38#define SPELL_STORM_OF_GRIEF DUNGEON_MODE<uint32>(50752,59772)
39#define SPELL_SHOCK_OF_SORROW DUNGEON_MODE<uint32>(50760,59726)
40#define SPELL_PILLAR_OF_WOE DUNGEON_MODE<uint32>(50761,59727)
#define SPELL_PILLAR_OF_WOE
void AddSC_boss_maiden_of_grief()
#define SPELL_SHOCK_OF_SORROW
#define SPELL_STORM_OF_GRIEF
@ ACHIEV_GOOD_GRIEF_START_EVENT
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void Repeat(Milliseconds time)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
void TriggerGameEvent(uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HasUnitState(const uint32 f) const
#define RegisterHallsOfStoneCreatureAI(ai_name)
void UpdateAI(uint32 diff) override
void OnSpellCast(SpellInfo const *spell) override
void JustEngagedWith(Unit *who) override
void KilledUnit(Unit *) override
void JustDied(Unit *) override
boss_maiden_of_grief(Creature *creature)