TrinityCore
throne_of_the_tides.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef _Throne_of_the_Tides_h__
19#define _Throne_of_the_Tides_h__
20
21#include "CreatureAIImpl.h"
22
23constexpr char const* DataHeader = "TOTT";
24constexpr char const* TotTScriptName = "instance_throne_of_the_tides";
25
26constexpr uint32 const EncounterCount = 4;
27
29{
30 // Encounters
35
36 /*Ozumat*/
38};
39
41{
42 // Bosses
46 NPC_OZUMAT = 44566
47};
48
50{
54};
55
56template <class AI, class T>
57inline AI* GetThroneOfTheTidesAI(T* obj)
58{
59 return GetInstanceAI<AI>(obj, TotTScriptName);
60}
61
62#define RegisterThroneOfTheTidesCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetThroneOfTheTidesAI)
63
64#endif // _Throne_of_the_Tides_h__
uint32_t uint32
Definition: Define.h:142
constexpr char const * DataHeader
constexpr uint32 const EncounterCount
TotTGameObjectIds
@ GO_DOODAD_ABYSSAL_MAW_DOOR_1
@ GO_DOODAD_ABYSSAL_MAW_DOOR_4
@ GO_DOODAD_ABYSSAL_MAW_DOOR_2
constexpr char const * TotTScriptName
AI * GetThroneOfTheTidesAI(T *obj)
TotTCreatureIds
@ NPC_MINDBENDER_GURSHA
@ NPC_LADY_NAZJAR
@ NPC_COMMANDER_ULTHOK
@ NPC_OZUMAT
TotTDataTypes
@ DATA_OZUMAT
@ BOSS_MINDBENDER_GURSHA
@ BOSS_OZUMAT
@ BOSS_COMMANDER_ULTHOK
@ BOSS_LADY_NAZJAR