uint32 urand(uint32 min, uint32 max)
@ SPELL_HAMMER_OF_JUSTICE
void AddSC_boss_captain_skarloc()
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void JustDied(Unit *) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
virtual void SetData(uint32, uint32)
#define RegisterOldHillsbradCreatureAI(ai_name)
void JustEngagedWith(Unit *who) override
boss_captain_skarloc(Creature *creature)
void KilledUnit(Unit *) override
uint32 HammerOfJustice_Timer
void JustDied(Unit *killer) override
uint32 Consecration_Timer
void UpdateAI(uint32 diff) override
uint32 DevotionAura_Timer