18#ifndef GameUtilitiesService_h__
19#define GameUtilitiesService_h__
Service< game_utilities::v1::GameUtilitiesService > GameUtilitiesService
GameUtilities(Session *session)
uint32 HandleProcessClientRequest(game_utilities::v1::ClientRequest const *request, game_utilities::v1::ClientResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override
uint32 HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const *request, game_utilities::v1::GetAllValuesForAttributeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override