uint32 const EncounterCount
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void LoadBossBoundaries(BossBoundaryData const &data)
void SetHeaders(std::string const &dataHeaders)
PlayerList const & GetPlayers() const
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
instance_forge_of_souls()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_forge_of_souls()
BossBoundaryData const boundaries
DungeonEncounterData const encounters[]
uint32 GetData(uint32 type) const override
instance_forge_of_souls_InstanceScript(InstanceMap *map)
void OnCreatureCreate(Creature *creature) override
ObjectGuid GetGuidData(uint32 type) const override
void OnPlayerEnter(Player *player) override
ObjectGuid devourerOfSouls
uint32 GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) override