32
worldStateId,
int32
value,
bool
hidden,
Map
* map);
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WorldStateValueContainer
GetInitialWorldStatesForMap(
Map
const
* map)
const
;
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void
FillInitialWorldStates(
WorldPackets::WorldState::InitWorldStates
& initWorldStates,
Map
const
* map,
uint32
playerAreaId)
const
;
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};
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#define sWorldStateMgr WorldStateMgr::instance()
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#endif
Define.h
TC_GAME_API
#define TC_GAME_API
Definition:
Define.h:123
int32
int32_t int32
Definition:
Define.h:138
uint32
uint32_t uint32
Definition:
Define.h:142
WorldStateDefines.h
WorldStateValueContainer
std::unordered_map< int32, int32 > WorldStateValueContainer
Definition:
WorldStateDefines.h:35
Map
Definition:
Map.h:189
WorldPackets::WorldState::InitWorldStates
Definition:
WorldStatePackets.h:28
WorldStateMgr
Definition:
WorldStateMgr.h:32
WorldPackets::WorldState
Definition:
Battlefield.h:88
WorldStateTemplate
Definition:
WorldStateDefines.h:26
server
game
World
WorldStates
WorldStateMgr.h
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