uint32 const EncounterCount
@ GO_DRAGON_SIBLINGS_DOOR_ENTRANCE
@ GO_ASCENDANT_COUNCIL_EXIT
@ GO_DRAGON_SIBLINGS_DOOR_EXIT
@ GO_ASCENDANT_COUNCIL_ENTRANCE
constexpr char const * BotScriptName
@ BOSS_HALFUS_WYRMBREAKER
@ BOSS_THERALION_AND_VALIONA
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
instance_bastion_of_twilight()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const creatureData[]
void AddSC_instance_bastion_of_twilight()
DoorData const doorData[]
DungeonEncounterData const encounters[]
instance_bastion_of_twilight_InstanceMapScript(InstanceMap *map)