130 return GetBlackrockCavernsAI<boss_romogg_bonecrusherAI>(creature);
@ TEMPSUMMON_MANUAL_DESPAWN
@ DATA_ROMOGG_BONECRUSHER
void AddSC_boss_romogg_bonecrusher()
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Creature * GetCreature(uint32 type)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HasUnitState(const uint32 f) const
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)
CreatureAI * GetAI(Creature *creature) const override
boss_romogg_bonecrusher()
void JustEngagedWith(Unit *who) override
void UpdateAI(uint32 diff) override
void JustDied(Unit *) override
boss_romogg_bonecrusherAI(Creature *creature)
void KilledUnit(Unit *who) override