#define RegisterBlackrockSpireCreatureAI(ai_name)
void AddSC_boss_urok_doomhowl()
@ SPELL_INTIMIDATING_ROAR
@ EVENT_INTIMIDATING_ROAR
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
bool HasUnitState(const uint32 f) const
void JustEngagedWith(Unit *who) override
void JustDied(Unit *) override
boss_urok_doomhowl(Creature *creature)
void UpdateAI(uint32 diff) override