45 _worldPacket <<
uint32(Reactions.size());
47 _worldPacket << reaction;
61 _worldPacket << float(BonusFromAchievementSystem);
62 _worldPacket <<
uint32(Faction.size());
64 _worldPacket << factionStanding;
66 _worldPacket.WriteBit(ShowVisual);
67 _worldPacket.FlushBits();
WorldPacket const * Write() override
std::array< int32, FactionCount > FactionStandings
std::array< bool, FactionCount > FactionHasBonus
std::array< uint16, FactionCount > FactionFlags
WorldPacket const * Write() override
WorldPacket const * Write() override
static constexpr uint16 FactionCount
ByteBuffer & operator<<(ByteBuffer &data, Movement::MonsterSplineFilterKey const &monsterSplineFilterKey)