TrinityCore
spell_script_loader.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18// This is where scripts' loading functions should be declared:
36
37// The name of this function should match:
38// void Add${NameOfDirectory}Scripts()
40{
58}
void AddSC_priest_spell_scripts()
void AddSC_monk_spell_scripts()
Definition: spell_monk.cpp:539
void AddSC_paladin_spell_scripts()
void AddSC_warlock_spell_scripts()
void AddSC_druid_spell_scripts()
void AddSC_shaman_spell_scripts()
void AddSC_demon_hunter_spell_scripts()
Definition: spell_dh.cpp:479
void AddSC_mage_spell_scripts()
void AddSC_rogue_spell_scripts()
void AddSC_item_spell_scripts()
void AddSC_warrior_spell_scripts()
void AddSC_azerite_item_spell_scripts()
void AddSC_generic_spell_scripts()
void AddSC_deathknight_spell_scripts()
Definition: spell_dk.cpp:946
void AddSC_evoker_spell_scripts()
void AddSC_quest_spell_scripts()
void AddSpellsScripts()
void AddSC_hunter_spell_scripts()