18#ifndef DEF_BLACKWING_LAIR_H
19#define DEF_BLACKWING_LAIR_H
25#define BWLScriptName "instance_blackwing_lair"
26#define DataHeader "BWL"
92template <
class AI,
class T>
98#define RegisterBlackwingLairCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBlackwingLairAI)
99#define RegisterBlackwingLairGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetBlackwingLairAI)
uint32 const EncounterCount
AI * GetBlackwingLairAI(T *obj)
@ GO_PORTCULLIS_CHROMAGGUS
@ GO_PORTCULLIS_BROODLORD
@ GO_PORTCULLIS_VAELASTRASZ
@ GO_PORTCULLIS_THREEDRAGONS
@ GO_PORTCULLIS_RAZORGORE
@ DATA_VAELASTRAZ_THE_CORRUPT
@ DATA_LORD_VICTOR_NEFARIUS
@ DATA_GO_CHROMAGGUS_DOOR
@ DATA_BROODLORD_LASHLAYER
@ DATA_RAZORGORE_THE_UNTAMED
@ NPC_BLACKWING_TASKMASTER
@ NPC_BLACKWING_LEGIONAIRE