TrinityCore
MovementGenerator.cpp
Go to the documentation of this file.
1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "MovementGenerator.h"
19#include "Creature.h"
21#include "MovementDefines.h"
22#include "PathGenerator.h"
24#include "UnitAI.h"
26#include <sstream>
27
29
31{
32 std::stringstream sstr;
33 sstr << std::boolalpha
34 << "Mode: " << std::to_string(Mode)
35 << " Priority: " << std::to_string(Priority)
36 << " Flags: " << Flags
37 << " BaseUniteState: " << BaseUnitState;
38 return sstr.str();
39}
40
42
44{
45 static IdleMovementGenerator instance;
46 return &instance;
47}
48
50
52{
54}
55
57
59{
60 return new WaypointMovementGenerator<Creature>(0, true);
61}
@ IDLE_MOTION_TYPE
@ WAYPOINT_MOTION_TYPE
@ RANDOM_MOTION_TYPE
virtual std::string GetDebugInfo() const
Definition: Unit.h:627
MovementGenerator * Create(Unit *object) const override
MovementGenerator * Create(Unit *object) const override
MovementGenerator * Create(Unit *object) const override