#define RegisterBlackrockSpireCreatureAI(ai_name)
@ SPELL_SHADOW_BOLT_VOLLEY
@ SPELL_SUMMON_SPECTRAL_ASSASSIN
void AddSC_boss_lord_valthalak()
@ EVENT_SHADOW_BOLT_VOLLEY
@ EVENT_SUMMON_SPECTRAL_ASSASSIN
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
void CancelEvent(uint32 eventId)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HasUnitState(const uint32 f) const
virtual void SetData(uint32, uint32)
bool HealthBelowPct(uint32 pct) const
boss_lord_valthalak(Creature *creature)
void UpdateAI(uint32 diff) override
void JustDied(Unit *) override
void JustEngagedWith(Unit *who) override