Go to the source code of this file.
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enum | TorchSpells {
SPELL_TORCH_TOSSING_TRAINING = 45716
, SPELL_TORCH_TOSSING_PRACTICE = 46630
, SPELL_TORCH_TOSSING_TRAINING_SUCCESS_ALLIANCE = 45719
, SPELL_TORCH_TOSSING_TRAINING_SUCCESS_HORDE = 46651
,
SPELL_TARGET_INDICATOR_COSMETIC = 46901
, SPELL_TARGET_INDICATOR = 45723
, SPELL_BRAZIERS_HIT = 45724
} |
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enum | RibbonPoleData {
SPELL_HAS_FULL_MIDSUMMER_SET = 58933
, SPELL_BURNING_HOT_POLE_DANCE = 58934
, SPELL_RIBBON_POLE_PERIODIC_VISUAL = 45406
, SPELL_RIBBON_DANCE = 29175
,
SPELL_TEST_RIBBON_POLE_1 = 29705
, SPELL_TEST_RIBBON_POLE_2 = 29726
, SPELL_TEST_RIBBON_POLE_3 = 29727
, GO_RIBBON_POLE = 181605
,
SPELL_RIBBON_DANCE_COSMETIC = 29726
, SPELL_RED_FIRE_RING = 46836
, SPELL_BLUE_FIRE_RING = 46842
, EVENT_CAST_RED_FIRE_RING = 1
,
EVENT_CAST_BLUE_FIRE_RING = 2
} |
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enum | JugglingTorch {
SPELL_JUGGLE_TORCH_SLOW = 45792
, SPELL_JUGGLE_TORCH_MEDIUM = 45806
, SPELL_JUGGLE_TORCH_FAST = 45816
, SPELL_JUGGLE_TORCH_SELF = 45638
,
SPELL_JUGGLE_TORCH_SHADOW_SLOW = 46120
, SPELL_JUGGLE_TORCH_SHADOW_MEDIUM = 46118
, SPELL_JUGGLE_TORCH_SHADOW_FAST = 46117
, SPELL_JUGGLE_TORCH_SHADOW_SELF = 46121
,
SPELL_GIVE_TORCH = 45280
, QUEST_TORCH_CATCHING_A = 11657
, QUEST_TORCH_CATCHING_H = 11923
, QUEST_MORE_TORCH_CATCHING_A = 11924
,
QUEST_MORE_TORCH_CATCHING_H = 11925
} |
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enum | FlingTorch {
SPELL_FLING_TORCH_TRIGGERED = 45669
, SPELL_FLING_TORCH_SHADOW = 46105
, SPELL_JUGGLE_TORCH_MISSED = 45676
, SPELL_TORCHES_CAUGHT = 45693
,
SPELL_TORCH_CATCHING_SUCCESS_ALLIANCE = 46081
, SPELL_TORCH_CATCHING_SUCCESS_HORDE = 46654
, SPELL_TORCH_CATCHING_REMOVE_TORCHES = 46084
} |
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◆ FlingTorch
Enumerator |
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SPELL_FLING_TORCH_TRIGGERED | |
SPELL_FLING_TORCH_SHADOW | |
SPELL_JUGGLE_TORCH_MISSED | |
SPELL_TORCHES_CAUGHT | |
SPELL_TORCH_CATCHING_SUCCESS_ALLIANCE | |
SPELL_TORCH_CATCHING_SUCCESS_HORDE | |
SPELL_TORCH_CATCHING_REMOVE_TORCHES | |
Definition at line 289 of file midsummer.cpp.
◆ JugglingTorch
Enumerator |
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SPELL_JUGGLE_TORCH_SLOW | |
SPELL_JUGGLE_TORCH_MEDIUM | |
SPELL_JUGGLE_TORCH_FAST | |
SPELL_JUGGLE_TORCH_SELF | |
SPELL_JUGGLE_TORCH_SHADOW_SLOW | |
SPELL_JUGGLE_TORCH_SHADOW_MEDIUM | |
SPELL_JUGGLE_TORCH_SHADOW_FAST | |
SPELL_JUGGLE_TORCH_SHADOW_SELF | |
SPELL_GIVE_TORCH | |
QUEST_TORCH_CATCHING_A | |
QUEST_TORCH_CATCHING_H | |
QUEST_MORE_TORCH_CATCHING_A | |
QUEST_MORE_TORCH_CATCHING_H | |
Definition at line 191 of file midsummer.cpp.
◆ RibbonPoleData
Enumerator |
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SPELL_HAS_FULL_MIDSUMMER_SET | |
SPELL_BURNING_HOT_POLE_DANCE | |
SPELL_RIBBON_POLE_PERIODIC_VISUAL | |
SPELL_RIBBON_DANCE | |
SPELL_TEST_RIBBON_POLE_1 | |
SPELL_TEST_RIBBON_POLE_2 | |
SPELL_TEST_RIBBON_POLE_3 | |
GO_RIBBON_POLE | |
SPELL_RIBBON_DANCE_COSMETIC | |
SPELL_RED_FIRE_RING | |
SPELL_BLUE_FIRE_RING | |
EVENT_CAST_RED_FIRE_RING | |
EVENT_CAST_BLUE_FIRE_RING | |
Definition at line 111 of file midsummer.cpp.
◆ TorchSpells
Enumerator |
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SPELL_TORCH_TOSSING_TRAINING | |
SPELL_TORCH_TOSSING_PRACTICE | |
SPELL_TORCH_TOSSING_TRAINING_SUCCESS_ALLIANCE | |
SPELL_TORCH_TOSSING_TRAINING_SUCCESS_HORDE | |
SPELL_TARGET_INDICATOR_COSMETIC | |
SPELL_TARGET_INDICATOR | |
SPELL_BRAZIERS_HIT | |
Definition at line 24 of file midsummer.cpp.
◆ AddSC_event_midsummer()
void AddSC_event_midsummer |
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| ) |
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