TrinityCore
|
#include <Player.h>
Public Attributes | |
PlayerCurrencyState | state |
uint32 | Quantity |
uint32 | WeeklyQuantity |
uint32 | TrackedQuantity |
uint32 | IncreasedCapQuantity |
uint32 | EarnedQuantity |
CurrencyDbFlags | Flags |
CurrencyDbFlags PlayerCurrency::Flags |
PlayerCurrencyState PlayerCurrency::state |