98 return GetZulGurubAI<boss_jindo_the_godbreakerAI>(creature);
@ EMOTE_SHADOWS_OF_HAKKAR
@ SAY_SPIRIT_SPIRIT_PHASE
void AddSC_boss_jindo_the_godbreaker()
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
bool HasUnitState(const uint32 f) const
boss_jindo_the_godbreaker()
CreatureAI * GetAI(Creature *creature) const override
void JustDied(Unit *) override
void UpdateAI(uint32 diff) override
boss_jindo_the_godbreakerAI(Creature *creature)
void JustEngagedWith(Unit *who) override