@ SPELL_POISON_BOLT_VOLLEY
void AddSC_boss_quagmirran()
@ EVENT_POISON_BOLT_VOLLEY
void JustEngagedWith(Unit *who) override
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HasUnitState(const uint32 f) const
void JustEngagedWith(Unit *who) override
void KilledUnit(Unit *) override
boss_quagmirran(Creature *creature)
void JustDied(Unit *) override
void UpdateAI(uint32 diff) override
#define RegisterSlavePensCreatureAI(ai_name)