27 _worldPacket << UnkInt;
28 _worldPacket << Result;
29 _worldPacket <<
uint32(AuctionableTokenAuctionableList.size());
32 _worldPacket << auctionableTokenAuctionable.UnkInt1;
33 _worldPacket << auctionableTokenAuctionable.UnkInt2;
34 _worldPacket << auctionableTokenAuctionable.BuyoutPrice;
35 _worldPacket << auctionableTokenAuctionable.Owner;
36 _worldPacket << auctionableTokenAuctionable.DurationLeft;
44 _worldPacket >> UnkInt;
49 _worldPacket << CurrentMarketPrice;
50 _worldPacket << UnkInt;
51 _worldPacket << Result;
52 _worldPacket << AuctionDuration;
WorldPacket const * Write() override
WorldPacket const * Write() override