uint32 const EncounterCount
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
Creature * GetCreature(uint32 type)
void LoadDungeonEncounterData(T const &encounters)
virtual ObjectGuid GetGuidData(uint32 type) const override
virtual void OnGameObjectRemove(GameObject *go) override
EncounterState GetBossState(uint32 id) const
virtual void OnGameObjectCreate(GameObject *go) override
virtual void AddDoor(GameObject *door, bool add)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
GameObject * GetGameObject(ObjectGuid const &guid)
static Creature * ToCreature(Object *o)
static ObjectGuid GetGUID(Object const *o)
virtual void OnUnitDeath(Unit *unit)
instance_halls_of_origination()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
@ GO_ANHUURS_RIGHT_BEACON
@ GO_DOODAD_ULDUM_LASERBEAMS01
@ GO_DOODAD_ULDUM_LIGHTMACHINE_03
@ GO_DOODAD_ULDUM_ELEVATOR_COL01
@ GO_DOODAD_ULDUM_LIGHTMACHINE_01
@ GO_DOODAD_ULDUM_LASERBEAMS_01
@ GO_DOODAD_ULDUM_LASERBEAMS_03
@ GO_VAULT_OF_LIGHTS_DOOR
@ GO_DOODAD_ULDUM_LIGHTMACHINE_04
@ GO_DOODAD_ULDUM_LIGHTMACHINE_02
@ GO_DOODAD_ULDUM_LASERBEAMS_02
@ WARDEN_ENTRY_DATA_DELTA
@ NPC_TEMPLE_GUARDIAN_ANHUUR
@ NPC_BRANN_BRONZEBEARD_0
@ BOSS_TEMPLE_GUARDIAN_ANHUUR
@ DATA_ANHUUR_RIGHT_BEACON
@ DATA_LIFT_OF_THE_MAKERS
@ DATA_ANHUUR_LEFT_BEACON
ObjectData const gameObjectData[]
ObjectData const creatureData[]
DoorData const doorData[]
void AddSC_instance_halls_of_origination()
DungeonEncounterData const encounters[]
uint32 GetData(uint32 data) const override
void AfterDataLoad() override
instance_halls_of_origination_InstanceMapScript(InstanceMap *map)
ObjectGuid AnhuurLeftBeaconGUID
void OnUnitDeath(Unit *unit) override
ObjectGuid AnhuursDoorGUID
ObjectGuid AnhuursBridgeGUID
void OnGameObjectCreate(GameObject *go) override
void IncreaseDeadElementals(uint32 inc)
ObjectGuid AnraphetDoorGUID
void OnGameObjectRemove(GameObject *go) override
ObjectGuid GetGuidData(uint32 type) const override
ObjectGuid AnhuurRightBeaconGUID