TrinityCore
go_cheer_speaker::go_cheer_speakerAI Struct Reference
+ Inheritance diagram for go_cheer_speaker::go_cheer_speakerAI:

Public Member Functions

 go_cheer_speakerAI (GameObject *go)
 
void UpdateAI (uint32 diff) override
 
- Public Member Functions inherited from GameObjectAI
 GameObjectAI (GameObject *go, uint32 scriptId={})
 
virtual ~GameObjectAI ()
 
uint32 GetId () const
 
virtual void UpdateAI (uint32)
 
virtual void InitializeAI ()
 
virtual void Reset ()
 
virtual void DoAction (int32)
 
virtual void SetGUID (ObjectGuid const &, int32)
 
virtual ObjectGuid GetGUID (int32) const
 
virtual Optional< QuestGiverStatusGetDialogStatus (Player const *player)
 
virtual bool OnGossipHello (Player *)
 
virtual bool OnGossipSelect (Player *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual void OnQuestAccept (Player *, Quest const *)
 
virtual void OnQuestReward (Player *, Quest const *, LootItemType, uint32)
 
virtual bool OnReportUse (Player *)
 
virtual void Destroyed (WorldObject *, uint32)
 
virtual void Damaged (WorldObject *, uint32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void OnGameEvent (bool, uint16)
 
virtual void OnLootStateChanged (uint32, Unit *)
 
virtual void OnStateChanged (uint32)
 
virtual void EventInform (uint32)
 
virtual void SpellHit (WorldObject *, SpellInfo const *)
 
virtual void SpellHitTarget (WorldObject *, SpellInfo const *)
 
virtual void JustSummoned (Creature *)
 
virtual void SummonedCreatureDespawn (Creature *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual bool OnCapturePointAssaulted (Player *)
 
virtual bool OnCapturePointUpdated (WorldPackets::Battleground::BattlegroundCapturePointState)
 

Static Public Member Functions

static uint32 CheerPicker ()
 
static uint32 FireworksPicker ()
 
static uint32 FireworksBIGOnlyPicker ()
 
- Static Public Member Functions inherited from GameObjectAI
static int32 Permissible (GameObject const *go)
 

Private Attributes

EventMap _events
 
bool _started
 
bool _big
 

Additional Inherited Members

- Protected Attributes inherited from GameObjectAI
GameObject *const me
 

Detailed Description

Definition at line 727 of file fireworks_show.cpp.

Constructor & Destructor Documentation

◆ go_cheer_speakerAI()

go_cheer_speaker::go_cheer_speakerAI::go_cheer_speakerAI ( GameObject go)
inline

Definition at line 729 of file fireworks_show.cpp.

Member Function Documentation

◆ CheerPicker()

static uint32 go_cheer_speaker::go_cheer_speakerAI::CheerPicker ( )
inlinestatic

Definition at line 735 of file fireworks_show.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ FireworksBIGOnlyPicker()

static uint32 go_cheer_speaker::go_cheer_speakerAI::FireworksBIGOnlyPicker ( )
inlinestatic

Definition at line 778 of file fireworks_show.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ FireworksPicker()

static uint32 go_cheer_speaker::go_cheer_speakerAI::FireworksPicker ( )
inlinestatic

Definition at line 747 of file fireworks_show.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ UpdateAI()

void go_cheer_speaker::go_cheer_speakerAI::UpdateAI ( uint32  diff)
inlineoverridevirtual

Reimplemented from GameObjectAI.

Definition at line 798 of file fireworks_show.cpp.

+ Here is the call graph for this function:

Member Data Documentation

◆ _big

bool go_cheer_speaker::go_cheer_speakerAI::_big
private

Definition at line 894 of file fireworks_show.cpp.

◆ _events

EventMap go_cheer_speaker::go_cheer_speakerAI::_events
private

Definition at line 892 of file fireworks_show.cpp.

◆ _started

bool go_cheer_speaker::go_cheer_speakerAI::_started
private

Definition at line 893 of file fireworks_show.cpp.


The documentation for this struct was generated from the following file: