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| quest_taming_the_wilds (char const *script) |
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void | HandleQuestStatusChange (Player *player, QuestStatus newStatus, std::string_view creatureString, uint32 questObjective1, uint32 questObjective2) |
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| ~QuestScript () |
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virtual void | OnQuestStatusChange (Player *player, Quest const *quest, QuestStatus oldStatus, QuestStatus newStatus) |
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virtual void | OnAcknowledgeAutoAccept (Player *player, Quest const *quest) |
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virtual void | OnQuestObjectiveChange (Player *player, Quest const *quest, QuestObjective const &objective, int32 oldAmount, int32 newAmount) |
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| ScriptObject (ScriptObject const &right)=delete |
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| ScriptObject (ScriptObject &&right)=delete |
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ScriptObject & | operator= (ScriptObject const &right)=delete |
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ScriptObject & | operator= (ScriptObject &&right)=delete |
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std::string const & | GetName () const |
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Definition at line 3793 of file zone_exiles_reach.cpp.
◆ quest_taming_the_wilds()
quest_taming_the_wilds::quest_taming_the_wilds |
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char const * |
script | ) |
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inline |
◆ HandleQuestStatusChange()
void quest_taming_the_wilds::HandleQuestStatusChange |
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Player * |
player, |
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QuestStatus |
newStatus, |
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std::string_view |
creatureString, |
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uint32 |
questObjective1, |
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uint32 |
questObjective2 |
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) |
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inline |
The documentation for this class was generated from the following file: