28 _worldPacket >> LastUpdateID;
41 data << blackMarketItem.
Item;
52 data >> blackMarketItem.
Item;
54 data >> blackMarketItem.
MinBid;
58 data >> blackMarketItem.
NumBids;
66 _worldPacket << LastUpdateID;
78 _worldPacket >> MarketID;
79 _worldPacket >> BidAmount;
85 _worldPacket <<
int32(MarketID);
86 _worldPacket <<
int32(Result);
94 _worldPacket <<
int32(MarketID);
95 _worldPacket <<
int32(RandomPropertiesID);
103 _worldPacket <<
int32(MarketID);
104 _worldPacket <<
int32(RandomPropertiesID);
105 _worldPacket <<
Item;
107 return &_worldPacket;
ByteBuffer & operator>>(ByteBuffer &data, WorldPackets::BlackMarket::BlackMarketItem &blackMarketItem)
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
ByteBuffer & operator<<(ByteBuffer &data, Movement::MonsterSplineFilterKey const &monsterSplineFilterKey)