TrinityCore
GameObjectAIFactory.h File Reference
#include "SelectableAI.h"
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Classes

struct  GameObjectAIFactory< REAL_GO_AI, is_db_allowed >
 

Macros

#define sGameObjectAIRegistry   GameObjectAIRegistry::instance()
 

Typedefs

typedef SelectableAI< GameObject, GameObjectAI >::FactoryHolderRegistry GameObjectAIRegistry
 

Macro Definition Documentation

◆ sGameObjectAIRegistry

#define sGameObjectAIRegistry   GameObjectAIRegistry::instance()

Definition at line 45 of file GameObjectAIFactory.h.

Typedef Documentation

◆ GameObjectAIRegistry

typedef SelectableAI<GameObject,GameObjectAI>::FactoryHolderRegistry GameObjectAIRegistry

Definition at line 43 of file GameObjectAIFactory.h.